ArdyXX

ArdyXX — CS2 Stats

NO76561198071998215[U:1:111732487]Steam profile ↗✓ No bans

4,190Tracked matches48%Win rate2020Tracked since
8,122Hours in CS15Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating19,478Top 50% of 212,133 CSDB-tracked playersPurple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#92890 of 259037 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,478 +3,926 2 Aug – 30 Oct · 26 days played
15,55219,478peak 19,4782 Aug30 Oct
19,833Peak Premier in tracked matches
28Days played since 2026-07-25

Premier CS Rating

  • At peak — 19,478
  • +718 over 30 days · improving
  • +3,926 over 90 days
  • Next: Pink band at 20,000 — 522 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.8%44.4%46.9%above
Shot accuracy13.4%11.9%13.0%above
Kill/death ratio0.951.031.080.13 short
Match win rate44.4%45.2%46.7%2.3% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGArdyXXPREMIER19,478 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning57
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY53–42–5Last 10053%Win rateLWWWLLWWLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −1.8pp headshot accuracy · +112ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 670ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 647ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.5
Utility4.1
Positioning5.7
Opening Duels2.1
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 62% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.7
Utility4.1
Mechanics8.0
Opening Duels5.2
Win Impact4.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time568ms−25ms
first ⅓ avg 593ms → last ⅓ avg 568ms
Headshot accuracy24.7%−1.5%
first ⅓ avg 26.2% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · inferno, 28 Oct →
47%Best headshot accuracy · 11–13 · inferno, 29 Jul →
406msFastest reaction time · 4–13 · inferno, 24 Oct →
13–1Biggest win · inferno, 28 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–4In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 72% over 18dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeS2014–670%-0.02
infernoD196–1332%-0.03
cacheS1813–572%-0.00
mirageB158–753%0.00
anubisC114–736%-0.01
ancientA106–460%-0.02
dust2D72–529%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

187,405Lifetime kills
0.95K/D
10,205Matches
44.4%Match win rate
48.8%Headshot % · Top 50% of Purple band
13.4%Shot accuracy · Top 50% of Purple band
24,243MVPs
4,645Hours (in match)
7,968Bombs planted
2,863Bombs defused

Most-used weapons

AK-4761,322
AWP27,081
P2507,061
Knife4,560
Tec-93,326

Lifetime map wins

19,603inferno
14,641dust2
11,132nuke
2,675train
2,602vertigo
1,321cbble
233office
142italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,029Matches
51%Win rate
0.97Avg K/D
84.4ADR
51%Headshot %

Clutches & streaks

31%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10654%0.9715.5
Inferno7468%1.1617.1
Ancient6464%1.0515.8
Dust24723%0.9317.1
Anubis4137%0.8713.4
Nuke1759%1.0315.0
Vertigo743%1.0918.0
Train30%0.7114.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
32.4%Accuracy (enemy spotted)
32.1%Spray accuracy
86.0%Counter-strafing
10.4°Preaim
565msReaction time
61.7%T opening success
40.2%CT opening success
0.38Enemies flashed / flash
5.4%Flash assists
10.70HE damage / grenade
2.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3827 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.0210%30 Oct →
anubis13–80.0119%30 Oct →
cache13–30.0323%30 Oct →
nuke13–6-0.0921%28 Oct →
dust26–13-0.0130%28 Oct →
anubis9–13-0.076%28 Oct →
cache13–11-0.0125%28 Oct →
inferno13–10.1040%28 Oct →
nuke1–13-0.0725%24 Oct →
ancient16–120.0039%24 Oct →
inferno4–13-0.0146%24 Oct →
nuke13–7-0.0224%24 Oct →
inferno15–15-0.0613%23 Oct →
dust215–15-0.0433%23 Oct →
dust25–130.0116%23 Oct →
mirage11–13-0.0217%21 Oct →
ancient13–11-0.0524%21 Oct →
cache16–140.0222%19 Oct →
nuke13–70.0430%19 Oct →
mirage13–90.0432%16 Oct →
cache2–130.0126%16 Oct →
anubis15–15-0.0218%16 Oct →
dust214–160.0033%15 Oct →
nuke13–160.0234%14 Oct →
cache7–13-0.078%14 Oct →
nuke13–7-0.0434%14 Oct →
mirage16–12-0.0131%14 Oct →
dust23–13-0.0719%12 Oct →
mirage3–13-0.0626%12 Oct →
inferno8–13-0.0118%12 Oct →
mirage13–9-0.0515%12 Oct →
nuke13–110.0424%7 Oct →
nuke15–15-0.0133%7 Oct →
mirage13–110.0921%7 Oct →
dust213–20.0918%7 Oct →
anubis10–13-0.0221%3 Oct →
mirage8–13-0.0426%3 Oct →
cache13–60.0130%30 Sept →
cache13–100.0335%30 Sept →
inferno6–13-0.0526%30 Sept →
nuke13–70.0122%30 Sept →
cache13–7-0.0433%28 Sept →
dust213–50.0247%28 Sept →
nuke14–16-0.0227%9 Sept →
cache13–70.0833%9 Sept →
inferno6–13-0.0224%9 Sept →
ancient16–120.0220%9 Sept →
ancient13–9-0.0625%4 Sept →
cache13–70.0225%4 Sept →
inferno10–130.0137%4 Sept →
cache4–13-0.0521%4 Sept →
nuke13–6-0.0035%4 Sept →
inferno13–50.0216%4 Sept →
inferno3–13-0.0042%3 Sept →
mirage13–20.0625%3 Sept →
cache10–13-0.0320%3 Sept →
anubis13–20.0629%3 Sept →
ancient16–130.0527%2 Sept →
inferno7–13-0.0713%2 Sept →
cache13–40.0125%2 Sept →
nuke13–10-0.0116%2 Sept →
inferno9–13-0.1022%2 Sept →
mirage13–30.0422%31 Aug →
ancient7–13-0.0413%31 Aug →
inferno2–13-0.0626%31 Aug →
anubis5–30.0133%31 Aug →
mirage6–13-0.0316%31 Aug →
nuke8–13-0.0918%31 Aug →
anubis7–13-0.0719%30 Aug →
mirage7–13-0.0418%30 Aug →
anubis4–13-0.0434%30 Aug →
nuke16–14-0.0423%30 Aug →
inferno13–11-0.0221%30 Aug →
cache13–6-0.0122%30 Aug →
nuke13–9-0.0222%29 Aug →
mirage13–50.0518%29 Aug →
ancient10–130.0129%29 Aug →
nuke9–13-0.0314%29 Aug →
nuke13–2-0.0332%26 Aug →
mirage15–150.0032%26 Aug →
ancient10–13-0.0141%26 Aug →
anubis3–130.0533%7 Aug →
ancient8–13-0.0228%7 Aug →
cache13–110.0126%7 Aug →
nuke13–70.0111%7 Aug →
nuke13–10-0.0331%5 Aug →
inferno13–7-0.0532%5 Aug →
cache10–130.0427%2 Aug →
inferno13–7-0.0431%2 Aug →
anubis13–11-0.0220%2 Aug →
inferno11–13-0.0447%29 Jul →
inferno3–13-0.0227%29 Jul →
ancient13–5-0.0717%29 Jul →
cache13–4-0.0628%29 Jul →
mirage13–70.0427%29 Jul →
inferno13–7-0.0432%26 Jul →
cache13–70.0115%26 Jul →
nuke13–60.0445%26 Jul →
mirage10–13-0.0219%26 Jul →
anubis8–13-0.0123%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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