ale

ale — CS2 Stats

US76561197962503705[U:1:2237977]Steam profile ↗✓ No bans

758Tracked matches39%Win rate2021Tracked since
CSDB Rating5.4 DevelopingPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 758 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,763 -3,014 21 May – 2 Jul · 28 days played
18,33921,896peak 21,89621 May2 Jul
22,347Peak Premier in tracked matches
32Days played since 2026-05-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGaleFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning52
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateLWTWLWWWLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +2.5pp headshot accuracy · +20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 634ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 642ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.4
Utility4.3
Positioning5.2
Opening Duels3.5
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.2
Utility4.3
Mechanics7.0
Opening Duels2.6
Win Impact1.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time637ms−20ms
first ⅓ avg 657ms → last ⅓ avg 637ms
Headshot accuracy22.8%+6.2%
first ⅓ avg 16.6% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · cache, 2 Jul →
46%Best headshot accuracy · 13–1 · nuke, 28 May →
500msFastest reaction time · 6–13 · inferno, 28 Jun →
13–1Biggest win · nuke, 28 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–10In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 52% over 21dust2Weakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
mirageB2913–1645%-0.00
infernoB2111–1052%0.00
dust2D196–1332%-0.01
nukeB168–850%0.03
cacheC83–538%0.02
anubis—31–233%0.03
ancient—31–233%-0.00
overpass—10–10%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

38Matches
68%Win rate
1.16Avg K/D
80.6ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1580%1.3015.9
Inferno1070%1.1417.7
Nuke667%1.1217.8
Dust2367%0.9011.3
Vertigo333%0.9015.3
Ancient10%1.0019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.7%Spray accuracy
81.6%Counter-strafing
9.8°Preaim
643msReaction time
36.7%T opening success
43.8%CT opening success
0.50Enemies flashed / flash
9.2%Flash assists
10.17HE damage / grenade
2.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4964 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6691% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–13-0.1121%16 Jul →
inferno13–11-0.0325%16 Jul →
mirage15–15-0.0514%14 Jul →
cache13–70.1923%2 Jul →
dust25–13-0.0533%2 Jul →
mirage13–110.0526%2 Jul →
inferno13–4-0.0229%2 Jul →
cache13–40.1121%1 Jul →
inferno11–13-0.0424%30 Jun →
nuke5–130.0127%30 Jun →
mirage13–3-0.0524%29 Jun →
dust211–13-0.0433%29 Jun →
anubis5–13-0.0526%28 Jun →
inferno6–13-0.0015%28 Jun →
mirage13–80.0634%28 Jun →
dust210–130.0116%28 Jun →
nuke6–130.0526%28 Jun →
dust213–11-0.0211%28 Jun →
ancient11–13-0.0211%28 Jun →
inferno3–13-0.0221%28 Jun →
cache13–110.0026%28 Jun →
cache12–12-0.0222%28 Jun →
cache6–13-0.0521%28 Jun →
cache8–130.0215%27 Jun →
cache8–130.0334%27 Jun →
dust216–120.0314%23 Jun →
anubis7–130.0619%22 Jun →
mirage8–130.0634%22 Jun →
mirage10–130.0423%22 Jun →
mirage13–40.0239%22 Jun →
ancient16–120.0219%18 Jun →
dust28–13-0.028%18 Jun →
anubis13–60.0917%18 Jun →
dust216–140.0124%18 Jun →
nuke8–130.0416%18 Jun →
ancient7–130.0024%13 Jun →
nuke13–10-0.0118%13 Jun →
nuke13–80.0413%13 Jun →
mirage6–13-0.0217%13 Jun →
inferno13–8-0.0124%13 Jun →
nuke9–130.0815%12 Jun →
dust28–13-0.0215%12 Jun →
inferno13–20.0418%12 Jun →
mirage13–60.0321%12 Jun →
mirage0–6-0.0915%11 Jun →
mirage10–13-0.0111%11 Jun →
dust28–13-0.0414%10 Jun →
nuke11–13-0.0334%8 Jun →
inferno13–30.1323%8 Jun →
mirage13–70.0014%7 Jun →
mirage6–13-0.0613%7 Jun →
inferno11–13-0.0221%7 Jun →
dust28–13-0.0615%6 Jun →
nuke4–13-0.0910%6 Jun →
mirage8–130.0114%6 Jun →
mirage13–11-0.0110%5 Jun →
nuke10–130.0117%4 Jun →
inferno13–110.0313%4 Jun →
nuke13–40.1519%4 Jun →
mirage11–13-0.0012%3 Jun →
dust28–130.0014%3 Jun →
mirage3–0-0.070%3 Jun →
mirage13–7-0.0117%3 Jun →
nuke8–130.0819%2 Jun →
inferno13–7-0.0617%2 Jun →
mirage1–13-0.0226%2 Jun →
nuke13–10-0.0229%31 May →
inferno13–10-0.0120%31 May →
dust213–100.0323%31 May →
inferno13–100.1216%31 May →
inferno6–13-0.0813%31 May →
mirage9–13-0.0421%31 May →
mirage13–50.0115%30 May →
inferno4–130.0010%30 May →
mirage11–130.0418%30 May →
mirage13–50.0218%29 May →
mirage5–13-0.059%29 May →
nuke13–100.0010%29 May →
dust213–40.1118%29 May →
inferno9–130.0618%28 May →
dust28–13-0.0417%28 May →
nuke13–110.0924%28 May →
nuke13–10.0046%28 May →
inferno13–70.0515%27 May →
mirage13–60.0516%27 May →
dust213–16-0.0616%27 May →
dust27–13-0.0115%25 May →
inferno13–100.0211%24 May →
dust23–13-0.094%24 May →
mirage5–130.0111%24 May →
mirage11–13-0.0617%23 May →
dust213–30.1020%23 May →
inferno11–13-0.0416%23 May →
nuke13–90.0914%23 May →
inferno1–8-0.0918%22 May →
overpass3–13-0.0913%22 May →
inferno11–13-0.0315%21 May →
mirage15–150.006%21 May →
dust27–13-0.0425%21 May →
mirage13–50.0818%21 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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