Kush it to the limit'

Kush it to the limit' — CS2 Stats

76561197964072632[U:1:3806904]Steam profile ↗VAC banned

4,766Tracked matches56%Win rate2021Tracked since
CSDB Rating5.9 SolidSupport
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 4,766 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,999 +468 19 Mar – 17 May · 19 days played
23,61724,999peak 24,99919 Mar17 May
24,999Peak Premier in tracked matches
2,277Highest Faceit ELO seen on CSDB
41Days played since 2026-03-19

Faceit ELO

  • At peak — 2,277
  • Next: 2,500 ELO at 2,500 — 223 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-15
  • Level 9 first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGKush it to the limit'PEAK ELO2,277csdb.gg/stats

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Performance scores

Aim64
Positioning55
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY53–43–4Last 10053%Win rateLLWLLLWLWW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +2.0pp headshot accuracy · −56ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 494ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 420ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 447ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.4
Utility7.4
Positioning5.5
Opening Duels4.0
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.5
Utility7.4
Mechanics4.7
Opening Duels3.4
Win Impact6.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time468ms−56ms
first ⅓ avg 524ms → last ⅓ avg 468ms
Headshot accuracy13.3%+0.5%
first ⅓ avg 12.8% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · nuke, 12 May →
29%Best headshot accuracy · 8–2 · inferno, 22 Apr →
359msFastest reaction time · 2–13 · nuke, 20 Jul →
13–1Biggest win · nuke, 6 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
12–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 64% over 22overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB3317–1652%-0.00
infernoA2214–864%-0.00
anubisA169–756%-0.00
mirageA85–363%0.01
cacheA74–357%0.02
ancientD62–433%-0.02
overpassD51–420%0.00
vertigo—11–0100%-0.06
train—10–10%0.02
dust2—10–10%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

976Matches
52%Win rate
1.04Avg K/D
83.6ADR
39%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis20756%1.0715.8
Inferno20654%1.1216.5
Nuke14160%1.1216.3
Ancient12154%0.9915.3
Dust28039%0.9214.6
Mirage5828%0.8813.9
Vertigo4551%1.0616.7
Overpass1182%1.2215.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
31.1%Accuracy (enemy spotted)
35.9%Spray accuracy
71.0%Counter-strafing
8.8°Preaim
483msReaction time
35.5%T opening success
51.9%CT opening success
0.70Enemies flashed / flash
9.2%Flash assists
11.03HE damage / grenade
10.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2495% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5023% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.066%20 Jul →
nuke2–13-0.0515%20 Jul →
nuke13–10.0418%6 Jul →
nuke3–13-0.073%6 Jul →
mirage8–13-0.0729%5 Jul →
nuke3–13-0.070%3 Jul →
nuke13–90.0919%7 Jun →
inferno7–13-0.0117%18 May →
nuke13–11-0.058%18 May →
inferno13–6-0.0121%17 May →
nuke13–40.079%17 May →
inferno13–6-0.0618%16 May →
nuke11–13-0.018%15 May →
mirage2–13-0.0411%15 May →
inferno7–13-0.0112%15 May →
cache13–90.0411%14 May →
cache12–12-0.0512%14 May →
nuke13–50.0412%12 May →
nuke13–40.108%12 May →
nuke13–80.0715%8 May →
inferno10–130.0410%8 May →
mirage16–14-0.0013%6 May →
cache13–90.0319%5 May →
cache12–12-0.0118%5 May →
cache11–13-0.0310%3 May →
anubis14–16-0.0515%23 Apr →
inferno13–40.0120%23 Apr →
ancient13–60.0211%23 Apr →
inferno13–90.035%23 Apr →
nuke15–15-0.0211%22 Apr →
nuke13–5-0.0212%22 Apr →
inferno8–20.0129%22 Apr →
nuke0–13-0.0112%22 Apr →
nuke13–90.017%22 Apr →
inferno13–4-0.0020%21 Apr →
ancient11–13-0.0318%21 Apr →
nuke13–110.0520%21 Apr →
nuke3–1-0.140%20 Apr →
nuke8–13-0.0310%20 Apr →
inferno11–13-0.0513%20 Apr →
anubis10–13-0.0318%20 Apr →
nuke10–13-0.0119%20 Apr →
overpass4–13-0.0110%19 Apr →
anubis13–100.068%19 Apr →
inferno13–11-0.038%19 Apr →
inferno13–10-0.009%17 Apr →
anubis10–13-0.018%17 Apr →
nuke9–13-0.0214%17 Apr →
mirage5–10.076%17 Apr →
nuke8–13-0.0310%17 Apr →
anubis13–11-0.038%15 Apr →
inferno15–150.0724%15 Apr →
nuke13–9-0.0410%15 Apr →
vertigo13–10-0.0612%14 Apr →
nuke13–50.0011%13 Apr →
anubis13–7-0.0417%13 Apr →
nuke13–5-0.0316%13 Apr →
inferno13–80.0210%13 Apr →
inferno2–9-0.089%13 Apr →
inferno8–13-0.0610%12 Apr →
inferno13–30.0212%11 Apr →
anubis9–13-0.0121%11 Apr →
anubis3–13-0.0319%11 Apr →
mirage13–110.0510%9 Apr →
nuke11–13-0.058%9 Apr →
anubis16–13-0.0116%9 Apr →
overpass19–17-0.007%7 Apr →
anubis13–50.048%7 Apr →
anubis10–13-0.0213%6 Apr →
inferno9–130.0415%6 Apr →
anubis13–50.0418%6 Apr →
overpass7–13-0.0319%6 Apr →
inferno16–140.009%6 Apr →
ancient7–13-0.0110%6 Apr →
anubis13–10-0.0014%2 Apr →
mirage13–110.0315%2 Apr →
nuke13–90.0515%1 Apr →
nuke10–13-0.0121%31 Mar →
anubis13–90.0112%30 Mar →
inferno13–30.029%30 Mar →
anubis10–13-0.0111%30 Mar →
cache13–80.0611%29 Mar →
anubis22–200.0211%28 Mar →
overpass11–130.0319%28 Mar →
nuke13–60.074%28 Mar →
mirage11–130.0513%26 Mar →
nuke11–13-0.017%26 Mar →
mirage13–100.0215%25 Mar →
ancient9–13-0.089%25 Mar →
overpass11–130.0213%25 Mar →
cache13–60.0813%25 Mar →
inferno13–9-0.0111%25 Mar →
ancient13–30.0421%24 Mar →
nuke13–70.0218%24 Mar →
train10–130.023%24 Mar →
dust216–190.0216%23 Mar →
inferno13–11-0.0119%22 Mar →
ancient6–13-0.067%22 Mar →
nuke10–13-0.0111%22 Mar →
nuke5–13-0.0014%19 Mar →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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