MAESTRO

MAESTRO — CS2 Stats

SE76561198262041807[U:1:301776079]Steam profile ↗✓ No bans

5,084Tracked matches37%Win rate2020Tracked since
8,342Hours in CS30Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Premier CS Rating22,368Top 25% of 206,528 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#50298 of 253887 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,368 +2,369 1 Sept – 17 Oct · 25 days played
19,99923,621peak 23,6211 Sept17 Oct
23,807Peak Premier in tracked matches
20Days played since 2026-09-01

Premier CS Rating

  • 1,253 below peak (23,621)
  • -105 over 30 days · steady
  • Next: Red band at 25,000 — 2,632 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches124——
Win rate47%——
K/D1.09——
Headshot %38%——

Measured 20 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate38.6%46.9%49.3%10.6% short
Shot accuracy13.4%13.0%13.4%meets
Kill/death ratio1.121.081.12meets
Match win rate50.1%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMAESTROPREMIER22,368 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning52
Utility85

0–100 skill scores via Leetify.

Recent form

COLD44–51–5Last 10044%Win rateLWLLLLLWLT

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +0.6pp headshot accuracy · +56ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 655ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 598ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim6.7
Utility8.5
Positioning5.2
Opening Duels2.7

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 85 — grenade impact well above the norm.

Areas to improve

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.2
Utility8.5
Mechanics5.5
Opening Duels3.0
Win Impact0.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time570ms+8ms
first ⅓ avg 562ms → last ⅓ avg 570ms
Headshot accuracy13.9%+0.5%
first ⅓ avg 13.4% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–11 · dust2, 6 Oct →
29%Best headshot accuracy · 2–13 · ancient, 1 Oct →
391msFastest reaction time · 11–13 · ancient, 14 Oct →
13–3Biggest win · mirage, 12 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 78% over 9nukeWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
dust2D246–1825%0.01
infernoA1811–761%0.02
ancientD155–1033%0.02
cacheA148–657%0.02
mirageB137–654%0.01
anubisS97–278%0.01
nukeD70–70%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

189,801Lifetime kills
1.12K/D · Top 50% of Pink band
9,393Matches
50.1%Match win rate · Top 25% of Pink band
38.6%Headshot %
13.4%Shot accuracy · Top 50% of Pink band
26,778MVPs
4,638Hours (in match)
19,972Bombs planted
2,881Bombs defused

Most-used weapons

AK-4756,393
AWP16,680
P908,030
MAC-107,127
FAMAS5,748
MP94,355

Lifetime map wins

40,036inferno
9,958dust2
7,921nuke
2,683vertigo
1,111train
323cbble
301lake
37aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
37.2%Accuracy (enemy spotted)
37.1%Spray accuracy
74.9%Counter-strafing
9.5°Preaim
572msReaction time
40.0%T opening success
43.7%CT opening success
0.73Enemies flashed / flash
7.8%Flash assists
14.11HE damage / grenade
16.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4397% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno12–160.0219%17 Oct →
inferno16–130.0114%17 Oct →
dust23–130.028%17 Oct →
dust21–13-0.0215%17 Oct →
ancient10–130.0415%17 Oct →
inferno7–9-0.0222%17 Oct →
dust25–13-0.0112%16 Oct →
inferno16–140.057%16 Oct →
ancient11–13-0.0315%16 Oct →
dust215–150.1315%15 Oct →
cache15–15-0.044%15 Oct →
mirage5–130.038%15 Oct →
cache13–90.0416%14 Oct →
inferno6–130.0112%14 Oct →
ancient13–40.1011%14 Oct →
ancient11–130.0727%14 Oct →
cache11–13-0.0610%12 Oct →
anubis13–100.0512%12 Oct →
dust215–150.0214%12 Oct →
mirage13–40.0323%12 Oct →
mirage13–3-0.023%12 Oct →
anubis5–13-0.0810%11 Oct →
nuke9–13-0.009%11 Oct →
nuke8–13-0.018%11 Oct →
dust28–130.1615%11 Oct →
dust24–130.0023%11 Oct →
anubis13–70.0315%11 Oct →
ancient13–40.1023%11 Oct →
mirage6–13-0.0315%10 Oct →
inferno13–80.0617%10 Oct →
mirage4–13-0.039%9 Oct →
cache13–30.0012%8 Oct →
cache9–130.0319%7 Oct →
mirage4–130.0312%7 Oct →
cache13–110.0513%6 Oct →
dust29–13-0.0120%6 Oct →
dust213–110.1715%6 Oct →
ancient9–13-0.008%6 Oct →
inferno13–110.0212%5 Oct →
mirage13–90.069%5 Oct →
ancient8–130.0113%4 Oct →
cache7–130.0910%4 Oct →
dust29–130.0014%4 Oct →
dust210–130.0325%4 Oct →
cache13–40.0312%4 Oct →
dust213–11-0.029%4 Oct →
inferno13–9-0.029%4 Oct →
cache13–30.085%4 Oct →
dust27–13-0.0919%3 Oct →
mirage4–13-0.0518%3 Oct →
cache13–90.0020%3 Oct →
inferno0–13-0.0620%3 Oct →
mirage13–9-0.048%2 Oct →
inferno13–100.0123%2 Oct →
dust20–13-0.047%2 Oct →
ancient2–13-0.0729%1 Oct →
nuke11–130.1013%1 Oct →
cache3–13-0.067%1 Oct →
ancient1–13-0.0413%1 Oct →
ancient13–4-0.0114%1 Oct →
dust213–110.0112%1 Oct →
mirage3–13-0.009%1 Oct →
anubis13–90.0216%1 Oct →
inferno7–130.1113%30 Sept →
inferno13–80.0616%30 Sept →
inferno7–13-0.0321%30 Sept →
dust213–110.0814%30 Sept →
anubis13–9-0.0216%30 Sept →
cache13–30.0912%30 Sept →
ancient14–16-0.039%30 Sept →
dust22–13-0.0118%30 Sept →
dust213–110.029%30 Sept →
dust210–13-0.048%30 Sept →
mirage16–14-0.0211%30 Sept →
nuke15–15-0.028%29 Sept →
inferno13–100.0512%29 Sept →
nuke4–13-0.039%29 Sept →
anubis13–80.018%29 Sept →
inferno15–15-0.0314%29 Sept →
mirage13–40.0615%29 Sept →
mirage13–80.0813%29 Sept →
dust213–3-0.0210%29 Sept →
nuke11–13-0.0511%28 Sept →
ancient11–13-0.028%28 Sept →
ancient13–70.1411%28 Sept →
anubis8–130.0916%28 Sept →
dust25–130.007%28 Sept →
ancient4–13-0.0211%28 Sept →
cache3–13-0.0320%28 Sept →
inferno13–70.0618%28 Sept →
nuke7–130.0527%28 Sept →
dust21–13-0.035%28 Sept →
inferno13–80.1114%28 Sept →
anubis13–110.0117%28 Sept →
anubis13–60.0120%28 Sept →
cache13–60.0414%28 Sept →
inferno13–100.0221%28 Sept →
ancient13–70.0515%28 Sept →
dust211–13-0.0118%27 Sept →
dust27–130.0217%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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