Rajis

Rajis — CS2 Stats

76561198132171814[U:1:171906086]Steam profile ↗✓ No bans

5,181Tracked matches25%Win rate2020Tracked since
3,519Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating20,554Top 50% of 213,399 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#75881 of 259999 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,554 -2,898 4 Sept – 20 Oct · 26 days played
20,55423,768peak 23,7684 Sept20 Oct
23,915Peak Premier in tracked matches
1,822Highest Faceit ELO seen on CSDB
27Days played since 2026-09-04

Faceit ELO

  • At peak — 1,822
  • Next: Level 10 at 2,001 — 179 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-18
  • Level 8 first seen 2026-09-18

Premier CS Rating

  • 3,214 below peak (23,768)
  • -2,995 over 30 days · declining
  • Next: Red band at 25,000 — 4,446 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate35.1%46.9%49.3%14.1% short
Shot accuracy10.7%13.0%13.4%2.7% short
Kill/death ratio0.991.081.120.14 short
Match win rate42.8%46.7%48.5%5.7% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRajisPREMIER20,554 · Pink bandPEAK ELO1,822csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning58
Utility73

0–100 skill scores via Leetify.

Recent form

COLD33–61–6Last 10033%Win rateLWLWLLLTWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +2.5pp headshot accuracy · +15ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 581ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 591ms

Last 20

  • 4–14–2 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.1 against its own average).

Aim5.9
Utility7.3
Positioning5.8
Opening Duels0.3
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 61% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.8
Utility7.3
Mechanics5.8
Opening Duels1.9
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time598ms+17ms
first ⅓ avg 581ms → last ⅓ avg 598ms
Headshot accuracy9.1%−1.0%
first ⅓ avg 10.1% → last ⅓ avg 9.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–4 · debris, 4 Oct →
27%Best headshot accuracy · 9–6 · inferno, 12 Sept →
414msFastest reaction time · 3–13 · anubis, 16 Oct →
13–1Biggest win · mirage, 23 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
10–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 53% over 15infernoWeakest map · 13% over 15
MapGradePlayedRecordWin rateAvg rating
dust2D164–1225%-0.01
ancientD165–1131%-0.00
anubisB158–753%0.01
infernoD152–1313%-0.02
nukeB126–650%0.03
cacheB115–645%0.02
mirageD71–614%-0.01
poseidon—30–30%-0.10
eldorado—21–150%-0.06
debris—21–150%0.16
overpass—10–10%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

147,336Lifetime kills
0.99K/D
8,545Matches
42.8%Match win rate
35.1%Headshot %
10.7%Shot accuracy
16,018MVPs
3,519Hours (in match)
12,382Bombs planted
2,282Bombs defused

Most-used weapons

AK-4758,517
MAC-1010,324
MP98,923
P2504,603
AWP4,299

Lifetime map wins

11,248nuke
10,587inferno
6,969dust2
4,976vertigo
2,292train
509office
475cbble
371italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

970Matches
52%Win rate
1.10Avg K/D
75.4ADR
32%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke16459%1.1415.0
Anubis15457%1.1814.6
Ancient13753%1.1215.6
Dust213447%1.0714.8
Inferno12754%1.0914.4
Vertigo11452%1.0414.1
Mirage6834%0.9314.0
Overpass3247%1.1415.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.6%Headshot accuracy
37.5%Accuracy (enemy spotted)
38.9%Spray accuracy
76.1%Counter-strafing
10.9°Preaim
581msReaction time
34.7%T opening success
40.4%CT opening success
0.68Enemies flashed / flash
10.4%Flash assists
9.74HE damage / grenade
15.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.5842% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7087% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–130.0023%20 Oct →
anubis13–50.057%17 Oct →
dust214–160.039%17 Oct →
ancient13–7-0.024%17 Oct →
cache11–130.0512%17 Oct →
anubis6–13-0.0410%17 Oct →
inferno6–13-0.0516%17 Oct →
ancient15–15-0.029%17 Oct →
dust213–20.1320%17 Oct →
inferno8–13-0.051%17 Oct →
inferno15–15-0.0011%16 Oct →
cache4–130.0010%16 Oct →
cache8–13-0.008%16 Oct →
nuke13–70.0514%16 Oct →
ancient1–13-0.094%16 Oct →
dust22–13-0.0116%16 Oct →
dust28–130.0811%16 Oct →
mirage5–13-0.063%16 Oct →
anubis3–13-0.083%16 Oct →
nuke8–13-0.017%16 Oct →
inferno4–13-0.026%16 Oct →
ancient3–13-0.0415%14 Oct →
anubis6–13-0.0210%14 Oct →
anubis16–140.057%12 Oct →
nuke6–130.007%12 Oct →
dust25–13-0.0214%11 Oct →
nuke4–13-0.055%6 Oct →
ancient13–16-0.049%6 Oct →
anubis13–10-0.0111%6 Oct →
cache13–60.047%6 Oct →
inferno6–13-0.005%6 Oct →
poseidon8–8-0.025%4 Oct →
poseidon0–9-0.200%4 Oct →
eldorado9–70.004%4 Oct →
debris9–40.2613%4 Oct →
anubis9–130.0114%3 Oct →
dust213–8-0.0910%3 Oct →
ancient6–13-0.052%3 Oct →
nuke13–70.0410%3 Oct →
anubis13–2-0.0012%3 Oct →
mirage15–150.048%1 Oct →
inferno6–13-0.039%30 Sept →
cache13–110.0313%30 Sept →
dust24–13-0.066%30 Sept →
anubis3–13-0.048%30 Sept →
ancient11–130.0120%29 Sept →
ancient13–11-0.0010%29 Sept →
cache7–130.0111%29 Sept →
nuke6–13-0.007%28 Sept →
inferno4–13-0.0311%28 Sept →
mirage4–13-0.0110%26 Sept →
cache13–100.039%26 Sept →
eldorado3–9-0.1110%26 Sept →
nuke9–60.096%26 Sept →
poseidon5–9-0.096%26 Sept →
inferno4–9-0.043%26 Sept →
mirage6–13-0.054%25 Sept →
ancient4–13-0.017%25 Sept →
anubis8–130.0311%25 Sept →
dust213–11-0.0226%24 Sept →
ancient13–110.016%24 Sept →
mirage14–16-0.005%24 Sept →
debris8–80.063%24 Sept →
dust213–50.0519%23 Sept →
inferno7–13-0.0411%23 Sept →
nuke11–130.017%23 Sept →
mirage13–10.037%23 Sept →
ancient8–130.008%23 Sept →
cache13–70.067%19 Sept →
anubis13–11-0.032%19 Sept →
nuke13–30.1211%18 Sept →
dust211–130.0310%18 Sept →
anubis13–110.0710%17 Sept →
inferno13–80.024%16 Sept →
dust25–13-0.0613%16 Sept →
nuke16–140.0215%15 Sept →
ancient13–110.0112%15 Sept →
inferno11–130.029%15 Sept →
cache13–50.057%15 Sept →
mirage4–13-0.0017%13 Sept →
inferno9–130.0111%13 Sept →
dust24–13-0.088%13 Sept →
dust23–13-0.0513%13 Sept →
nuke13–60.0713%13 Sept →
ancient6–130.1315%13 Sept →
dust25–13-0.0612%12 Sept →
ancient10–13-0.008%12 Sept →
nuke10–13-0.0114%12 Sept →
ancient13–7-0.004%12 Sept →
cache7–13-0.016%12 Sept →
anubis4–130.0010%12 Sept →
inferno9–60.0027%12 Sept →
overpass8–80.033%12 Sept →
cache2–13-0.088%9 Sept →
dust22–13-0.038%9 Sept →
inferno8–13-0.0511%9 Sept →
ancient8–130.0814%9 Sept →
anubis13–10.0810%8 Sept →
inferno3–13-0.003%8 Sept →
anubis13–30.119%4 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.