SumDum

SumDum — CS2 Stats

NO76561198129283677[U:1:169017949]Steam profile ↗✓ No bans

325Tracked matches43%Win rate2022Tracked since
203Hours in CS
CSDB Rating2.5 LearningPositional Player
Premier CS Rating6,863Light Blue band · top ~69.9% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,863 +3,350 12 Mar – 29 Aug · 25 days played
2,5446,863peak 6,86312 Mar29 Aug
6,985Peak Premier in tracked matches
44Days played since 2024-03-06

Premier CS Rating

  • At peak — 6,863
  • Next: Blue band at 10,000 — 3,137 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.8%39.9%41.9%7.1% short
Shot accuracy15.7%7.0%9.6%above
Kill/death ratio1.000.920.98meets
Match win rate40.4%42.3%43.8%3.4% short

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSumDumPREMIER6,863 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim16
Positioning48
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY38–60–2Last 10038%Win rateLWWWWWLLLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +3.0pp headshot accuracy · +15ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 658ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 665ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim1.6
Utility4.7
Positioning4.8
Opening Duels0.1
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning4.8
Utility4.7
Mechanics1.5
Opening Duels1.7
Win Impact2.8

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time658ms−3ms
first ⅓ avg 661ms → last ⅓ avg 658ms
Headshot accuracy12.5%−1.4%
first ⅓ avg 13.9% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · nuke, 27 Oct →
35%Best headshot accuracy · 13–8 · mirage, 29 Aug →
461msFastest reaction time · 2–13 · cache, 16 Aug →
13–0Biggest win · mirage, 27 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 60% over 5dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC3614–2239%-0.01
nukeB199–1047%0.00
dust2D122–1017%-0.02
ancientD102–820%-0.04
vertigoC94–544%0.01
infernoA53–260%-0.02
anubisC52–340%-0.05
cache—42–250%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,908Lifetime kills
1.00K/D · Top 50% of Light Blue band
722Matches
40.4%Match win rate
34.8%Headshot %
15.7%Shot accuracy · Top 25% of Light Blue band
1,657MVPs
203Hours (in match)
664Bombs planted
149Bombs defused

Most-used weapons

Lifetime map wins

1,118lake
985nuke
500dust2
389vertigo
245inferno
60train
11cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.46Avg K/D
56.1ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.499.0
Vertigo10%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
25.1%Accuracy (enemy spotted)
25.6%Spray accuracy
56.5%Counter-strafing
11.1°Preaim
652msReaction time
17.0%T opening success
43.5%CT opening success
0.69Enemies flashed / flash
1.9%Flash assists
7.54HE damage / grenade
10.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7216% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.0121% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0118%29 Aug →
nuke13–9-0.059%29 Aug →
mirage13–8-0.0035%29 Aug →
cache13–11-0.0815%29 Aug →
inferno13–5-0.0027%29 Aug →
nuke13–3-0.0517%28 Aug →
mirage9–13-0.109%27 Aug →
dust211–13-0.058%27 Aug →
ancient3–13-0.026%27 Aug →
nuke13–16-0.0416%27 Aug →
dust29–130.0313%26 Aug →
inferno13–10-0.029%26 Aug →
nuke4–13-0.0214%25 Aug →
cache2–13-0.1027%16 Aug →
mirage5–13-0.0113%12 Aug →
nuke11–13-0.0418%12 Aug →
ancient5–13-0.0914%10 Aug →
ancient2–00.000%10 Aug →
mirage13–70.0211%10 Aug →
ancient16–140.0411%10 Aug →
anubis5–13-0.0713%10 Aug →
nuke11–20.042%9 Aug →
mirage11–130.0013%9 Aug →
cache11–13-0.077%9 Aug →
nuke13–4-0.0313%8 Aug →
mirage4–13-0.0514%8 Aug →
mirage13–60.0120%8 Aug →
cache13–10.0314%8 Aug →
ancient9–13-0.068%8 Aug →
mirage0–13-0.090%17 Apr →
anubis13–7-0.017%13 Apr →
dust22–11-0.0112%25 Feb →
anubis6–13-0.140%24 Feb →
anubis13–80.0212%21 Jan →
dust22–13-0.0526%21 Jan →
mirage5–130.006%27 Dec →
vertigo11–13-0.0613%13 Nov →
mirage13–50.0822%9 Nov →
nuke7–13-0.0212%8 Nov →
ancient4–13-0.0414%8 Nov →
nuke13–20.175%8 Nov →
mirage6–13-0.0213%5 Nov →
mirage15–15-0.075%29 Oct →
vertigo13–40.018%28 Oct →
mirage3–13-0.0411%28 Oct →
mirage13–90.0711%27 Oct →
nuke13–50.1812%27 Oct →
vertigo13–160.008%27 Oct →
mirage6–130.0017%27 Oct →
mirage13–00.1313%27 Oct →
dust213–16-0.0415%26 Oct →
dust213–6-0.018%26 Oct →
nuke9–130.015%26 Oct →
ancient10–13-0.0211%26 Oct →
mirage5–13-0.016%26 Oct →
vertigo13–90.0510%26 Oct →
mirage13–7-0.028%25 Oct →
ancient2–13-0.105%26 May →
mirage11–130.009%24 May →
dust26–13-0.069%24 May →
nuke13–50.027%11 May →
nuke5–13-0.046%10 May →
dust212–16-0.0219%10 May →
vertigo13–40.089%10 May →
inferno11–130.0913%10 May →
dust29–13-0.057%10 May →
anubis10–13-0.0413%8 May →
dust24–13-0.0515%3 May →
mirage1–12-0.0526%3 May →
nuke13–70.117%28 Apr →
dust26–130.0225%28 Apr →
mirage8–10.025%28 Apr →
dust213–80.0521%26 Apr →
mirage1–13-0.0520%26 Apr →
vertigo7–13-0.0414%25 Apr →
mirage9–13-0.0318%25 Apr →
mirage13–10.0218%23 Apr →
nuke13–30.079%23 Apr →
inferno8–13-0.1213%21 Apr →
nuke9–13-0.0610%21 Apr →
mirage8–13-0.1016%21 Apr →
vertigo13–90.0518%20 Apr →
mirage13–9-0.0213%20 Apr →
mirage11–13-0.0110%20 Apr →
vertigo9–13-0.0310%20 Apr →
ancient10–13-0.058%19 Apr →
nuke11–13-0.018%19 Apr →
inferno13–11-0.0214%19 Apr →
nuke14–160.029%18 Apr →
mirage13–60.0224%18 Apr →
mirage4–11-0.0512%18 Apr →
mirage13–30.089%12 Mar →
mirage13–30.069%12 Mar →
mirage7–13-0.017%12 Mar →
mirage13–40.018%11 Mar →
mirage3–100.0212%11 Mar →
vertigo15–150.0012%10 Mar →
ancient2–11-0.0319%9 Mar →
mirage11–13-0.0617%9 Mar →
nuke0–9-0.2225%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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