Elmo

Elmo — CS2 Stats

76561198324225837[U:1:363960109]Steam profile ↗✓ No bans

577Tracked matches53%Win rate2020Tracked since
2,614Hours in CS5Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,411 +2,412 24 May – 6 Jul · 33 days played
9,27512,874peak 12,87424 May6 Jul
13,077Peak Premier in tracked matches
46Days played since 2026-05-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate41.4%41.8%42.7%1.3% short
Shot accuracy15.2%12.2%11.3%above
Kill/death ratio1.040.980.99above
Match win rate47.2%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGElmoFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim52
Positioning52
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY44–49–7Last 10044%Win rateLWLWWLWWLW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +1.1pp headshot accuracy · −8ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 647ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 693ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 697ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim5.2
Utility5.0
Positioning5.2
Opening Duels3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.2
Utility5.0
Mechanics8.2
Opening Duels2.6
Win Impact6.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time694ms+15ms
first ⅓ avg 680ms → last ⅓ avg 694ms
Headshot accuracy21.8%+2.8%
first ⅓ avg 19.0% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–2 · overpass, 20 Jun →
39%Best headshot accuracy · 10–13 · cache, 1 Aug →
469msFastest reaction time · 7–13 · nuke, 21 Jul →
13–2Biggest win · overpass, 27 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 54% over 24mirageWeakest map · 35% over 26
MapGradePlayedRecordWin rateAvg rating
mirageC269–1735%-0.02
infernoB2413–1154%0.01
nukeC188–1044%-0.01
overpassB158–753%0.02
ancientB63–350%0.00
cache—40–40%-0.02
anubis—31–233%-0.01
dust2—22–0100%-0.01
vertigo—10–10%0.01
poseidon—10–10%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 26). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,011Lifetime kills
1.04K/D · Top 50% of Level 3 players
3,642Matches
47.2%Match win rate · Top 25% of Level 3 players
41.4%Headshot %
15.2%Shot accuracy · Top 50% of Level 3 players
9,610MVPs
1,509Hours (in match)
6,080Bombs planted
921Bombs defused

Most-used weapons

AK-4716,624
AWP11,290
MP92,939
MP72,798
MAC-101,997
SSG 081,926

Lifetime map wins

14,070dust2
4,532inferno
2,238nuke
2,105vertigo
726train
635cbble
354office
153lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
29.6%Accuracy (enemy spotted)
30.2%Spray accuracy
86.7%Counter-strafing
11.1°Preaim
702msReaction time
29.9%T opening success
50.6%CT opening success
0.53Enemies flashed / flash
6.4%Flash assists
12.30HE damage / grenade
5.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.8094ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8749% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0639%1 Aug →
inferno13–10-0.0321%29 Jul →
inferno6–13-0.1122%27 Jul →
ancient13–100.0215%27 Jul →
mirage13–60.0621%27 Jul →
nuke7–13-0.0420%21 Jul →
dust213–9-0.0021%20 Jul →
nuke13–8-0.0622%19 Jul →
mirage5–13-0.0618%19 Jul →
inferno13–50.0318%16 Jul →
mirage10–13-0.0220%14 Jul →
mirage13–90.0726%14 Jul →
cache6–130.0230%14 Jul →
ancient13–11-0.0116%13 Jul →
mirage11–13-0.0529%13 Jul →
inferno7–90.0323%13 Jul →
inferno16–13-0.0117%12 Jul →
cache13–16-0.0117%10 Jul →
mirage8–13-0.1120%8 Jul →
cache2–13-0.039%7 Jul →
inferno3–90.0219%7 Jul →
overpass7–13-0.0222%6 Jul →
inferno4–13-0.0926%5 Jul →
mirage13–9-0.0120%5 Jul →
ancient11–130.0121%3 Jul →
mirage13–90.0114%2 Jul →
inferno13–70.0520%1 Jul →
nuke13–10-0.0127%30 Jun →
inferno9–13-0.0318%29 Jun →
dust213–6-0.0323%29 Jun →
inferno13–50.0233%29 Jun →
nuke13–9-0.0728%29 Jun →
nuke11–130.0725%28 Jun →
overpass2–9-0.1715%28 Jun →
inferno13–80.0436%27 Jun →
overpass13–2-0.0126%27 Jun →
overpass9–40.1435%27 Jun →
inferno9–30.1625%27 Jun →
inferno8–80.0319%27 Jun →
inferno9–130.0326%26 Jun →
mirage9–130.0124%26 Jun →
mirage11–13-0.0511%25 Jun →
anubis9–130.0011%24 Jun →
ancient9–13-0.0413%23 Jun →
overpass13–50.0220%23 Jun →
inferno13–70.0313%23 Jun →
vertigo4–90.0118%23 Jun →
nuke10–13-0.0315%22 Jun →
mirage13–80.0426%21 Jun →
nuke13–60.0011%21 Jun →
overpass13–70.0618%21 Jun →
mirage7–13-0.086%21 Jun →
overpass13–10-0.0214%21 Jun →
mirage15–15-0.0112%21 Jun →
inferno13–11-0.0116%21 Jun →
mirage11–13-0.0111%21 Jun →
overpass4–90.0029%21 Jun →
inferno13–70.0125%20 Jun →
inferno2–9-0.0827%20 Jun →
nuke1–9-0.0932%20 Jun →
overpass8–8-0.0412%20 Jun →
overpass9–20.2616%20 Jun →
mirage11–13-0.0720%20 Jun →
mirage8–130.0412%19 Jun →
inferno15–150.0226%19 Jun →
mirage9–13-0.0316%18 Jun →
ancient10–13-0.0416%18 Jun →
inferno10–13-0.0311%17 Jun →
nuke13–90.0516%16 Jun →
ancient13–40.0919%16 Jun →
overpass9–13-0.0129%16 Jun →
inferno8–13-0.0125%15 Jun →
overpass13–11-0.0214%15 Jun →
mirage16–130.0115%15 Jun →
inferno13–40.0822%15 Jun →
nuke16–13-0.0225%15 Jun →
anubis6–13-0.0213%14 Jun →
overpass13–30.0520%14 Jun →
nuke5–13-0.0932%14 Jun →
mirage13–70.0026%12 Jun →
nuke13–60.1021%12 Jun →
mirage6–13-0.0314%11 Jun →
nuke9–130.0013%11 Jun →
overpass7–130.0313%10 Jun →
mirage15–15-0.0317%10 Jun →
nuke13–6-0.0119%9 Jun →
mirage13–11-0.0320%9 Jun →
nuke4–13-0.0211%9 Jun →
inferno13–40.0411%8 Jun →
nuke9–130.0012%8 Jun →
mirage13–11-0.0310%7 Jun →
nuke11–130.0229%7 Jun →
mirage7–13-0.0124%28 May →
anubis13–11-0.0319%27 May →
nuke7–13-0.0324%26 May →
mirage7–13-0.0620%26 May →
poseidon8–8-0.0735%26 May →
mirage15–15-0.0118%25 May →
overpass14–160.0218%25 May →
inferno13–90.0311%24 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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