Gyr

Gyr — CS2 Stats

76561198166724830[U:1:206459102]Steam profile ↗✓ No bans

79Tracked matches50%Win rate2023Tracked since
750Hours in CS3Hrs last 2 wks
CSDB Rating2.9 LearningPositional Player
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 79
+5.2ppWin rate · 44.8% → 50.0%

Rating over time

Premier CS Rating: 14,276 -467 19 May – 22 Jun · 12 days played
13,65216,117peak 16,11719 May22 Jun
16,117Peak Premier in tracked matches
35Days played since 2023-08-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches11——
Win rate55%——
K/D0.51——
Headshot %34%——

Measured 17 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim37
Positioning30
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY33–41–4Last 7842%Win rateTWLLLWWWWW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · +2.1pp headshot accuracy · −66ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 556ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 554ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 587ms

Newest first, from the last 78 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim3.7
Utility1.6
Positioning3.0
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning3.0
Utility1.6
Mechanics3.0
Opening Duels0.0
Win Impact5.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time588ms−71ms
first ⅓ avg 659ms → last ⅓ avg 588ms
Headshot accuracy12.5%−1.1%
first ⅓ avg 13.6% → last ⅓ avg 12.5%

Rolling 5-match average across the last 78 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · inferno, 6 Sept →
50%Best headshot accuracy · 8–1 · dust2, 28 May →
391msFastest reaction time · 13–3 · italy, 17 Jul →
13–2Biggest win · nuke, 21 Aug →

Across the last 78 tracked matches.

Highlights

6Longest win streak
7–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 50% over 6infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC167–944%-0.03
ancientB136–746%-0.03
infernoD113–827%-0.02
dust2B115–645%-0.04
overpassB63–350%-0.06
mirage—42–250%-0.00
anubis—31–233%-0.01
cache—32–167%-0.04
vertigo—31–233%-0.05
fachwerk—21–150%-0.08
office—11–0100%-0.07
italy—11–0100%0.01
shelter—10–10%-0.04
boulder—10–10%-0.09
train—10–10%-0.07
cbble—10–10%-0.22

Across the last 78 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,762Lifetime kills
1.08K/D · Top 50% of tracked players
1,429Matches
38.5%Match win rate
30.1%Headshot %
18.8%Shot accuracy · Top 10% of tracked players
2,045MVPs
424Hours (in match)
1,287Bombs planted
228Bombs defused

Most-used weapons

AK-475,625
AWP1,992
P901,598
AUG1,584

Lifetime map wins

4,997dust2
953inferno
320nuke
277cbble
182lake
160assault
144vertigo
124office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
31.5%Spray accuracy
63.7%Counter-strafing
10.6°Preaim
582msReaction time
8.4%T opening success
23.2%CT opening success
0.22Enemies flashed / flash
1.9%Flash assists
5.45HE damage / grenade
1.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5776% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2199 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 8.3761% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient15–15-0.034%9 Oct →
ancient13–110.0113%8 Oct →
nuke7–13-0.0410%30 Sept →
anubis5–13-0.099%8 Sept →
ancient4–13-0.058%8 Sept →
cache13–11-0.0613%24 Aug →
mirage13–6-0.0513%21 Aug →
nuke13–20.0426%21 Aug →
office13–6-0.0717%24 Jul →
fachwerk6–6-0.0813%24 Jul →
italy13–30.0111%17 Jul →
fachwerk5–13-0.0922%17 Jul →
shelter5–13-0.040%17 Jul →
boulder2–13-0.096%17 Jul →
ancient7–13-0.0812%17 Jul →
nuke4–13-0.068%17 Jul →
inferno3–13-0.0613%17 Jul →
cache13–6-0.0520%17 Jul →
cache12–12-0.023%16 Jul →
nuke14–16-0.0410%16 Jul →
ancient7–13-0.0111%22 Jun →
dust23–1-0.0425%22 Jun →
nuke13–10-0.018%22 Jun →
ancient13–20.0432%22 Jun →
ancient13–7-0.057%21 Jun →
overpass14–16-0.0810%18 Jun →
nuke13–9-0.0617%18 Jun →
inferno5–13-0.0711%16 Jun →
dust27–13-0.057%14 Jun →
overpass13–7-0.0612%14 Jun →
ancient7–13-0.0727%14 Jun →
ancient7–13-0.058%12 Jun →
nuke8–13-0.095%12 Jun →
dust211–13-0.0124%11 Jun →
nuke14–16-0.0619%11 Jun →
inferno9–13-0.085%11 Jun →
ancient13–10-0.0116%7 Jun →
inferno16–14-0.0220%7 Jun →
overpass13–11-0.0710%7 Jun →
dust213–160.0622%28 May →
dust28–1-0.0750%28 May →
inferno3–13-0.1112%25 May →
nuke13–9-0.027%25 May →
overpass8–13-0.0518%20 May →
dust210–13-0.0414%20 May →
inferno11–13-0.0228%20 May →
dust28–13-0.048%20 May →
ancient13–11-0.075%20 May →
nuke7–0-0.0017%19 May →
dust27–13-0.0724%18 May →
inferno10–130.0213%18 May →
nuke13–10-0.0725%18 May →
dust213–10-0.0125%15 May →
nuke16–13-0.0214%15 May →
nuke7–13-0.0714%14 May →
ancient13–5-0.0124%14 May →
ancient8–13-0.0522%14 May →
train2–13-0.075%22 Apr →
nuke5–13-0.0713%21 Apr →
mirage13–90.0226%21 Apr →
dust213–7-0.0220%21 Apr →
inferno13–4-0.0110%21 Apr →
dust213–7-0.0914%15 Oct →
overpass7–13-0.0813%15 Oct →
anubis5–13-0.0212%15 Oct →
vertigo9–13-0.0622%6 Dec →
vertigo13–90.026%11 Nov →
vertigo3–13-0.103%11 Nov →
nuke7–130.0512%11 Nov →
inferno4–13-0.032%10 Nov →
overpass13–10-0.014%10 Nov →
inferno15–150.0311%10 Nov →
mirage10–13-0.0616%9 Sept →
nuke7–130.066%7 Sept →
anubis13–20.0711%6 Sept →
inferno13–20.1218%6 Sept →
cbble2–9-0.2218%21 Aug →
mirage15–150.0814%20 Aug →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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