Rumalapsi

Rumalapsi — CS2 Stats

76561197963627814[U:1:3362086]Steam profile ↗✓ No bans

2,502Tracked matches38%Win rate2020Tracked since
4,725Hours in CS32Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating8,233Light Blue band · top ~63.3% of ranked players (population est.)
FaceitLevel 3 · 933 ELOTop 90.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,233 +155 28 Aug – 11 Oct · 28 days played
7,30910,126peak 10,12628 Aug11 Oct
10,126Peak Premier in tracked matches
933Highest Faceit ELO seen on CSDB
30Days played since 2026-08-28

Faceit ELO

  • At peak — 933
  • Next: Level 5 at 1,051 — 118 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-11
  • Level 3 first seen 2026-09-11

Premier CS Rating

  • 1,893 below peak (10,126)
  • -190 over 30 days · steady
  • Next: Blue band at 10,000 — 1,767 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches89——
Win rate40%——
K/D0.83——
Headshot %44%——

Measured 11 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.2%41.8%42.7%6.5% short
Shot accuracy14.5%12.2%11.3%above
Kill/death ratio0.860.980.990.13 short
Match win rate39.5%43.3%43.9%4.4% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRumalapsiFACEITLevel 3 · 933 ELOSTANDINGTop 90.6% of rankedPREMIER8,233 · Light Blue bandPEAK ELO933csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning62
Utility52

0–100 skill scores via Leetify.

Recent form

COLD37–62–1Last 10037%Win rateLLLLLWLLWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −4.0pp headshot accuracy · +31ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 606ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 602ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.6
Utility5.2
Positioning6.2
Opening Duels4.3
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.2
Utility5.2
Mechanics6.0
Opening Duels5.5
Win Impact1.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time578ms−60ms
first ⅓ avg 638ms → last ⅓ avg 578ms
Headshot accuracy16.0%+0.5%
first ⅓ avg 15.6% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–1 · anubis, 8 Sept →
36%Best headshot accuracy · 13–2 · anubis, 3 Oct →
438msFastest reaction time · 13–2 · anubis, 3 Oct →
13–0Biggest win · cache, 4 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
5–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 62% over 13mirageWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoD227–1532%-0.03
ancientC218–1338%-0.02
nukeA138–562%-0.00
dust2B137–654%-0.01
anubisD133–1023%-0.02
mirageD112–918%-0.04
cacheD62–433%-0.02
fachwerk—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,971Lifetime kills
0.86K/D
7,006Matches
39.5%Match win rate
36.2%Headshot %
14.5%Shot accuracy · Top 50% of Level 3 players
11,206MVPs
2,987Hours (in match)
6,956Bombs planted
1,381Bombs defused

Most-used weapons

AK-4725,235
AWP14,650
P903,841
FAMAS2,618
AUG2,026

Lifetime map wins

13,551dust2
10,859nuke
9,913inferno
1,774train
943vertigo
621cbble
261lake
256office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

174Matches
47%Win rate
0.83Avg K/D
68.6ADR
39%Headshot %

Clutches & streaks

29%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke3658%0.9312.8
Dust22642%0.8012.0
Ancient2540%0.8514.1
Mirage1942%0.8412.4
Anubis1533%0.6510.6
Inferno1457%0.8212.7
Overpass956%0.8813.2
Vertigo540%0.7510.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
34.6%Accuracy (enemy spotted)
38.6%Spray accuracy
77.1%Counter-strafing
9.6°Preaim
586msReaction time
50.5%T opening success
53.3%CT opening success
0.48Enemies flashed / flash
5.0%Flash assists
10.47HE damage / grenade
7.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.481 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.0613%11 Oct →
inferno11–13-0.0714%10 Oct →
inferno8–13-0.0214%10 Oct →
cache9–13-0.0412%10 Oct →
inferno4–13-0.0416%10 Oct →
nuke13–110.0015%9 Oct →
nuke10–13-0.045%9 Oct →
ancient11–13-0.0214%9 Oct →
ancient13–100.0418%9 Oct →
nuke13–90.0513%8 Oct →
dust26–13-0.0219%6 Oct →
inferno10–13-0.0313%4 Oct →
mirage13–80.034%4 Oct →
cache13–0-0.0033%4 Oct →
ancient13–40.0719%4 Oct →
anubis9–13-0.0515%3 Oct →
dust213–80.0225%3 Oct →
ancient6–13-0.0421%3 Oct →
anubis10–130.0414%3 Oct →
nuke13–70.0312%3 Oct →
anubis13–20.0136%3 Oct →
anubis10–13-0.0114%2 Oct →
inferno6–13-0.0813%2 Oct →
mirage9–13-0.038%2 Oct →
nuke11–13-0.0223%2 Oct →
dust213–3-0.0210%2 Oct →
mirage13–5-0.008%2 Oct →
ancient5–13-0.0627%1 Oct →
ancient2–13-0.0412%1 Oct →
mirage15–15-0.0516%1 Oct →
inferno9–130.0127%30 Sept →
fachwerk9–13-0.0316%30 Sept →
anubis4–13-0.0211%30 Sept →
mirage14–160.0417%29 Sept →
mirage3–13-0.0410%29 Sept →
nuke13–100.0314%29 Sept →
ancient16–130.0117%28 Sept →
anubis7–13-0.056%28 Sept →
mirage6–13-0.0318%27 Sept →
inferno8–130.0124%27 Sept →
ancient13–60.0321%27 Sept →
mirage4–13-0.1221%26 Sept →
cache13–10-0.0414%26 Sept →
anubis9–130.0414%26 Sept →
inferno13–11-0.0320%26 Sept →
ancient4–13-0.0922%25 Sept →
anubis8–13-0.0612%25 Sept →
anubis11–13-0.1014%25 Sept →
dust213–110.0223%25 Sept →
dust213–50.0827%25 Sept →
inferno16–14-0.0411%25 Sept →
inferno13–60.0026%25 Sept →
inferno13–9-0.0124%25 Sept →
dust29–13-0.0424%24 Sept →
inferno7–13-0.1018%24 Sept →
dust213–11-0.0312%24 Sept →
ancient13–90.0112%22 Sept →
nuke13–2-0.0227%22 Sept →
nuke10–13-0.0616%20 Sept →
ancient7–130.018%20 Sept →
anubis14–16-0.0511%17 Sept →
ancient11–13-0.0916%17 Sept →
inferno4–13-0.0523%17 Sept →
dust213–80.0229%17 Sept →
ancient13–6-0.0225%16 Sept →
inferno13–80.0114%16 Sept →
inferno13–8-0.0123%16 Sept →
dust25–13-0.0319%16 Sept →
inferno6–13-0.0618%14 Sept →
dust23–13-0.0323%14 Sept →
inferno13–40.0520%14 Sept →
dust25–13-0.0325%14 Sept →
mirage9–13-0.0411%14 Sept →
dust25–13-0.0919%12 Sept →
ancient10–13-0.0225%12 Sept →
nuke10–130.0714%12 Sept →
ancient13–70.008%12 Sept →
cache7–13-0.0611%12 Sept →
anubis4–13-0.0814%12 Sept →
inferno12–16-0.0116%11 Sept →
ancient10–13-0.048%11 Sept →
mirage3–13-0.1014%10 Sept →
ancient8–13-0.0517%10 Sept →
inferno11–13-0.0816%9 Sept →
inferno8–13-0.0712%9 Sept →
ancient8–13-0.0819%9 Sept →
nuke13–7-0.019%8 Sept →
ancient13–7-0.0016%8 Sept →
ancient7–13-0.0218%8 Sept →
anubis13–10.0817%8 Sept →
inferno3–13-0.0420%8 Sept →
nuke13–100.0318%7 Sept →
dust213–7-0.0010%7 Sept →
cache9–13-0.0215%2 Sept →
nuke13–9-0.0216%2 Sept →
anubis13–7-0.0117%31 Aug →
cache11–130.0317%31 Aug →
mirage10–13-0.0612%31 Aug →
nuke3–13-0.066%28 Aug →
ancient4–13-0.1013%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.