Lemoni

Lemoni — CS2 Stats

FI76561198173644713[U:1:213378985]Steam profile ↗✓ No bans

3,835Tracked matches31%Win rate2020Tracked since
11,808Hours in CS27Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating26,414Top 10% of 204,219 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9806 of 251275 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,414 +2,129 23 Aug – 11 Oct · 30 days played
23,00226,860peak 26,86023 Aug11 Oct
Faceit ELO: 2,150 +0 18 Sept – 21 Sept · 2 observations
2,1502,150peak 2,15018 Sept21 Sept
27,069Peak Premier in tracked matches
2,150Highest Faceit ELO seen on CSDB
30Days played since 2026-08-23

Faceit ELO

  • At peak — 2,150
  • Next: 2,500 ELO at 2,500 — 350 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-18
  • Level 9 first seen 2026-09-18

Premier CS Rating

  • 446 below peak (26,860)
  • +1,914 over 30 days · improving
  • Next: Gold band at 30,000 — 3,586 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-21
  • Pink band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate30.3%49.2%50.7%20.4% short
Shot accuracy21.6%13.4%11.8%above
Kill/death ratio1.261.121.18above
Match win rate35.0%48.5%51.9%16.9% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLemoniPREMIER26,414 · Red bandPEAK ELO2,150csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning73
Utility63

0–100 skill scores via Leetify.

Recent form

COLD37–62–1Last 10037%Win rateLWWLLLLLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.8pp headshot accuracy · +43ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 569ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 565ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.1
Utility6.3
Positioning7.3
Opening Duels5.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning7.3
Utility6.3
Mechanics6.1
Opening Duels6.2
Win Impact0.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time546ms+6ms
first ⅓ avg 540ms → last ⅓ avg 546ms
Headshot accuracy13.5%−2.8%
first ⅓ avg 16.3% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 16–12 · anubis, 4 Sept →
29%Best headshot accuracy · 13–9 · nuke, 3 Sept →
391msFastest reaction time · 7–13 · ancient, 5 Oct →
13–1Biggest win · mirage, 23 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 50% over 16infernoWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
dust2C239–1439%0.02
nukeB168–850%0.03
ancientC166–1038%0.02
infernoD163–1319%0.03
anubisB147–750%0.03
cacheD72–529%-0.01
mirageD62–433%0.03
fachwerk—10–10%0.03
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

361,581Lifetime kills
1.26K/D · Top 50% of Red band
14,223Matches
35.0%Match win rate
30.3%Headshot %
21.6%Shot accuracy · Top 5% of Red band
25,395MVPs
6,506Hours (in match)
12,550Bombs planted
2,522Bombs defused

Most-used weapons

AK-4777,677
AWP60,319
AUG21,482
SG 55316,422
MP97,471
P2507,282

Lifetime map wins

37,977dust2
12,668inferno
12,461nuke
3,292vertigo
2,561train
1,094office
514italy
371cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

911Matches
54%Win rate
1.32Avg K/D
90.7ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke11057%1.4820.8
Anubis8857%1.4519.2
Dust28850%1.2919.3
Ancient7461%1.4020.6
Inferno6949%1.3019.3
Vertigo6757%1.4920.2
Mirage3047%1.3419.4
Overpass2658%1.4518.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
39.6%Accuracy (enemy spotted)
43.4%Spray accuracy
77.4%Counter-strafing
12.0°Preaim
554msReaction time
53.2%T opening success
56.1%CT opening success
0.68Enemies flashed / flash
9.2%Flash assists
10.99HE damage / grenade
9.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5842% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0315%11 Oct →
dust213–5-0.0211%6 Oct →
mirage13–50.0611%6 Oct →
nuke4–130.0112%6 Oct →
ancient8–13-0.0313%5 Oct →
anubis9–13-0.0414%5 Oct →
ancient7–130.0113%5 Oct →
inferno10–130.1014%4 Oct →
anubis9–130.0121%3 Oct →
dust213–80.0327%3 Oct →
ancient6–130.0015%3 Oct →
anubis10–13-0.0116%3 Oct →
nuke13–70.039%3 Oct →
anubis13–20.084%3 Oct →
dust213–11-0.0118%2 Oct →
cache13–60.0823%2 Oct →
anubis10–130.0511%2 Oct →
inferno6–130.0915%2 Oct →
mirage9–13-0.0211%2 Oct →
nuke11–130.0210%2 Oct →
dust213–30.0410%2 Oct →
dust212–160.0010%1 Oct →
ancient5–130.0115%1 Oct →
ancient2–13-0.0511%1 Oct →
mirage15–150.0515%1 Oct →
inferno9–130.059%30 Sept →
fachwerk9–130.039%30 Sept →
inferno6–130.0211%30 Sept →
cache13–11-0.0319%30 Sept →
ancient11–13-0.0213%29 Sept →
ancient13–110.0617%29 Sept →
cache7–13-0.0210%29 Sept →
ancient16–130.0615%28 Sept →
anubis7–13-0.029%28 Sept →
nuke6–130.0525%28 Sept →
inferno4–130.0420%28 Sept →
dust29–130.019%24 Sept →
dust213–110.0413%24 Sept →
ancient13–110.0919%24 Sept →
mirage14–160.0516%24 Sept →
dust213–5-0.039%23 Sept →
inferno7–13-0.0612%23 Sept →
nuke11–13-0.0318%23 Sept →
mirage13–10.1212%23 Sept →
ancient8–130.0326%23 Sept →
anubis13–11-0.0315%19 Sept →
nuke13–30.0426%18 Sept →
dust211–130.0113%18 Sept →
inferno4–130.0315%17 Sept →
dust213–80.126%17 Sept →
anubis13–110.0521%17 Sept →
inferno13–80.0524%16 Sept →
inferno13–80.1016%16 Sept →
dust25–130.0118%16 Sept →
nuke16–140.0217%15 Sept →
inferno6–130.0411%14 Sept →
dust23–130.0113%14 Sept →
inferno13–40.0519%14 Sept →
dust25–13-0.0016%14 Sept →
mirage4–13-0.098%13 Sept →
inferno9–13-0.0316%13 Sept →
dust24–130.0124%13 Sept →
inferno11–130.0317%9 Sept →
cache2–13-0.0219%9 Sept →
dust22–130.0120%9 Sept →
inferno8–130.0510%9 Sept →
ancient8–130.0314%9 Sept →
nuke13–7-0.0016%8 Sept →
ancient13–70.0412%8 Sept →
ancient7–130.0421%8 Sept →
anubis13–10.0410%8 Sept →
inferno3–13-0.0721%8 Sept →
nuke13–100.0623%7 Sept →
dust213–70.0722%7 Sept →
anubis13–100.0614%6 Sept →
nuke13–60.1017%6 Sept →
dust211–13-0.0014%6 Sept →
ancient13–100.0112%6 Sept →
nuke8–130.0921%4 Sept →
cache3–13-0.0314%4 Sept →
anubis16–120.1315%4 Sept →
dust213–110.0617%4 Sept →
dust27–130.0112%4 Sept →
nuke13–90.0329%3 Sept →
dust213–160.0324%3 Sept →
anubis13–7-0.0210%31 Aug →
nuke3–13-0.0119%28 Aug →
ancient4–13-0.0021%28 Aug →
anubis6–130.0821%28 Aug →
dust210–130.1117%28 Aug →
nuke13–40.0716%28 Aug →
cache3–13-0.009%28 Aug →
nuke8–13-0.0114%28 Aug →
nuke10–130.0216%26 Aug →
anubis8–130.0711%26 Aug →
vertigo6–13-0.0112%26 Aug →
dust211–130.0722%24 Aug →
cache4–13-0.0314%24 Aug →
inferno6–13-0.048%24 Aug →
ancient13–80.1017%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.