󠁳⁧⁧ david

󠁳⁧⁧ david — CS2 Stats

76561198176954834[U:1:216689106]Steam profile ↗✓ No bans

2,092Tracked matches70%Win rate2020Tracked since
5,960Hours in CS18Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating26,360Top 10% of 203,074 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10172 of 250051 tracked
FaceitLevel 10 · 2,086 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,360 +3,966 23 Jun – 4 Oct · 25 days played
22,39426,865peak 26,86523 Jun4 Oct
Faceit ELO: 2,086 +0 2 Sept – 25 Sept · 2 observations
2,0862,086peak 2,0862 Sept25 Sept
27,368Peak Premier in tracked matches
2,086Highest Faceit ELO seen on CSDB
40Days played since 2026-06-21

Faceit ELO

  • At peak — 2,086
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 414 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier CS Rating

  • 505 below peak (26,865)
  • +1,044 over 30 days · improving
  • +2,892 over 90 days
  • Next: Gold band at 30,000 — 3,640 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches63——
Win rate59%——
K/D0.99——
Headshot %55%——

Measured 6 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.8%50.9%
Shot accuracy16.6%13.8%
Kill/death ratio1.161.09
Match win rate45.8%48.4%

Share this profile

CSDB.GG󠁳⁧⁧ davidFACEITLevel 10 · 2,086 ELOSTANDINGTop 12.4% of rankedPREMIER26,360 · Red band30 DAYS0 ELOPEAK ELO2,086csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning71
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY62–37–1Last 10062%Win rateLWLWWWWWLW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +2.9pp headshot accuracy · −109ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 605ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 563ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.8
Utility5.1
Positioning7.1
Opening Duels4.9
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.1
Utility5.1
Mechanics6.6
Opening Duels6.1
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time604ms−14ms
first ⅓ avg 618ms → last ⅓ avg 604ms
Headshot accuracy26.4%+2.3%
first ⅓ avg 24.1% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–3 · vertigo, 23 Jun →
50%Best headshot accuracy · 0–3 · ancient, 3 Sept →
344msFastest reaction time · 5–13 · cache, 27 Jul →
13–2Biggest win · ancient, 29 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 71% over 7infernoWeakest map · 53% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A2616–1062%-0.00
mirageA169–756%-0.00
infernoB158–753%0.02
ancientA159–660%-0.00
cacheS96–367%0.00
anubisS75–271%0.02
nukeS64–267%-0.01
vertigo—44–0100%0.04
train—10–10%-0.13
overpass—11–0100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (53% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

207,681Lifetime kills
1.16K/D · Top 50% of Level 10 players
9,740Matches
45.8%Match win rate
49.8%Headshot %
16.6%Shot accuracy · Top 25% of Level 10 players
30,809MVPs
3,639Hours (in match)
10,581Bombs planted
2,241Bombs defused

Most-used weapons

AK-4765,049
AWP30,593
UMP-454,322
SG 5534,169
FAMAS3,294
MAC-103,188

Lifetime map wins

18,783inferno
11,827dust2
7,326train
4,893cbble
3,416nuke
1,607vertigo
143office
100italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,014Matches
52%Win rate
1.13Avg K/D
79.2ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno25956%1.1016.5
Ancient23149%1.0816.7
Dust217852%1.1317.4
Mirage14550%1.1317.5
Nuke8555%1.1016.8
Overpass6658%1.2619.5
Anubis6348%1.1317.3
Train239%0.9815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
37.7%Accuracy (enemy spotted)
40.0%Spray accuracy
79.5%Counter-strafing
11.3°Preaim
615msReaction time
53.3%T opening success
55.1%CT opening success
0.44Enemies flashed / flash
7.8%Flash assists
11.19HE damage / grenade
7.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4395 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–130.0624%4 Oct →
inferno13–50.1023%29 Sept →
dust22–13-0.0846%29 Sept →
ancient13–50.0326%29 Sept →
ancient13–11-0.0614%28 Sept →
inferno13–8-0.0135%28 Sept →
vertigo13–90.0144%28 Sept →
vertigo13–6-0.0623%28 Sept →
anubis10–13-0.0418%27 Sept →
inferno13–100.0225%26 Sept →
mirage13–80.0121%26 Sept →
anubis13–40.2031%22 Sept →
cache13–10-0.0411%21 Sept →
dust24–13-0.0640%18 Sept →
ancient13–80.0014%13 Sept →
dust28–2-0.0129%12 Sept →
cache13–90.0133%12 Sept →
mirage13–3-0.0126%12 Sept →
mirage1–13-0.1025%12 Sept →
dust213–9-0.0518%12 Sept →
nuke0–13-0.0337%12 Sept →
mirage13–80.0229%11 Sept →
mirage16–130.0130%11 Sept →
anubis13–7-0.160%11 Sept →
ancient0–3-0.0250%3 Sept →
ancient12–16-0.0126%20 Aug →
dust213–8-0.0717%19 Aug →
inferno9–40.0338%9 Aug →
dust22–13-0.1027%31 Jul →
dust213–90.0220%31 Jul →
dust213–60.0426%31 Jul →
dust22–13-0.1512%30 Jul →
inferno8–13-0.0633%30 Jul →
dust216–14-0.0226%30 Jul →
ancient13–20.0425%29 Jul →
anubis13–80.0344%29 Jul →
dust216–190.0724%28 Jul →
inferno16–130.0827%28 Jul →
ancient3–6-0.0817%27 Jul →
mirage4–13-0.0322%27 Jul →
cache13–70.0323%27 Jul →
mirage13–6-0.0422%27 Jul →
anubis13–3-0.0033%27 Jul →
dust214–160.0138%27 Jul →
cache5–13-0.0133%27 Jul →
ancient13–8-0.0223%27 Jul →
dust214–16-0.0435%27 Jul →
ancient13–30.0920%26 Jul →
cache13–100.0515%26 Jul →
ancient13–160.0113%24 Jul →
anubis13–30.1016%23 Jul →
dust213–80.0938%23 Jul →
inferno4–13-0.0123%22 Jul →
dust211–13-0.0530%22 Jul →
train0–4-0.130%21 Jul →
mirage2–13-0.0622%21 Jul →
inferno13–110.0332%21 Jul →
dust215–150.0120%21 Jul →
mirage13–70.0717%21 Jul →
inferno13–110.0323%19 Jul →
dust213–40.0314%19 Jul →
ancient13–30.0424%18 Jul →
cache13–5-0.0346%18 Jul →
dust213–40.0423%17 Jul →
cache13–60.0424%17 Jul →
mirage1–50.0243%17 Jul →
ancient7–13-0.0424%17 Jul →
nuke16–14-0.0518%16 Jul →
vertigo13–11-0.0020%16 Jul →
inferno13–50.0924%16 Jul →
mirage13–90.0424%16 Jul →
cache4–13-0.0419%16 Jul →
inferno4–13-0.1017%16 Jul →
dust213–90.0136%15 Jul →
mirage13–100.0115%14 Jul →
inferno3–13-0.0221%14 Jul →
anubis7–130.0220%13 Jul →
nuke13–7-0.0124%13 Jul →
mirage13–2-0.0230%13 Jul →
inferno0–130.0330%13 Jul →
inferno5–130.0532%13 Jul →
dust213–9-0.0318%12 Jul →
dust213–30.0526%12 Jul →
dust213–40.0037%12 Jul →
ancient13–5-0.0524%12 Jul →
cache9–130.0024%6 Jul →
nuke13–60.0421%5 Jul →
ancient8–130.0131%2 Jul →
dust213–4-0.018%28 Jun →
overpass13–40.0813%28 Jun →
dust213–70.0431%28 Jun →
nuke13–6-0.0125%24 Jun →
inferno11–13-0.0110%24 Jun →
dust213–40.1627%24 Jun →
mirage11–13-0.0431%23 Jun →
ancient13–30.0021%23 Jun →
nuke2–9-0.0021%23 Jun →
vertigo9–30.2228%23 Jun →
mirage9–130.0229%23 Jun →
dust22–6-0.0442%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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