fidge

fidge — CS2 Stats

GB76561198194605046[U:1:234339318]Steam profile ↗✓ No bans

1,379Tracked matches60%Win rate2020Tracked since
6,514Hours in CS12Hrs last 2 wks
CSDB Rating6.6 SolidSupport
Premier CS Rating23,470Top 25% of 212,379 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#38375 of 259231 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,470 -422 21 Apr – 30 Oct · 33 days played
20,63726,718peak 26,71821 Apr30 Oct
Faceit ELO: 2,001 +0 28 Aug – 12 Oct · 8 observations
2,0012,001peak 2,00128 Aug12 Oct
26,718Peak Premier in tracked matches
2,001Highest Faceit ELO seen on CSDB
40Days played since 2026-04-21

Faceit ELO

  • At peak — 2,001
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 499 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 3,248 below peak (26,718)
  • Next: Red band at 25,000 — 1,530 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate52.6%46.9%49.3%above
Shot accuracy17.0%13.0%13.4%above
Kill/death ratio0.941.081.120.18 short
Match win rate48.5%46.7%48.5%meets

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfidgePREMIER23,470 · Pink band30 DAYS0 ELOPEAK ELO2,001csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning48
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateLWWWWLWLWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −2.3pp headshot accuracy · +30ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 536ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 601ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim8.3
Utility6.7
Positioning4.8
Opening Duels1.3
Clutch3.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.8
Utility6.7
Mechanics7.3
Opening Duels1.3
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time609ms−21ms
first ⅓ avg 631ms → last ⅓ avg 609ms
Headshot accuracy19.8%−0.2%
first ⅓ avg 20.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · nuke, 17 May →
42%Best headshot accuracy · 13–6 · mirage, 23 May →
461msFastest reaction time · 13–9 · cache, 29 Apr →
13–0Biggest win · nuke, 31 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–10In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 69% over 13mirageWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
mirageC208–1240%0.03
infernoS1711–665%0.02
nukeA1610–663%0.02
ancientC167–944%0.02
anubisB136–746%0.01
cacheS139–469%0.00
overpass—43–175%0.05
dust2—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

220,254Lifetime kills
0.94K/D
5,945Matches
48.5%Match win rate · Top 50% of Pink band
52.6%Headshot % · Top 25% of Pink band
17.0%Shot accuracy · Top 25% of Pink band
15,556MVPs
4,563Hours (in match)
5,980Bombs planted
2,514Bombs defused

Most-used weapons

AK-47115,446
AWP21,288
P2504,437
UMP-452,451
Tec-92,084

Lifetime map wins

13,375inferno
6,308dust2
3,464nuke
2,092train
1,928cbble
1,409vertigo
53office
29bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

745Matches
54%Win rate
1.28Avg K/D
74.1ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4755%1.0214.2
Anubis4250%1.1815.4
Ancient4050%0.9712.9
Inferno2564%1.2315.6
Vertigo1833%0.9512.5
Nuke1362%1.0813.2
Overpass875%1.0612.6
Dust2850%1.0413.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
38.5%Accuracy (enemy spotted)
43.4%Spray accuracy
82.8%Counter-strafing
9.4°Preaim
590msReaction time
31.2%T opening success
39.1%CT opening success
0.70Enemies flashed / flash
9.2%Flash assists
7.63HE damage / grenade
10.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2468% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.0222%30 Oct →
anubis13–8-0.0222%30 Oct →
cache13–30.0414%30 Oct →
mirage13–90.1411%30 Oct →
mirage13–40.0311%30 Oct →
nuke1–13-0.0325%24 Oct →
ancient16–120.0321%24 Oct →
inferno4–13-0.0721%24 Oct →
nuke13–7-0.0319%24 Oct →
mirage11–13-0.0120%21 Oct →
ancient13–110.0525%21 Oct →
nuke13–100.0231%18 Oct →
inferno9–130.0414%2 Sept →
anubis7–13-0.0120%30 Aug →
mirage7–130.0921%30 Aug →
cache13–60.0229%23 Aug →
cache16–140.0114%19 Aug →
nuke13–70.0215%19 Aug →
mirage6–13-0.0217%12 Aug →
inferno7–13-0.0127%3 Aug →
ancient5–130.0313%3 Aug →
nuke13–00.1315%31 Jul →
inferno13–100.0116%31 Jul →
cache13–90.0520%31 Jul →
anubis13–50.1320%31 Jul →
dust213–20.0320%31 Jul →
ancient7–13-0.0329%31 Jul →
cache13–110.0316%29 Jul →
mirage13–80.0415%29 Jul →
anubis8–13-0.0320%25 Jul →
mirage9–130.0623%25 Jul →
mirage13–3-0.0117%24 Jul →
cache13–100.0629%20 Jul →
ancient16–120.0220%13 Jul →
ancient13–40.0915%13 Jul →
inferno13–30.089%13 Jul →
ancient9–130.0125%10 Jul →
cache12–160.0017%10 Jul →
inferno13–110.0229%10 Jul →
mirage7–13-0.0512%2 Jul →
ancient13–80.0723%1 Jul →
overpass11–130.0226%6 Jun →
nuke5–13-0.0530%6 Jun →
anubis13–30.059%6 Jun →
nuke13–9-0.0218%2 Jun →
overpass13–70.0938%29 May →
ancient8–130.0318%29 May →
nuke13–70.0220%29 May →
ancient5–13-0.0222%26 May →
nuke6–13-0.0116%26 May →
anubis15–15-0.0212%26 May →
mirage15–150.0222%25 May →
ancient9–13-0.0121%25 May →
mirage11–130.1016%24 May →
inferno13–70.0116%24 May →
ancient10–13-0.0430%24 May →
anubis16–13-0.0124%23 May →
mirage13–60.1142%23 May →
nuke16–130.0318%23 May →
inferno13–110.0423%23 May →
mirage13–50.0420%22 May →
inferno14–160.0519%22 May →
ancient13–70.0715%22 May →
nuke8–13-0.0118%22 May →
inferno9–130.0510%22 May →
mirage13–110.0625%18 May →
ancient12–160.0015%18 May →
anubis13–9-0.0020%18 May →
anubis16–130.0132%17 May →
inferno13–60.0616%17 May →
nuke13–40.1511%17 May →
anubis9–130.0614%15 May →
nuke11–13-0.0227%15 May →
mirage2–13-0.0323%15 May →
cache13–9-0.039%14 May →
cache12–120.0422%14 May →
nuke13–50.0320%12 May →
anubis5–13-0.0315%9 May →
nuke14–16-0.0125%9 May →
inferno13–80.0216%6 May →
cache13–60.0017%1 May →
cache11–13-0.0131%1 May →
cache6–13-0.158%1 May →
cache13–9-0.0117%29 Apr →
mirage6–130.0427%28 Apr →
overpass13–60.0012%28 Apr →
anubis6–130.0126%28 Apr →
overpass16–120.1020%26 Apr →
mirage11–13-0.0318%26 Apr →
inferno13–11-0.0123%26 Apr →
mirage15–15-0.0019%26 Apr →
mirage13–50.0618%23 Apr →
nuke13–80.0322%23 Apr →
anubis14–160.0216%23 Apr →
inferno13–4-0.0610%23 Apr →
ancient13–60.0119%23 Apr →
inferno13–90.0228%23 Apr →
mirage7–13-0.0215%21 Apr →
inferno13–40.0827%21 Apr →
ancient11–130.0338%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.