Infam

Infam — CS2 Stats

SE76561198143769883[U:1:183504155]Steam profile ↗✓ No bans

849Tracked matches50%Win rate2020Tracked since
6,368Hours in CS0Hrs last 2 wks
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating17,724Purple band · top ~17.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 849 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 14 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,724 +2,196 14 Jun17 Sept · 20 days played
15,52818,480peak 18,48014 Jun17 Sept
18,964Peak Premier in tracked matches
22Days played since 2026-06-14

Premier CS Rating

  • 756 below peak (18,480)
  • +329 over 30 days · steady
  • +1,060 over 90 days
  • Next: Pink band at 20,000 2,276 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 18 Sep 2026.

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.3%44.3%47.0%6.7% short
Shot accuracy18.3%11.8%13.0%above
Kill/death ratio1.251.031.08above
Match win rate52.7%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGInfamPREMIER17,724 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning52
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY5248Last 10052%Win rateLWLWLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −3.0pp headshot accuracy · −5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 559ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 579ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim7.7
Utility4.5
Positioning5.2
Opening Duels2.9
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.2
Utility4.5
Mechanics6.7
Opening Duels2.3
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time583ms−43ms
first ⅓ avg 626ms → last ⅓ avg 583ms
Headshot accuracy17.2%−2.5%
first ⅓ avg 19.7% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · mirage, 20 Jun
70%Best headshot accuracy · 9–0 · cache, 3 Jul
438msFastest reaction time · 13–6 · dust2, 21 Jun
13–3Biggest win · mirage, 20 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
126In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 62% over 34mirageWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
dust2A34211362%0.00
mirageC2081240%0.01
cacheA127558%0.01
nukeB115645%0.01
infernoA95456%0.02
ancientA74357%-0.00
overpass41325%-0.01
vertigo1010%-0.08
train1010%0.01
anubis110100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,826Lifetime kills
1.25K/D · Top 25% of Purple band
3,196Matches
52.7%Match win rate · Top 10% of Purple band
40.3%Headshot %
18.3%Shot accuracy · Top 10% of Purple band
12,371MVPs
1,523Hours (in match)
3,320Bombs planted
1,161Bombs defused

Most-used weapons

AK-4722,896
AWP11,613
P2501,557
Knife1,260
MP91,249

Lifetime map wins

5,772inferno
4,479dust2
2,712nuke
2,022vertigo
1,209train
427cbble
260lake
191office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

46Matches
54%Win rate
1.00Avg K/D
64.9ADR
44%Headshot %

Clutches & streaks

50%1v1 clutch win
11%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1136%0.7912.1
Anubis1136%1.0712.9
Inferno7100%1.0713.6
Vertigo771%1.1213.3
Ancient450%1.3019.3
Dust220%0.426.0
Overpass2100%1.1416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.8%Spray accuracy
80.1%Counter-strafing
8.2°Preaim
580msReaction time
38.3%T opening success
40.4%CT opening success
0.49Enemies flashed / flash
3.8%Flash assists
9.59HE damage / grenade
5.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4897 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2705% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno12–160.0118%24 Aug
dust213–11-0.0413%24 Aug
mirage11–13-0.0220%24 Aug
cache16–140.0819%24 Aug
dust210–13-0.0416%24 Aug
inferno13–80.1013%23 Aug
ancient13–40.0116%23 Aug
nuke9–130.0218%23 Aug
cache16–140.0313%23 Aug
dust213–10-0.0422%23 Aug
cache13–16-0.0322%16 Aug
dust213–8-0.0514%16 Aug
dust213–40.0015%16 Aug
dust213–40.0920%16 Aug
dust213–110.0323%16 Aug
dust28–130.0021%14 Aug
dust210–130.0220%14 Aug
dust213–160.0118%9 Aug
cache11–130.0416%9 Aug
dust27–13-0.0228%9 Aug
cache5–13-0.0322%8 Aug
nuke11–130.0418%8 Aug
mirage5–130.0024%8 Aug
mirage13–50.0817%8 Aug
inferno13–70.0313%8 Aug
dust213–80.009%8 Aug
inferno3–13-0.0513%7 Aug
nuke13–70.0113%7 Aug
inferno13–110.0717%7 Aug
vertigo7–9-0.0815%7 Aug
inferno10–130.0619%6 Aug
dust216–14-0.0011%6 Aug
nuke13–5-0.0013%2 Aug
inferno16–140.0416%2 Aug
nuke13–50.0515%2 Aug
dust210–13-0.0320%2 Aug
inferno11–13-0.0412%1 Aug
mirage7–13-0.027%1 Aug
cache16–130.0414%1 Aug
dust216–140.0725%31 Jul
dust210–13-0.0418%31 Jul
mirage13–90.0717%31 Jul
cache13–80.0113%31 Jul
mirage4–13-0.1114%31 Jul
cache7–2-0.0110%31 Jul
ancient16–14-0.0110%30 Jul
dust213–80.0323%30 Jul
train8–130.0131%25 Jul
dust25–13-0.043%24 Jul
cache5–13-0.117%24 Jul
dust213–60.0110%3 Jul
mirage13–11-0.0110%3 Jul
dust213–6-0.0116%3 Jul
dust213–90.0822%3 Jul
cache13–40.0821%3 Jul
cache9–0-0.0070%3 Jul
nuke5–130.0313%2 Jul
mirage13–110.037%2 Jul
cache9–13-0.0423%27 Jun
ancient5–130.019%27 Jun
dust29–130.0112%27 Jun
overpass2–13-0.068%27 Jun
nuke13–90.0121%27 Jun
ancient6–13-0.056%27 Jun
mirage6–13-0.048%27 Jun
mirage9–130.0516%27 Jun
dust213–7-0.0015%27 Jun
mirage5–13-0.0410%27 Jun
nuke13–110.0015%26 Jun
mirage13–70.1215%26 Jun
dust213–80.0226%26 Jun
mirage13–60.0612%26 Jun
dust213–60.0218%26 Jun
overpass13–9-0.0025%26 Jun
nuke9–13-0.0430%26 Jun
ancient13–50.0510%26 Jun
mirage10–130.0115%25 Jun
overpass8–130.0122%21 Jun
nuke2–13-0.0411%21 Jun
anubis16–13-0.0413%21 Jun
dust26–13-0.096%21 Jun
dust213–10-0.0418%21 Jun
ancient13–70.0025%21 Jun
mirage11–130.0224%21 Jun
dust213–70.1121%21 Jun
dust213–60.099%21 Jun
dust27–13-0.0645%21 Jun
nuke10–130.0235%21 Jun
inferno13–10-0.0218%20 Jun
mirage5–13-0.0511%20 Jun
ancient7–13-0.0430%20 Jun
mirage13–100.0422%20 Jun
overpass9–13-0.0011%20 Jun
dust213–8-0.0514%20 Jun
mirage13–30.1535%20 Jun
mirage4–13-0.0221%14 Jun
dust28–130.049%14 Jun
dust213–100.0623%14 Jun
dust22–5-0.0130%14 Jun
mirage5–13-0.0423%14 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →