The King Of KFC Jamal

The King Of KFC Jamal — CS2 Stats

HM76561198875340014[U:1:915074286]Steam profile ↗✓ No bans

379Tracked matches38%Win rate2020Tracked since
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating13,607Blue band · top ~35.8% of ranked players (population est.)
CSDB Leaderboard#15275 of 22712 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGThe King Of KFC JamalFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER13,607 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning57
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY44533Last 10044%Win rateLLWLWLLLWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression8.2
Utility3.2
Positioning5.7
Opening Duels3.6
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.7
Utility3.2
Mechanics6.9
Opening Duels3.6
Win Impact1.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time637ms+13ms
first ⅓ avg 624ms → last ⅓ avg 637ms
Headshot accuracy16.0%+1.5%
first ⅓ avg 14.5% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–2
132Biggest win — inferno
5Longest win streak
L2Current streak
109In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 62% over 13overpassWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2D2171433%0.01
mirageB157847%-0.02
nukeA138562%0.02
ancientB136746%0.00
infernoA127558%0.01
anubisC125742%0.00
overpassD103730%0.01
cache31233%-0.00
vertigo1010%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
58%Win rate
1.00Avg K/D
78.3ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient560%0.7616.4
Nuke560%1.0016.2
Anubis540%0.8615.2
Inferno475%1.2010.5
Overpass367%1.3319.7
Dust2250%0.9415.5
Cache10%0.8214.0
Mirage1100%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
37.1%Accuracy (enemy spotted)
39.4%Spray accuracy
81.2%Counter-strafing
10.3°Preaim
628msReaction time
36.8%T opening success
52.3%CT opening success
0.43Enemies flashed / flash
5.1%Flash assists
6.25HE damage / grenade
4.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4328 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.7617% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–130.0223%12 May
dust24–130.0423%10 May
nuke13–7-0.0116%6 May
dust25–130.0118%4 May
ancient13–5-0.0323%4 May
dust211–130.004%4 May
cache9–130.0311%30 Apr
cache1–7-0.060%30 Apr
cache13–30.0213%29 Apr
mirage13–9-0.079%26 Apr
dust213–160.0016%24 Apr
nuke5–13-0.0112%23 Apr
inferno10–13-0.098%21 Apr
mirage13–10-0.0110%21 Apr
anubis13–8-0.0113%21 Apr
dust25–13-0.0617%21 Apr
nuke10–130.0724%21 Apr
inferno11–30.0111%20 Apr
dust27–13-0.0425%20 Apr
nuke13–70.0413%20 Apr
overpass13–110.0227%20 Apr
overpass13–10-0.0212%18 Apr
ancient10–13-0.0420%18 Apr
inferno3–13-0.1017%17 Apr
mirage4–13-0.0420%17 Apr
dust29–130.0022%17 Apr
overpass5–130.0315%16 Apr
mirage12–16-0.0116%16 Apr
anubis15–150.088%16 Apr
inferno16–13-0.0016%16 Apr
dust213–8-0.0120%16 Apr
nuke5–20.0333%16 Apr
dust213–11-0.0113%15 Apr
inferno13–10-0.0026%15 Apr
nuke7–13-0.0326%15 Apr
mirage4–13-0.0613%15 Apr
dust23–13-0.0214%15 Apr
nuke13–70.0821%15 Apr
mirage13–50.0538%14 Apr
anubis13–100.016%14 Apr
ancient10–13-0.0121%14 Apr
mirage2–13-0.0515%14 Apr
anubis13–80.0323%13 Apr
ancient13–7-0.0416%13 Apr
anubis11–130.028%13 Apr
nuke15–150.0630%12 Apr
ancient10–130.0615%12 Apr
anubis4–13-0.0215%12 Apr
overpass2–13-0.0512%12 Apr
ancient4–130.0512%12 Apr
nuke13–80.0230%10 Apr
dust213–110.1120%10 Apr
dust213–70.0612%10 Apr
anubis9–13-0.0012%10 Apr
ancient13–90.0016%10 Apr
overpass9–130.0315%9 Apr
ancient16–12-0.0322%9 Apr
ancient11–13-0.0715%8 Apr
vertigo9–13-0.0414%8 Apr
ancient13–80.0315%8 Apr
inferno11–13-0.045%6 Apr
mirage13–6-0.0221%6 Apr
nuke9–130.0123%6 Apr
anubis5–13-0.0414%6 Apr
inferno13–40.0214%6 Apr
mirage13–11-0.0117%6 Apr
dust210–130.0118%6 Apr
nuke13–9-0.103%4 Apr
mirage13–160.019%2 Apr
anubis13–110.0314%2 Apr
ancient7–130.0118%2 Apr
dust216–14-0.0222%2 Apr
mirage7–13-0.0511%1 Apr
inferno13–110.1210%1 Apr
anubis10–130.0210%31 Mar
dust211–13-0.006%31 Mar
ancient13–60.049%31 Mar
overpass13–160.049%31 Mar
dust29–13-0.0712%31 Mar
anubis7–13-0.0430%30 Mar
dust213–100.0429%29 Mar
dust214–160.0317%29 Mar
dust210–130.0314%24 Mar
inferno13–20.1623%24 Mar
mirage16–140.0311%24 Mar
dust214–160.0223%23 Mar
inferno13–9-0.0224%23 Mar
overpass13–110.0412%23 Mar
mirage9–13-0.0513%21 Mar
dust213–80.0526%21 Mar
nuke13–60.049%21 Mar
inferno11–130.0419%21 Mar
nuke13–110.0117%21 Mar
anubis16–13-0.029%20 Mar
ancient11–130.0311%20 Mar
mirage5–13-0.0115%20 Mar
overpass6–130.0212%17 Mar
mirage13–9-0.065%16 Mar
overpass7–13-0.0116%16 Mar
overpass15–150.0111%14 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →