Gyr

Gyr — CS2 Stats

76561198166724830[U:1:206459102]Steam profile ↗✓ No bans

76Tracked matches45%Win rate2023Tracked since
745Hours in CS1Hrs last 2 wks
CSDB Rating2.7 LearningPositional Player
WingmanSilver IV
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 20 Aug 2023. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,276 -467 19 May22 Jun · 12 days played
13,65216,117peak 16,11719 May22 Jun
16,117Peak Premier in tracked matches
32Days played since 2023-08-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Performance scores

Aim35
Positioning31
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY32403Last 7543%Win rateLLWWWWWWLL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +1.5pp headshot accuracy · −80ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 566ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 556ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 596ms

Newest first, from the last 75 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim3.5
Utility1.6
Positioning3.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 25% on CT to 9% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.1
Utility1.6
Mechanics3.2
Opening Duels0.0
Win Impact3.3

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time601ms−57ms
first ⅓ avg 658ms → last ⅓ avg 601ms
Headshot accuracy13.0%−0.1%
first ⅓ avg 13.1% → last ⅓ avg 13.0%

Rolling 5-match average across the last 75 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · inferno, 6 Sept
50%Best headshot accuracy · 8–1 · dust2, 28 May
391msFastest reaction time · 13–3 · italy, 17 Jul
13–2Biggest win · nuke, 21 Aug

Across the last 75 tracked matches.

Highlights

6Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 50% over 6infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB157847%-0.03
ancientB115645%-0.04
infernoD113827%-0.02
dust2B115645%-0.04
overpassB63350%-0.06
mirage42250%-0.00
anubis31233%-0.01
cache32167%-0.04
vertigo31233%-0.05
fachwerk21150%-0.08
office110100%-0.07
italy110100%0.01
shelter1010%-0.04
boulder1010%-0.09
train1010%-0.07
cbble1010%-0.22

Across the last 75 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,679Lifetime kills
1.08K/D · Top 50% of tracked players
1,418Matches
38.4%Match win rate
30.1%Headshot %
18.9%Shot accuracy · Top 10% of tracked players
2,034MVPs
422Hours (in match)
1,282Bombs planted
227Bombs defused

Most-used weapons

AK-475,588
AWP1,989
P901,598
AUG1,584

Lifetime map wins

4,997dust2
953inferno
313nuke
277cbble
182lake
160assault
144vertigo
124office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
30.7%Accuracy (enemy spotted)
30.2%Spray accuracy
64.4%Counter-strafing
10.7°Preaim
588msReaction time
8.6%T opening success
24.7%CT opening success
0.21Enemies flashed / flash
2.0%Flash assists
4.74HE damage / grenade
1.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1303% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2146 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 8.5822% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.099%8 Sept
ancient4–13-0.058%8 Sept
cache13–11-0.0613%24 Aug
mirage13–6-0.0513%21 Aug
nuke13–20.0426%21 Aug
office13–6-0.0717%24 Jul
fachwerk6–6-0.0813%24 Jul
italy13–30.0111%17 Jul
fachwerk5–13-0.0922%17 Jul
shelter5–13-0.040%17 Jul
boulder2–13-0.096%17 Jul
ancient7–13-0.0812%17 Jul
nuke4–13-0.068%17 Jul
inferno3–13-0.0613%17 Jul
cache13–6-0.0520%17 Jul
cache12–12-0.023%16 Jul
nuke14–16-0.0410%16 Jul
ancient7–13-0.0111%22 Jun
dust23–1-0.0425%22 Jun
nuke13–10-0.018%22 Jun
ancient13–20.0432%22 Jun
ancient13–7-0.057%21 Jun
overpass14–16-0.0810%18 Jun
nuke13–9-0.0617%18 Jun
inferno5–13-0.0711%16 Jun
dust27–13-0.057%14 Jun
overpass13–7-0.0612%14 Jun
ancient7–13-0.0727%14 Jun
ancient7–13-0.058%12 Jun
nuke8–13-0.095%12 Jun
dust211–13-0.0124%11 Jun
nuke14–16-0.0619%11 Jun
inferno9–13-0.085%11 Jun
ancient13–10-0.0116%7 Jun
inferno16–14-0.0220%7 Jun
overpass13–11-0.0710%7 Jun
dust213–160.0622%28 May
dust28–1-0.0750%28 May
inferno3–13-0.1112%25 May
nuke13–9-0.027%25 May
overpass8–13-0.0518%20 May
dust210–13-0.0414%20 May
inferno11–13-0.0228%20 May
dust28–13-0.048%20 May
ancient13–11-0.075%20 May
nuke7–0-0.0017%19 May
dust27–13-0.0724%18 May
inferno10–130.0213%18 May
nuke13–10-0.0725%18 May
dust213–10-0.0125%15 May
nuke16–13-0.0214%15 May
nuke7–13-0.0714%14 May
ancient13–5-0.0124%14 May
ancient8–13-0.0522%14 May
train2–13-0.075%22 Apr
nuke5–13-0.0713%21 Apr
mirage13–90.0226%21 Apr
dust213–7-0.0220%21 Apr
inferno13–4-0.0110%21 Apr
dust213–7-0.0914%15 Oct
overpass7–13-0.0813%15 Oct
anubis5–13-0.0212%15 Oct
vertigo9–13-0.0622%6 Dec
vertigo13–90.026%11 Nov
vertigo3–13-0.103%11 Nov
nuke7–130.0512%11 Nov
inferno4–13-0.032%10 Nov
overpass13–10-0.014%10 Nov
inferno15–150.0311%10 Nov
mirage10–13-0.0616%9 Sept
nuke7–130.066%7 Sept
anubis13–20.0711%6 Sept
inferno13–20.1218%6 Sept
cbble2–9-0.2218%21 Aug
mirage15–150.0814%20 Aug

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →