✪tomeZ✪

✪tomeZ✪ — CS2 Stats

FI76561198154714223[U:1:194448495]Steam profile ↗✓ No bans

1,454Tracked matches54%Win rate2020Tracked since
5,099Hours in CS26Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating17,699Purple band · top ~17.7% of ranked players (population est.)
FaceitLevel 5 · 823 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+128Premier CS Rating · 17,571 → 17,699

Rating over time

Premier CS Rating: 17,699 +160 15 Jul – 4 Nov · 25 days played
16,25118,166peak 18,16615 Jul4 Nov
Faceit ELO: 823 +0 31 Aug – 21 Sept · 3 observations
823823peak 82331 Aug21 Sept
18,457Peak Premier in tracked matches
823Highest Faceit ELO seen on CSDB
25Days played since 2026-07-15

Faceit ELO

  • At peak — 823
  • Next: Level 4 at 901 — 78 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-31
  • Level 2 first seen 2026-08-31

Premier CS Rating

  • 467 below peak (18,166)
  • +880 over 30 days · improving
  • +633 over 90 days
  • Next: Pink band at 20,000 — 2,301 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.7%43.8%44.8%4.1% short
Shot accuracy11.9%12.0%12.4%0.5% short
Kill/death ratio0.781.021.030.26 short
Match win rate41.9%44.7%45.2%3.3% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪tomeZ✪FACEITLevel 5 · 823 ELOSTANDINGTop 67.6% of rankedPREMIER17,699 · Purple bandPEAK ELO823csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning64
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateWLWWLLLLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +1.9pp headshot accuracy · +51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 602ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim6.7
Utility3.6
Positioning6.4
Opening Duels2.5
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 62% on T to 43% on CT — first contacts on the defending side are being lost.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.4
Utility3.6
Mechanics6.6
Opening Duels5.5
Win Impact6.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time605ms−36ms
first ⅓ avg 641ms → last ⅓ avg 605ms
Headshot accuracy14.1%−2.3%
first ⅓ avg 16.3% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–7 · inferno, 30 Aug →
33%Best headshot accuracy · 13–5 · dust2, 22 Aug →
422msFastest reaction time · 11–13 · ancient, 31 Oct →
13–0Biggest win · cache, 30 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–3In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 60% over 15anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB189–950%-0.02
nukeA169–756%-0.01
mirageA159–660%-0.03
infernoD154–1127%-0.03
ancientA148–657%-0.01
dust2B126–650%-0.01
anubisD71–614%-0.02
vertigo—20–20%-0.00
poseidon—11–0100%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,336Lifetime kills
0.78K/D
6,321Matches
41.9%Match win rate
40.7%Headshot %
11.9%Shot accuracy
13,307MVPs
2,603Hours (in match)
8,929Bombs planted
1,176Bombs defused

Most-used weapons

AK-4734,638
AWP6,872
MAC-104,251
MP93,166
FAMAS2,226
UMP-452,017

Lifetime map wins

10,423inferno
5,311dust2
4,453nuke
3,691train
2,149office
2,026vertigo
1,189cbble
318lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

144Matches
48%Win rate
0.83Avg K/D
79.5ADR
44%Headshot %

Clutches & streaks

29%1v1 clutch win
8%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke1450%0.9215.5
Cache1155%1.0215.0
Inferno1040%0.7813.2
Mirage1040%0.9716.5
Ancient1070%1.1915.9
Anubis650%0.8613.7
Overpass475%1.2620.0
Dust2367%1.4819.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.5%Spray accuracy
79.5%Counter-strafing
10.0°Preaim
610msReaction time
61.8%T opening success
42.6%CT opening success
0.54Enemies flashed / flash
4.8%Flash assists
7.38HE damage / grenade
2.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.718% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.0882 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–4-0.009%4 Nov →
anubis1–13-0.1013%4 Nov →
mirage13–90.0221%2 Nov →
cache13–10-0.0021%2 Nov →
mirage13–16-0.069%2 Nov →
anubis9–13-0.0510%2 Nov →
dust24–13-0.0022%1 Nov →
cache10–13-0.037%1 Nov →
nuke13–50.0416%1 Nov →
dust210–130.0429%1 Nov →
inferno6–13-0.0118%1 Nov →
ancient9–13-0.0411%1 Nov →
nuke15–15-0.037%1 Nov →
anubis8–13-0.0115%1 Nov →
nuke13–60.0810%1 Nov →
cache13–10-0.0223%1 Nov →
ancient13–11-0.079%1 Nov →
mirage13–5-0.0811%31 Oct →
cache13–9-0.039%31 Oct →
mirage13–8-0.0223%31 Oct →
dust213–11-0.0014%31 Oct →
cache6–130.0315%31 Oct →
dust26–13-0.087%31 Oct →
inferno13–4-0.0112%31 Oct →
dust27–130.0114%31 Oct →
anubis15–150.0112%31 Oct →
ancient11–130.0113%31 Oct →
nuke13–5-0.0311%31 Oct →
inferno13–7-0.018%31 Oct →
ancient13–50.1118%31 Oct →
nuke10–13-0.0210%10 Oct →
cache9–13-0.0320%2 Oct →
ancient13–50.0418%2 Oct →
dust210–13-0.048%2 Oct →
dust216–13-0.0116%2 Oct →
ancient13–8-0.0315%3 Sept →
inferno9–70.1319%30 Aug →
vertigo8–8-0.014%30 Aug →
cache13–00.087%30 Aug →
inferno6–13-0.0521%30 Aug →
dust213–20.048%30 Aug →
mirage8–13-0.0016%30 Aug →
cache7–13-0.0510%30 Aug →
inferno3–9-0.1110%30 Aug →
inferno6–9-0.0815%30 Aug →
mirage13–5-0.0211%28 Aug →
anubis13–16-0.0214%26 Aug →
inferno5–13-0.0515%26 Aug →
ancient13–11-0.0717%25 Aug →
dust213–7-0.0919%24 Aug →
anubis13–5-0.0013%24 Aug →
nuke13–8-0.0010%24 Aug →
inferno10–13-0.0420%23 Aug →
nuke8–13-0.1012%23 Aug →
ancient13–90.0520%23 Aug →
cache11–13-0.0519%22 Aug →
dust213–5-0.0133%22 Aug →
mirage13–110.0123%22 Aug →
dust25–13-0.0511%22 Aug →
nuke9–13-0.0018%22 Aug →
nuke9–13-0.0819%22 Aug →
nuke13–11-0.029%22 Aug →
ancient5–13-0.116%22 Aug →
cache15–15-0.0112%19 Aug →
cache13–7-0.029%19 Aug →
nuke13–11-0.0213%19 Aug →
mirage13–80.047%19 Aug →
ancient5–13-0.0215%18 Aug →
ancient9–130.0725%18 Aug →
vertigo4–130.0017%18 Aug →
nuke6–130.0610%18 Aug →
cache13–7-0.0410%17 Aug →
inferno13–80.0317%17 Aug →
cache13–11-0.0314%17 Aug →
cache6–13-0.0326%17 Aug →
cache3–13-0.074%16 Aug →
dust216–120.0414%16 Aug →
inferno3–13-0.0211%16 Aug →
ancient13–8-0.0213%16 Aug →
nuke13–80.0128%16 Aug →
mirage13–11-0.0114%15 Aug →
mirage9–13-0.0918%15 Aug →
mirage13–7-0.0117%14 Aug →
anubis6–13-0.0016%14 Aug →
ancient3–13-0.058%13 Aug →
inferno10–13-0.0612%13 Aug →
mirage11–13-0.0615%13 Aug →
mirage5–13-0.0621%13 Aug →
inferno2–13-0.0713%12 Aug →
mirage5–13-0.127%12 Aug →
inferno3–9-0.0219%12 Aug →
cache13–6-0.0515%12 Aug →
nuke10–20.0124%11 Aug →
nuke13–80.0311%11 Aug →
inferno4–13-0.0522%11 Aug →
cache12–12-0.0315%10 Aug →
nuke2–13-0.0226%10 Aug →
mirage13–2-0.0027%10 Aug →
poseidon9–70.0527%10 Aug →
cache16–120.0110%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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