Leon

Leon — CS2 Stats

NO76561198171660305[U:1:211394577]Steam profile ↗✓ No bans

102Tracked matches61%Win rate2023Tracked since
513Hours in CS63Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating19,086Top 50% of 205,709 CSDB-tracked playersPurple band · top ~12.1% of ranked players (population est.)
CSDB Leaderboard#95435 of 253405 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,086 +4,087 28 Sept – 15 Oct · 12 days played
14,99919,086peak 19,08628 Sept15 Oct
19,086Peak Premier in tracked matches
29Days played since 2023-02-28

Premier CS Rating

  • At peak — 19,086
  • Next: Pink band at 20,000 — 914 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate65.0%43.7%44.8%above
Shot accuracy12.1%12.0%12.4%0.3% short
Kill/death ratio2.551.021.03above
Match win rate96.4%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLeonFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,086 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning75
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY46–30–3Last 7958%Win rateTWLWLWWLWT

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +0.1pp headshot accuracy · −34ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 542ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 534ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 551ms

Newest first, from the last 79 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim8.9
Utility2.7
Positioning7.5
Opening Duels6.0
Clutch3.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.5
Utility2.7
Mechanics8.7
Opening Duels7.4
Win Impact8.6

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time560ms−25ms
first ⅓ avg 585ms → last ⅓ avg 560ms
Headshot accuracy25.2%+0.3%
first ⅓ avg 24.8% → last ⅓ avg 25.2%

Rolling 5-match average across the last 79 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–13 · ancient, 17 Oct →
50%Best headshot accuracy · 3–0 · nuke, 3 Oct →
391msFastest reaction time · 13–11 · ancient, 28 Sept →
13–0Biggest win · dust2, 29 Sept →

Across the last 79 tracked matches.

Highlights

7Longest win streak
8–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 69% over 16mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoS1611–569%-0.01
dust2A149–564%0.06
mirageD124–833%0.00
cacheA117–464%0.02
ancientS96–367%0.04
nukeA74–357%0.02
anubisA74–357%0.01
train—11–0100%-0.03
overpass—10–10%-0.14
rooftop—10–10%0.07

Across the last 79 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,123Lifetime kills
2.55K/D · Top 1% of Level 5 players
10,187Matches
96.4%Match win rate · Top 1% of Level 5 players
65.0%Headshot % · Top 5% of Level 5 players
12.1%Shot accuracy · Top 50% of Level 5 players
1,497MVPs
193Hours (in match)
294Bombs planted
136Bombs defused

Most-used weapons

Lifetime map wins

5,616dust2
1,033train
540inferno
278nuke
141office
135dust
128italy
120aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

30Matches
60%Win rate
1.44Avg K/D
98.2ADR
57%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust2786%1.7719.3
Inferno617%1.2718.0
Ancient560%1.8619.4
Mirage475%1.3519.0
Nuke2100%1.0416.0
Anubis250%0.9824.5
Cache250%1.1615.0
Vertigo1100%1.1120.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
37.0%Accuracy (enemy spotted)
37.7%Spray accuracy
89.4%Counter-strafing
8.9°Preaim
555msReaction time
63.1%T opening success
55.8%CT opening success
0.37Enemies flashed / flash
3.0%Flash assists
5.40HE damage / grenade
5.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3728 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0134%18 Oct →
train13–11-0.0327%17 Oct →
ancient9–130.2328%17 Oct →
ancient13–8-0.0019%16 Oct →
inferno8–13-0.0422%16 Oct →
nuke16–12-0.0019%16 Oct →
nuke13–9-0.0329%15 Oct →
ancient8–13-0.0520%15 Oct →
ancient16–13-0.0327%15 Oct →
mirage15–150.0230%15 Oct →
anubis13–90.0428%15 Oct →
dust29–13-0.0513%13 Oct →
inferno6–2-0.0122%13 Oct →
nuke7–13-0.0422%13 Oct →
inferno13–110.0129%12 Oct →
nuke11–130.0330%12 Oct →
ancient13–50.1726%11 Oct →
cache13–80.0321%11 Oct →
dust213–100.1128%11 Oct →
cache13–20.1034%11 Oct →
mirage13–8-0.0018%10 Oct →
dust23–13-0.0022%10 Oct →
dust213–40.1224%10 Oct →
anubis4–130.0522%9 Oct →
anubis13–110.0036%9 Oct →
cache10–130.0524%9 Oct →
inferno1–9-0.1338%9 Oct →
dust213–60.1325%8 Oct →
cache2–130.0021%8 Oct →
inferno13–30.0831%8 Oct →
inferno11–13-0.0237%7 Oct →
anubis13–11-0.0135%7 Oct →
dust213–20.1028%7 Oct →
anubis13–110.0326%6 Oct →
cache13–160.0228%6 Oct →
anubis0–13-0.0525%6 Oct →
inferno13–6-0.0326%5 Oct →
dust25–130.0835%5 Oct →
anubis7–13-0.0337%3 Oct →
cache13–11-0.0613%3 Oct →
inferno13–100.0328%3 Oct →
dust213–80.0325%3 Oct →
cache13–20.0920%3 Oct →
nuke3–00.1750%3 Oct →
dust213–90.0825%3 Oct →
dust213–40.0218%3 Oct →
mirage2–13-0.0827%3 Oct →
mirage13–100.0723%2 Oct →
ancient13–110.0923%2 Oct →
cache13–100.0122%2 Oct →
nuke13–100.0520%29 Sept →
mirage2–13-0.0715%29 Sept →
dust213–00.1533%29 Sept →
dust24–13-0.0219%29 Sept →
mirage3–7-0.0050%29 Sept →
ancient13–11-0.0229%28 Sept →
inferno13–10-0.0323%28 Sept →
inferno11–50.0623%27 Sept →
cache4–13-0.0515%27 Sept →
inferno13–20.0327%26 Sept →
dust29–130.0226%26 Sept →
inferno13–1-0.0714%26 Sept →
dust213–70.0332%26 Sept →
ancient13–10-0.0021%26 Sept →
nuke10–13-0.0145%25 Sept →
mirage11–130.0623%25 Sept →
cache13–3-0.0126%25 Sept →
inferno13–100.0425%25 Sept →
cache13–30.0919%25 Sept →
mirage11–130.0026%25 Sept →
ancient9–13-0.0031%1 Apr →
overpass1–9-0.1440%16 Jan →
rooftop8–80.0715%14 Dec →
inferno5–9-0.1332%13 Dec →
mirage6–13-0.0318%18 Feb →
inferno9–3-0.0119%25 May →
mirage9–60.0512%13 May →
inferno3–90.0224%4 Mar →
mirage16–130.0113%28 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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