Phuff

Phuff — CS2 Stats

76561198373258565[U:1:412992837]Steam profile ↗✓ No bans

590Tracked matches55%Win rate2022Tracked since
632Hours in CS1Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating7,626Light Blue band · top ~66.2% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,626 +2,756 21 Dec – 19 Sept · 31 days played
4,3648,728peak 8,72821 Dec19 Sept
8,728Peak Premier in tracked matches
51Days played since 2024-12-21

Premier CS Rating

  • 1,102 below peak (8,728)
  • +1,510 over 30 days · improving
  • Next: Blue band at 10,000 — 2,374 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate49.2%41.3%41.8%above
Shot accuracy12.6%12.7%12.2%above
Kill/death ratio0.800.950.980.18 short
Match win rate41.7%42.6%43.3%1.6% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPhuffFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER7,626 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning39
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY45–53–2Last 10045%Win rateLLWLWTLWWW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −1.1pp headshot accuracy · −8ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 5%
  • Avg reaction 561ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 576ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim6.0
Utility2.5
Positioning3.9
Opening Duels0.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning3.9
Utility2.5
Mechanics6.4
Opening Duels1.1
Win Impact6.7

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time616ms−28ms
first ⅓ avg 644ms → last ⅓ avg 616ms
Headshot accuracy10.6%−3.1%
first ⅓ avg 13.6% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 11–2 · vertigo, 19 Jan →
23%Best headshot accuracy · 4–9 · inferno, 8 Feb →
453msFastest reaction time · 9–13 · anubis, 30 Dec →
13–1Biggest win · cache, 8 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 54% over 13dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB2612–1446%-0.03
nukeB168–850%-0.03
ancientC167–944%-0.02
infernoB137–654%-0.02
anubisB126–650%0.01
dust2D92–722%-0.02
cacheD62–433%0.00
vertigo—21–150%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,949Lifetime kills
0.80K/D
1,024Matches
41.7%Match win rate
49.2%Headshot % · Top 25% of Level 2 players
12.6%Shot accuracy
2,835MVPs
275Hours (in match)
759Bombs planted
327Bombs defused

Most-used weapons

Lifetime map wins

1,679nuke
704vertigo
617inferno
597lake
347dust2
13train
4ar_shoots
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
29%Win rate
0.73Avg K/D
66.5ADR
42%Headshot %

Clutches & streaks

14%1v1 clutch win
18%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke617%0.9315.3
Anubis450%0.7013.0
Vertigo20%0.6712.0
Dust210%0.479.0
Mirage10%0.397.0
Inferno1100%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
38.8%Accuracy (enemy spotted)
37.9%Spray accuracy
78.7%Counter-strafing
11.4°Preaim
603msReaction time
18.7%T opening success
38.6%CT opening success
0.34Enemies flashed / flash
0.6%Flash assists
6.61HE damage / grenade
2.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8551% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3372 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.6853% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.120%19 Sept →
inferno2–100.010%13 Sept →
nuke13–11-0.0510%8 Sept →
inferno2–13-0.032%8 Sept →
ancient13–11-0.0712%6 Sept →
anubis15–15-0.0218%6 Sept →
nuke14–16-0.0814%3 Sept →
nuke13–70.0523%3 Sept →
inferno13–11-0.0911%3 Sept →
inferno13–20.0410%3 Sept →
mirage9–13-0.0718%3 Sept →
inferno13–110.0116%1 Sept →
mirage13–4-0.045%1 Sept →
nuke13–11-0.059%1 Sept →
anubis11–13-0.0110%31 Aug →
ancient16–13-0.0011%31 Aug →
mirage13–30.0522%31 Aug →
mirage13–90.0410%28 Aug →
cache13–8-0.016%28 Aug →
nuke13–30.033%28 Aug →
mirage9–13-0.068%27 Aug →
dust211–13-0.0413%27 Aug →
ancient3–13-0.072%27 Aug →
nuke13–16-0.062%27 Aug →
dust29–13-0.0421%26 Aug →
inferno13–100.016%26 Aug →
nuke4–13-0.0610%25 Aug →
dust213–70.0211%24 Aug →
nuke13–70.0210%24 Aug →
nuke12–16-0.0415%24 Aug →
mirage4–13-0.0012%22 Aug →
ancient13–60.0313%22 Aug →
cache11–130.0515%18 Aug →
cache2–13-0.0714%16 Aug →
mirage5–13-0.065%12 Aug →
nuke11–13-0.0210%12 Aug →
ancient13–70.029%12 Aug →
ancient5–13-0.066%10 Aug →
ancient2–00.010%10 Aug →
mirage13–7-0.0418%10 Aug →
ancient16–14-0.0110%10 Aug →
anubis5–130.035%10 Aug →
nuke11–20.034%9 Aug →
mirage11–13-0.046%9 Aug →
cache11–130.016%9 Aug →
nuke13–4-0.0111%8 Aug →
mirage4–13-0.077%8 Aug →
mirage13–60.068%8 Aug →
cache13–10.077%8 Aug →
ancient9–130.006%8 Aug →
anubis13–20.108%8 Aug →
ancient4–13-0.0211%7 Aug →
mirage13–9-0.0312%5 Aug →
inferno13–5-0.0415%5 Aug →
ancient8–13-0.035%5 Aug →
nuke2–9-0.1914%17 Apr →
mirage0–13-0.110%17 Apr →
anubis13–70.0119%13 Apr →
ancient2–13-0.0910%15 Mar →
cache10–13-0.0510%15 Mar →
ancient13–8-0.0116%11 Mar →
inferno13–3-0.0419%7 Mar →
anubis9–6-0.018%1 Mar →
inferno14–16-0.0114%26 Feb →
dust22–110.0218%25 Feb →
anubis6–130.0113%24 Feb →
mirage5–13-0.0314%19 Feb →
mirage13–110.018%17 Feb →
mirage9–13-0.0211%8 Feb →
inferno4–9-0.0423%8 Feb →
dust25–13-0.0813%2 Feb →
anubis13–80.086%21 Jan →
dust22–13-0.0712%21 Jan →
mirage3–7-0.0721%20 Jan →
ancient6–13-0.0512%19 Jan →
vertigo11–20.1115%19 Jan →
mirage13–7-0.0215%19 Jan →
dust22–13-0.0522%19 Jan →
ancient10–130.0514%18 Jan →
mirage13–5-0.0017%17 Jan →
inferno6–13-0.0117%9 Jan →
mirage16–12-0.039%9 Jan →
mirage3–13-0.0715%7 Jan →
inferno8–130.0214%6 Jan →
mirage13–100.0414%5 Jan →
dust213–90.0014%1 Jan →
ancient2–13-0.0723%1 Jan →
anubis9–13-0.0110%30 Dec →
nuke13–16-0.078%29 Dec →
anubis13–6-0.048%29 Dec →
inferno13–9-0.0417%29 Dec →
anubis19–17-0.048%28 Dec →
nuke10–13-0.0215%28 Dec →
mirage5–13-0.0614%27 Dec →
dust27–130.0612%27 Dec →
vertigo11–13-0.078%27 Dec →
anubis13–7-0.018%26 Dec →
mirage7–10.0517%25 Dec →
mirage15–150.0211%25 Dec →
nuke13–10-0.0217%21 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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