Qopy

Qopy — CS2 Stats

SE76561198160348543[U:1:200082815]Steam profile ↗1 game ban

3,387Tracked matches53%Win rate2020Tracked since
3,607Hours in CS
CSDB Rating5.0 DevelopingSupport
Premier CS Rating15,545Purple band · top ~26.2% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+426Premier CS Rating · 15,119 → 15,545
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 30 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,545 -343 30 Aug18 Sept · 18 days played
14,37516,999peak 16,99930 Aug18 Sept
17,281Peak Premier in tracked matches
18Days played since 2026-08-30

Premier CS Rating

  • 1,454 below peak (16,999)
  • Next: Pink band at 20,000 4,455 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches53
Win rate45%
K/D0.93
Headshot %41%

Measured 9 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate36.3%44.3%47.0%10.7% short
Shot accuracy12.1%11.8%13.0%0.9% short
Kill/death ratio1.001.031.080.08 short
Match win rate42.7%45.2%46.7%3.9% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGQopyPREMIER15,545 · Purple bandcsdb.gg/stats

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Performance scores

Aim52
Positioning47
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateLLWWWWLWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +4.7pp headshot accuracy · −27ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 525ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 567ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.3 against its own average).

Aim5.2
Utility7.2
Positioning4.7
Opening Duels0.8
Clutch2.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 51% on T to 27% on CT — first contacts on the defending side are being lost.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.7
Utility7.2
Mechanics3.8
Opening Duels2.7
Win Impact6.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time572ms+4ms
first ⅓ avg 568ms → last ⅓ avg 572ms
Headshot accuracy16.7%−0.8%
first ⅓ avg 17.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · ancient, 14 Sept
38%Best headshot accuracy · 7–13 · dust2, 1 Sept
422msFastest reaction time · 13–8 · cache, 31 Aug
13–1Biggest win · nuke, 17 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
610In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 80% over 10ancientWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
ancientC2181338%0.00
mirageA169756%0.01
infernoB158753%0.02
nukeC135838%-0.01
anubisB126650%0.00
dust2A127558%0.00
cacheS108280%0.01
office1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

157,802Lifetime kills
1.00K/D
8,284Matches
42.7%Match win rate
36.3%Headshot %
12.1%Shot accuracy · Top 50% of Purple band
17,938MVPs
3,607Hours (in match)
8,052Bombs planted
1,889Bombs defused

Most-used weapons

Lifetime map wins

16,434inferno
12,745dust2
5,031nuke
4,110train
2,447vertigo
944cbble
351office
173italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

431Matches
50%Win rate
1.06Avg K/D
77.9ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6859%1.1915.2
Inferno5850%1.0715.0
Anubis5151%1.0114.5
Ancient4448%1.0014.5
Dust24144%0.9615.4
Nuke2462%1.0315.5
Overpass1250%1.5315.6
Vertigo944%1.2917.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.2%Spray accuracy
66.9%Counter-strafing
11.9°Preaim
575msReaction time
51.3%T opening success
27.1%CT opening success
0.77Enemies flashed / flash
5.1%Flash assists
9.94HE damage / grenade
13.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 27.1278% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis3–130.0112%18 Sept
nuke7–13-0.0312%18 Sept
nuke13–100.0036%18 Sept
inferno13–110.0420%18 Sept
dust213–70.0314%18 Sept
nuke13–10.0827%17 Sept
dust22–13-0.0626%17 Sept
inferno13–70.0128%17 Sept
office11–13-0.0413%17 Sept
ancient10–130.096%17 Sept
mirage13–60.0521%16 Sept
inferno5–13-0.049%16 Sept
nuke11–130.0611%16 Sept
ancient2–13-0.045%16 Sept
nuke13–9-0.0412%16 Sept
mirage13–110.0216%15 Sept
anubis13–40.0417%15 Sept
nuke9–13-0.063%15 Sept
inferno3–130.0131%15 Sept
nuke8–13-0.0521%14 Sept
ancient13–7-0.047%14 Sept
inferno13–5-0.0121%14 Sept
ancient13–40.0327%14 Sept
cache13–8-0.0018%14 Sept
ancient13–40.1111%14 Sept
mirage7–130.019%14 Sept
ancient13–16-0.0613%13 Sept
mirage13–11-0.0114%13 Sept
ancient11–13-0.0718%12 Sept
inferno13–70.0522%12 Sept
anubis7–13-0.099%12 Sept
ancient8–13-0.0315%12 Sept
mirage6–13-0.0626%12 Sept
dust211–13-0.0423%12 Sept
cache13–9-0.0613%12 Sept
anubis14–160.0211%12 Sept
inferno13–70.0315%11 Sept
inferno8–13-0.0618%11 Sept
inferno11–130.039%11 Sept
anubis13–50.0211%11 Sept
nuke13–110.0117%11 Sept
ancient13–90.019%11 Sept
nuke5–13-0.0421%11 Sept
dust24–13-0.0119%11 Sept
ancient13–80.0134%10 Sept
mirage7–13-0.0019%10 Sept
anubis4–13-0.0115%10 Sept
nuke10–13-0.0112%10 Sept
dust213–40.0218%10 Sept
dust213–10-0.0314%10 Sept
anubis15–150.0013%10 Sept
ancient15–15-0.0215%9 Sept
anubis13–30.0713%9 Sept
cache13–5-0.0026%8 Sept
ancient5–130.0128%8 Sept
inferno11–130.0922%8 Sept
mirage13–80.1010%7 Sept
dust213–20.0422%7 Sept
mirage4–13-0.0020%7 Sept
cache13–90.0418%7 Sept
cache13–8-0.0011%7 Sept
anubis13–5-0.0220%7 Sept
ancient13–160.0215%7 Sept
cache13–80.0819%7 Sept
ancient4–00.040%7 Sept
ancient4–13-0.0711%4 Sept
nuke7–13-0.0326%4 Sept
inferno13–70.0014%4 Sept
dust213–50.0528%4 Sept
cache8–130.0717%3 Sept
mirage13–9-0.0517%3 Sept
mirage16–130.0613%3 Sept
dust216–140.0314%3 Sept
nuke14–16-0.0427%3 Sept
inferno13–100.0923%3 Sept
ancient4–13-0.0015%3 Sept
nuke13–60.0611%3 Sept
anubis13–9-0.0213%2 Sept
inferno9–13-0.0022%2 Sept
dust28–13-0.0223%2 Sept
ancient13–10.0625%2 Sept
mirage12–16-0.0316%2 Sept
mirage13–40.0317%2 Sept
cache13–6-0.0313%2 Sept
ancient12–16-0.0210%2 Sept
inferno13–60.0525%2 Sept
dust27–13-0.0438%1 Sept
inferno15–15-0.035%1 Sept
ancient13–11-0.0014%1 Sept
mirage5–130.0219%31 Aug
mirage13–90.0315%31 Aug
mirage11–130.0523%31 Aug
anubis7–130.0117%31 Aug
cache8–13-0.0630%31 Aug
ancient11–13-0.0213%31 Aug
cache13–80.0513%31 Aug
mirage13–50.048%30 Aug
anubis13–10-0.0015%30 Aug
dust213–70.0416%30 Aug
ancient15–150.089%30 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →