Lille Peter

Lille Peter — CS2 Stats

DJ76561198165446331[U:1:205180603]Steam profile ↗✓ No bans

289Tracked matches43%Win rate2021Tracked since
971Hours in CS
CSDB Rating4.1 DevelopingClutch Specialist
Premier CS Rating11,176Blue band · top ~48.7% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 289 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,176 +2,834 26 Feb – 22 Oct · 37 days played
8,34211,898peak 11,89826 Feb22 Oct
11,988Peak Premier in tracked matches
34Days played since 2026-02-26

Premier CS Rating

  • 722 below peak (11,898)
  • 0 over 30 days · steady
  • Next: Purple band at 15,000 — 3,824 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 22 Oct 2026 and 28 Oct 2026.

Measured 22 Oct 2026 → 28 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate26.7%42.0%44.4%17.6% short
Shot accuracy13.1%9.6%11.9%above
Kill/death ratio0.980.981.030.05 short
Match win rate41.6%43.8%45.2%3.6% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLille PeterPREMIER11,176 · Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning58
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateLLWTWWWLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +0.1pp headshot accuracy · −41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 555ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 580ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.8 against its own average).

Aim4.2
Utility3.8
Positioning5.8
Opening Duels3.4
Clutch9.4

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.8
Utility3.8
Mechanics5.3
Opening Duels2.8
Win Impact2.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time600ms−63ms
first ⅓ avg 663ms → last ⅓ avg 600ms
Headshot accuracy15.2%+0.1%
first ⅓ avg 15.1% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–1 · inferno, 8 Mar →
32%Best headshot accuracy · 9–13 · vertigo, 8 Apr →
422msFastest reaction time · 8–13 · inferno, 12 May →
13–1Biggest win · inferno, 8 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
7–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 58% over 12dust2Weakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%0.01
infernoA169–756%0.02
ancientA127–558%0.03
dust2D124–833%-0.00
anubisA127–558%0.01
nukeC104–640%0.00
overpassA95–456%0.00
cache—30–30%0.01
poseidon—21–150%0.05
sanctum—11–0100%-0.10
vertigo—10–10%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,196Lifetime kills
0.98K/D · Top 50% of Blue band
2,817Matches
41.6%Match win rate
26.7%Headshot %
13.1%Shot accuracy · Top 50% of Blue band
6,032MVPs
971Hours (in match)
1,985Bombs planted
422Bombs defused

Most-used weapons

P25016,443
AK-4710,788
AWP7,868
Knife1,223
P901,183

Lifetime map wins

3,003dust2
2,820inferno
1,343nuke
630cbble
475train
316office
270vertigo
164lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
33%Win rate
1.09Avg K/D
87.6ADR
48%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%2.1713.0
Ancient1100%1.4320.0
Anubis10%0.5413.0
Dust210%0.538.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
27.6%Accuracy (enemy spotted)
24.5%Spray accuracy
74.0%Counter-strafing
8.7°Preaim
608msReaction time
27.7%T opening success
52.5%CT opening success
0.43Enemies flashed / flash
4.3%Flash assists
14.29HE damage / grenade
2.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4332 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6827% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0431%11 Sept →
inferno8–13-0.023%12 May →
nuke13–70.0215%6 May →
cache12–12-0.0114%6 May →
sanctum9–4-0.1021%6 May →
poseidon9–30.088%6 May →
ancient13–50.0416%4 May →
dust211–130.0412%4 May →
cache9–13-0.0319%30 Apr →
cache1–70.0822%30 Apr →
mirage13–90.0510%26 Apr →
mirage13–100.009%21 Apr →
anubis13–80.029%21 Apr →
ancient13–90.0116%17 Apr →
dust212–160.0115%17 Apr →
inferno3–13-0.0518%17 Apr →
mirage4–13-0.0227%17 Apr →
mirage12–16-0.0217%16 Apr →
anubis15–150.0118%16 Apr →
inferno16–130.0119%16 Apr →
dust213–8-0.082%16 Apr →
mirage13–5-0.0213%14 Apr →
anubis13–100.037%14 Apr →
ancient10–130.0826%14 Apr →
anubis13–80.029%13 Apr →
ancient13–70.0318%13 Apr →
anubis9–13-0.0812%10 Apr →
overpass9–13-0.0124%9 Apr →
ancient11–13-0.0115%8 Apr →
vertigo9–13-0.0632%8 Apr →
nuke9–13-0.026%6 Apr →
anubis5–13-0.058%6 Apr →
inferno13–40.0210%6 Apr →
mirage13–110.0516%6 Apr →
dust210–13-0.0613%6 Apr →
dust211–13-0.0510%31 Mar →
ancient13–60.0911%31 Mar →
overpass13–16-0.0410%31 Mar →
dust214–16-0.0422%23 Mar →
inferno13–9-0.0117%23 Mar →
overpass13–110.0519%23 Mar →
mirage9–13-0.0328%21 Mar →
mirage4–13-0.0112%21 Mar →
nuke13–6-0.0113%21 Mar →
anubis16–130.0516%20 Mar →
dust211–13-0.0315%20 Mar →
mirage13–80.029%20 Mar →
nuke4–13-0.0218%19 Mar →
inferno2–13-0.0715%19 Mar →
mirage13–90.0917%18 Mar →
ancient2–13-0.0612%18 Mar →
nuke1–9-0.0017%18 Mar →
mirage3–130.0014%18 Mar →
inferno13–40.0928%17 Mar →
mirage13–30.0820%17 Mar →
mirage7–130.0114%17 Mar →
poseidon3–90.0122%17 Mar →
inferno13–100.0116%14 Mar →
overpass15–15-0.0111%14 Mar →
ancient13–80.1322%14 Mar →
nuke15–15-0.0119%14 Mar →
anubis15–150.0814%13 Mar →
mirage3–10-0.0213%13 Mar →
ancient13–110.0712%13 Mar →
nuke4–13-0.0214%12 Mar →
inferno13–9-0.0715%10 Mar →
mirage13–3-0.0113%10 Mar →
overpass13–100.0012%10 Mar →
overpass13–40.0720%10 Mar →
overpass15–15-0.0218%9 Mar →
anubis13–30.0117%9 Mar →
mirage11–130.0012%9 Mar →
nuke5–13-0.0319%9 Mar →
anubis13–110.037%8 Mar →
ancient8–13-0.0419%8 Mar →
inferno13–10.2420%8 Mar →
dust20–13-0.0514%8 Mar →
nuke13–30.0813%8 Mar →
overpass13–80.0310%7 Mar →
mirage11–13-0.0018%7 Mar →
mirage4–13-0.0414%7 Mar →
inferno10–13-0.0217%7 Mar →
mirage13–110.0411%6 Mar →
dust27–13-0.0414%6 Mar →
overpass13–11-0.0414%6 Mar →
anubis13–90.0215%6 Mar →
ancient13–30.104%6 Mar →
inferno7–130.1214%3 Mar →
dust213–70.1621%3 Mar →
anubis2–130.0119%3 Mar →
mirage13–90.0315%2 Mar →
dust213–70.0618%2 Mar →
inferno13–110.0824%2 Mar →
inferno13–10-0.0313%2 Mar →
inferno4–13-0.006%28 Feb →
dust213–70.0212%28 Feb →
nuke13–100.0516%28 Feb →
mirage13–40.0621%28 Feb →
mirage9–130.0313%26 Feb →
ancient15–15-0.0219%26 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.