Mack

Mack — CS2 Stats

76561198150446081[U:1:190180353]Steam profile ↗✓ No bans

458Tracked matches57%Win rate2021Tracked since
3,467Hours in CS3Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating24,616Top 25% of 175,286 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#23777 of 222462 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 17 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,616 -1,716 17 May17 Sept · 22 days played
24,61627,053peak 27,05317 May17 Sept
27,078Peak Premier in tracked matches
39Days played since 2026-05-17

Premier CS Rating

  • 2,437 below peak (27,053)
  • -498 over 90 days
  • Next: Red band at 25,000 384 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate46.7%47.0%49.2%2.5% short
Shot accuracy16.1%13.0%13.4%above
Kill/death ratio1.381.081.12above
Match win rate49.3%46.7%48.5%meets

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMackPREMIER24,616 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning63
Utility49

0–100 skill scores via Leetify.

Recent form

COLD51454Last 10051%Win rateWWWLLTLLLL

Last 10 vs previous 10: −50pp win rate · −0.05 avg rating · +2.6pp headshot accuracy · +16ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 511ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 575ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim8.4
Utility4.9
Positioning6.3
Opening Duels4.5
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.3
Utility4.9
Mechanics7.5
Opening Duels3.8
Win Impact7.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time554ms−56ms
first ⅓ avg 610ms → last ⅓ avg 554ms
Headshot accuracy22.2%+2.3%
first ⅓ avg 19.9% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–5 · eldorado, 10 Jul
56%Best headshot accuracy · 1–13 · ancient, 1 Sept
375msFastest reaction time · 13–11 · ancient, 21 May
13–0Biggest win · cache, 6 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
118In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 67% over 21infernoWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B21101148%-0.00
nukeS2114767%0.03
ancientB158753%0.00
infernoD1221017%-0.02
cacheB84450%0.05
overpassB84450%0.02
office32167%0.05
poseidon32167%0.00
mirage220100%0.04
fachwerk21150%0.01
anubis1010%-0.07
italy110100%0.22
shelter1010%0.09
debris1010%-0.04
eldorado110100%0.23

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,938Lifetime kills
1.38K/D · Top 10% of Pink band
3,949Matches
49.3%Match win rate · Top 50% of Pink band
46.7%Headshot %
16.1%Shot accuracy · Top 25% of Pink band
12,759MVPs
1,812Hours (in match)
3,223Bombs planted
945Bombs defused

Most-used weapons

AK-4729,035
AWP8,083
Knife3,220
P901,598
SSG 081,520

Lifetime map wins

4,503inferno
3,334dust2
2,651nuke
1,406cbble
1,123train
706vertigo
458office
197lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

205Matches
54%Win rate
1.38Avg K/D
70.4ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.8814.0
Inferno1100%1.3615.0
Red Bull ClassiCS - Train1100%2.0018.0
Red Bull ClassiCS - Vertigo10%0.425.0
Nuke1100%1.5012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
36.0%Accuracy (enemy spotted)
39.2%Spray accuracy
83.5%Counter-strafing
9.2°Preaim
558msReaction time
43.4%T opening success
47.2%CT opening success
0.47Enemies flashed / flash
7.5%Flash assists
10.25HE damage / grenade
7.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–60.0330%11 Sept
ancient13–110.0618%11 Sept
cache13–80.0730%11 Sept
anubis5–13-0.0719%8 Sept
ancient4–13-0.0421%8 Sept
office12–120.0625%3 Sept
inferno4–13-0.007%3 Sept
ancient1–13-0.0156%1 Sept
dust21–13-0.0617%26 Aug
nuke1–13-0.0022%26 Aug
cache13–110.0630%24 Aug
dust213–11-0.0320%24 Aug
ancient5–13-0.0421%24 Aug
nuke13–10.1319%24 Aug
cache11–20.0622%24 Aug
inferno11–13-0.0418%22 Aug
nuke13–40.0636%22 Aug
mirage13–60.0919%21 Aug
nuke13–20.0920%21 Aug
poseidon9–60.1013%17 Aug
inferno9–60.1117%17 Aug
poseidon3–9-0.2123%9 Aug
nuke13–40.0920%27 Jul
inferno0–9-0.340%27 Jul
office13–60.0729%24 Jul
fachwerk6–6-0.017%24 Jul
italy13–30.2227%17 Jul
fachwerk5–130.0217%17 Jul
shelter5–130.0933%17 Jul
cache12–12-0.0211%16 Jul
debris7–9-0.0436%10 Jul
eldorado9–50.2321%10 Jul
cache10–13-0.0229%8 Jul
dust213–50.0730%6 Jul
overpass8–130.0519%6 Jul
nuke13–50.1548%6 Jul
cache13–00.1630%6 Jul
cache7–130.0026%5 Jul
cache12–120.0924%5 Jul
ancient13–6-0.0419%5 Jul
dust20–13-0.0723%5 Jul
mirage13–2-0.0119%30 Jun
dust213–110.0024%25 Jun
ancient15–15-0.0115%25 Jun
nuke13–50.0016%25 Jun
dust213–9-0.068%25 Jun
overpass13–6-0.0717%25 Jun
dust213–30.0017%25 Jun
nuke13–110.0317%25 Jun
nuke13–20.0517%25 Jun
overpass14–160.0122%18 Jun
nuke13–90.0815%18 Jun
overpass7–13-0.0223%18 Jun
inferno5–13-0.058%16 Jun
dust27–13-0.0018%14 Jun
overpass13–7-0.0333%14 Jun
ancient7–13-0.0615%14 Jun
ancient7–13-0.019%12 Jun
nuke16–14-0.0115%11 Jun
dust211–130.0020%11 Jun
nuke14–160.0415%11 Jun
inferno9–130.0616%11 Jun
dust210–13-0.0218%11 Jun
nuke7–13-0.0411%10 Jun
ancient13–100.0622%7 Jun
inferno16–140.0723%7 Jun
overpass13–110.0916%7 Jun
nuke8–13-0.077%6 Jun
ancient13–90.0216%6 Jun
office13–80.0324%6 Jun
poseidon9–50.1220%5 Jun
ancient13–60.0428%4 Jun
nuke13–0-0.0233%4 Jun
nuke10–130.039%28 May
inferno8–13-0.0318%28 May
dust213–90.0931%27 May
dust29–13-0.0423%26 May
inferno3–130.0016%25 May
nuke13–90.0124%25 May
nuke11–130.0413%25 May
inferno9–130.0117%21 May
nuke12–16-0.0315%21 May
ancient13–110.0319%21 May
overpass8–130.0517%20 May
dust210–130.1224%20 May
inferno11–13-0.0532%20 May
dust28–130.0633%20 May
ancient13–110.0517%20 May
dust213–10-0.0423%20 May
ancient11–130.0322%19 May
dust213–5-0.0011%19 May
dust28–13-0.0314%19 May
dust213–10-0.0417%19 May
ancient13–7-0.0429%19 May
dust27–130.0220%18 May
inferno10–130.0114%18 May
nuke13–10-0.0018%18 May
overpass13–50.0414%18 May
dust210–13-0.0121%17 May
nuke13–30.0818%17 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →