Bappo

Bappo — CS2 Stats

76561198152988306[U:1:192722578]Steam profile ↗✓ No bans

1,167Tracked matches57%Win rate2021Tracked since
2,034Hours in CS3Hrs last 2 wks
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating15,629Purple band · top ~25.9% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Aug 2026 (62 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,629 +3,641 23 Jun – 6 Aug · 29 days played
10,68516,011peak 16,01123 Jun6 Aug
16,547Peak Premier in tracked matches
34Days played since 2026-06-23

Premier CS Rating

  • 382 below peak (16,011)
  • +629 over 30 days · improving
  • Next: Pink band at 20,000 — 4,371 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate33.7%42.7%43.8%10.0% short
Shot accuracy16.5%11.3%12.0%above
Kill/death ratio0.900.991.020.12 short
Match win rate44.5%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBappoFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,629 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning50
Utility28

0–100 skill scores via Leetify.

Recent form

HOT54–46Last 10054%Win rateWWWWWLLWWL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −0.5pp headshot accuracy · −23ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 14%
  • Avg reaction 547ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 559ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4 against its own average).

Aim4.8
Utility2.8
Positioning5.0
Opening Duels4.6
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.0
Utility2.8
Mechanics3.8
Opening Duels3.8
Win Impact7.2

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time600ms−2ms
first ⅓ avg 602ms → last ⅓ avg 600ms
Headshot accuracy12.1%+1.5%
first ⅓ avg 10.5% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · mirage, 31 Jul →
27%Best headshot accuracy · 13–9 · mirage, 14 Jul →
406msFastest reaction time · 7–13 · anubis, 24 Jun →
13–1Biggest win · nuke, 28 Jun →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W5Current streak
6–8In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 93% over 15dust2Weakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB3014–1647%0.01
infernoB2010–1050%0.01
dust2C156–940%-0.03
nukeS1514–193%0.02
ancientA85–363%0.00
cacheB63–350%-0.02
anubis—30–30%-0.00
overpass—32–167%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,681Lifetime kills
0.90K/D
3,264Matches
44.5%Match win rate · Top 50% of Level 4 players
33.7%Headshot %
16.5%Shot accuracy · Top 25% of Level 4 players
7,130MVPs
1,107Hours (in match)
1,487Bombs planted
391Bombs defused

Most-used weapons

AK-479,283
MAC-106,347
MP93,661
MP72,830
AWP2,397
XM10141,951
Negev1,839

Lifetime map wins

6,496nuke
2,940dust2
1,894inferno
820cbble
491office
323vertigo
205lake
176train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
62%Win rate
0.81Avg K/D
80.1ADR
34%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.8712.5
Dust23100%0.6310.0
Ancient3100%1.0617.3
Nuke1100%0.9417.0
Vertigo10%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
46.1%Spray accuracy
67.1%Counter-strafing
13.8°Preaim
587msReaction time
41.7%T opening success
48.6%CT opening success
0.36Enemies flashed / flash
3.6%Flash assists
12.26HE damage / grenade
1.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.7941° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0003% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3643 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–110.0816%6 Aug →
ancient13–70.0710%6 Aug →
dust213–10-0.0612%1 Aug →
mirage13–70.1311%31 Jul →
mirage13–40.0322%31 Jul →
inferno5–130.0210%30 Jul →
inferno4–13-0.018%30 Jul →
inferno13–100.023%29 Jul →
inferno13–7-0.0411%29 Jul →
dust23–13-0.0615%29 Jul →
inferno6–13-0.0515%27 Jul →
ancient13–100.0511%27 Jul →
mirage13–6-0.0113%27 Jul →
inferno11–13-0.028%25 Jul →
mirage9–13-0.076%24 Jul →
dust25–13-0.0012%24 Jul →
anubis14–160.0113%24 Jul →
dust28–13-0.0122%23 Jul →
cache13–10-0.058%23 Jul →
mirage7–130.0116%23 Jul →
inferno13–70.0112%23 Jul →
inferno13–6-0.0113%23 Jul →
dust24–13-0.0610%23 Jul →
dust29–0-0.0517%22 Jul →
dust213–11-0.0215%21 Jul →
dust213–9-0.024%21 Jul →
ancient13–11-0.0310%19 Jul →
nuke13–80.0420%19 Jul →
mirage5–13-0.0415%19 Jul →
mirage7–13-0.045%19 Jul →
nuke13–70.0915%19 Jul →
mirage13–4-0.0110%19 Jul →
dust213–60.026%19 Jul →
dust21–13-0.0815%18 Jul →
mirage13–50.049%18 Jul →
mirage2–13-0.028%18 Jul →
dust23–13-0.1114%17 Jul →
cache13–110.0314%17 Jul →
dust20–13-0.0124%17 Jul →
inferno9–130.0513%16 Jul →
inferno9–13-0.066%16 Jul →
inferno13–5-0.0011%16 Jul →
mirage13–20.0810%14 Jul →
nuke13–7-0.0519%14 Jul →
mirage10–13-0.0518%14 Jul →
mirage13–90.0027%14 Jul →
cache6–13-0.027%14 Jul →
mirage13–90.019%13 Jul →
ancient13–11-0.0217%13 Jul →
mirage11–130.0210%13 Jul →
dust211–130.0311%12 Jul →
inferno16–130.0711%12 Jul →
ancient5–13-0.0413%12 Jul →
mirage4–13-0.067%12 Jul →
cache13–80.0316%12 Jul →
dust211–13-0.027%11 Jul →
mirage9–130.014%11 Jul →
mirage10–13-0.0214%11 Jul →
inferno10–130.1012%11 Jul →
inferno8–130.0113%10 Jul →
nuke13–100.017%10 Jul →
nuke13–10-0.0213%10 Jul →
cache13–16-0.089%10 Jul →
cache6–13-0.054%9 Jul →
nuke13–50.017%9 Jul →
overpass7–13-0.0515%6 Jul →
nuke3–130.0110%5 Jul →
mirage13–100.037%3 Jul →
ancient11–13-0.006%3 Jul →
mirage13–90.0410%2 Jul →
ancient13–5-0.0119%1 Jul →
inferno13–7-0.078%1 Jul →
nuke10–20.037%30 Jun →
nuke13–100.0812%30 Jun →
inferno9–13-0.0310%29 Jun →
dust213–60.059%29 Jun →
inferno13–50.0510%29 Jun →
nuke13–90.025%29 Jun →
mirage13–60.0317%28 Jun →
nuke13–60.0110%28 Jun →
nuke13–10.0410%28 Jun →
nuke13–60.0413%28 Jun →
mirage13–80.0215%27 Jun →
overpass13–100.0613%27 Jun →
mirage10–13-0.0413%27 Jun →
mirage3–13-0.0315%27 Jun →
inferno13–80.0211%27 Jun →
overpass13–2-0.0319%27 Jun →
inferno9–130.0513%26 Jun →
mirage9–13-0.0414%26 Jun →
mirage11–130.047%25 Jun →
mirage13–10-0.026%25 Jun →
mirage11–130.057%24 Jun →
nuke13–50.0112%24 Jun →
inferno13–11-0.0010%24 Jun →
mirage5–130.015%24 Jun →
anubis7–13-0.0311%24 Jun →
anubis9–130.027%24 Jun →
ancient9–130.0210%23 Jun →
nuke13–100.057%23 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.