Mike

Mike — CS2 Stats

FI76561198195608101[U:1:235342373]Steam profile ↗✓ No bans

857Tracked matches50%Win rate2020Tracked since
2,332Hours in CS
CSDB Rating5.3 DevelopingAll-Rounder
FaceitLevel 6 · 1,296 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 857 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 23 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,922 +4,043 23 May2 Jul · 24 days played
18,87922,922peak 22,92223 May2 Jul
23,138Peak Premier in tracked matches
1,296Highest Faceit ELO seen on CSDB
26Days played since 2026-05-23

Faceit ELO

  • At peak — 1,296
  • Next: Level 7 at 1,351 55 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-18
  • Level 5 first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.4%44.8%45.7%6.4% short
Shot accuracy16.4%12.4%12.7%above
Kill/death ratio0.941.041.050.11 short
Match win rate46.2%45.2%45.7%meets

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMikeFACEITLevel 6 · 1,296 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,296csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning66
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLWTWLWWTWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +2.1pp headshot accuracy · −43ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 545ms

Last 10

  • 532 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 553ms

Last 20

  • 1082 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim6.1
Utility6.1
Positioning6.6
Opening Duels5.7
Clutch5.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.6
Utility6.1
Mechanics5.5
Opening Duels4.5
Win Impact5.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time616ms+17ms
first ⅓ avg 599ms → last ⅓ avg 616ms
Headshot accuracy16.9%+1.1%
first ⅓ avg 15.8% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–1 · nuke, 28 May
44%Best headshot accuracy · 3–0 · mirage, 3 Jun
453msFastest reaction time · 9–13 · mirage, 31 May
13–1Biggest win · nuke, 28 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
1110In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 62% over 21dust2Weakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
mirageA34191556%0.01
infernoA2113862%0.02
dust2C2081240%0.00
nukeB1910953%0.01
cache21150%0.02
anubis21150%0.02
ancient21150%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,091Lifetime kills
0.94K/D
4,638Matches
46.2%Match win rate · Top 50% of Level 6 players
39.4%Headshot %
16.4%Shot accuracy · Top 25% of Level 6 players
11,214MVPs
2,332Hours (in match)
5,774Bombs planted
1,317Bombs defused

Most-used weapons

AK-4725,013
AWP8,308
P2502,615
Tec-92,192
FAMAS2,097
MAC-102,090

Lifetime map wins

9,971dust2
8,498inferno
3,600nuke
1,777train
1,361vertigo
1,104cbble
1,024militia
158office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

854Matches
52%Win rate
0.95Avg K/D
83.3ADR
40%Headshot %

Clutches & streaks

48%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2572%1.2716.2
Inferno1669%1.1118.4
Nuke1164%1.2016.9
Dust21070%1.2416.1
Ancient667%0.8413.5
Vertigo540%1.0014.6
Train333%0.8814.7
Overpass2100%0.9114.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
32.0%Accuracy (enemy spotted)
34.3%Spray accuracy
74.8%Counter-strafing
9.0°Preaim
603msReaction time
35.3%T opening success
60.4%CT opening success
0.75Enemies flashed / flash
4.5%Flash assists
11.57HE damage / grenade
8.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3347% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–130.0423%16 Jul
inferno13–110.0919%16 Jul
mirage15–150.0119%14 Jul
cache13–7-0.0114%2 Jul
dust25–13-0.0712%2 Jul
mirage13–11-0.0623%2 Jul
inferno13–40.0223%2 Jul
dust215–15-0.0523%25 Jun
mirage13–90.0418%25 Jun
anubis7–13-0.0316%22 Jun
mirage8–13-0.0128%22 Jun
mirage10–13-0.0318%22 Jun
mirage13–40.0617%22 Jun
ancient16–12-0.0413%18 Jun
dust28–13-0.0324%18 Jun
anubis13–60.0820%18 Jun
dust216–14-0.0317%18 Jun
nuke8–130.0718%18 Jun
ancient7–13-0.0410%13 Jun
nuke13–10-0.005%13 Jun
nuke13–8-0.0124%13 Jun
mirage6–130.0411%13 Jun
inferno13–80.0324%13 Jun
nuke9–13-0.059%12 Jun
dust28–13-0.0213%12 Jun
inferno13–20.1321%12 Jun
mirage13–60.0112%12 Jun
mirage0–6-0.1111%11 Jun
mirage10–13-0.0119%11 Jun
dust28–13-0.0317%10 Jun
mirage9–5-0.088%10 Jun
mirage6–40.0213%10 Jun
nuke13–6-0.0015%10 Jun
nuke11–13-0.0114%8 Jun
inferno13–30.0123%8 Jun
nuke11–13-0.0411%7 Jun
inferno11–13-0.0112%7 Jun
mirage13–40.0518%6 Jun
mirage9–130.0922%6 Jun
inferno8–13-0.0222%6 Jun
dust213–9-0.0111%6 Jun
nuke13–7-0.0411%6 Jun
inferno5–13-0.0217%5 Jun
mirage13–11-0.0021%5 Jun
nuke10–130.0321%4 Jun
inferno13–11-0.0310%4 Jun
mirage13–9-0.0211%4 Jun
dust214–16-0.0116%4 Jun
nuke12–16-0.0112%3 Jun
mirage11–13-0.0121%3 Jun
dust28–130.0115%3 Jun
mirage3–00.1044%3 Jun
mirage13–7-0.0119%3 Jun
nuke8–130.0116%2 Jun
inferno13–7-0.0022%2 Jun
mirage1–13-0.064%2 Jun
mirage13–70.0410%1 Jun
nuke14–160.0011%1 Jun
mirage7–130.0113%31 May
nuke13–100.0613%31 May
inferno13–100.0611%31 May
dust213–100.0422%31 May
inferno13–10-0.0211%31 May
inferno6–13-0.026%31 May
mirage9–130.0116%31 May
nuke13–8-0.0319%30 May
inferno13–110.0414%30 May
dust213–5-0.0012%30 May
mirage13–5-0.0123%30 May
inferno4–13-0.0127%30 May
mirage11–130.0817%30 May
nuke1–13-0.0321%29 May
mirage16–120.0617%29 May
dust213–110.039%29 May
mirage13–5-0.0011%29 May
nuke13–100.0619%29 May
dust213–40.0011%29 May
inferno9–13-0.0111%28 May
dust28–130.0422%28 May
nuke13–11-0.038%28 May
nuke13–10.2113%28 May
inferno13–70.0810%27 May
mirage13–60.0413%27 May
dust213–160.0925%27 May
dust27–13-0.0118%25 May
mirage13–9-0.066%24 May
inferno16–140.1420%24 May
dust213–100.025%24 May
mirage13–80.0923%24 May
inferno13–10-0.0215%24 May
dust23–13-0.0212%24 May
mirage5–13-0.0423%24 May
mirage2–13-0.057%23 May
dust214–160.0313%23 May
inferno12–160.0415%23 May
mirage13–110.0917%23 May
mirage11–130.0118%23 May
dust213–30.0724%23 May
inferno11–13-0.0116%23 May
nuke13–9-0.0218%23 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →