JapaneseMuscle

JapaneseMuscle — CS2 Stats

76561198128323462[U:1:168057734]Steam profile ↗✓ No bans

2,460Tracked matches57%Win rate2020Tracked since
5,690Hours in CS31Hrs last 2 wks
CSDB Rating6.4 SolidSupport
Premier CS Rating23,774Top 25% of 212,133 CSDB-tracked playersPink band · top ~4.3% of ranked players (population est.)
CSDB Leaderboard#34606 of 259040 tracked
FaceitLevel 9 · 1,900 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,774 -157 19 Aug – 30 Oct · 31 days played
20,60024,093peak 24,09319 Aug30 Oct
Faceit ELO: 1,900 +0 30 Aug – 21 Sept · 5 observations
1,9001,900peak 1,90030 Aug21 Sept
24,615Peak Premier in tracked matches
1,900Highest Faceit ELO seen on CSDB
27Days played since 2026-08-19

Faceit ELO

  • At peak — 1,900
  • Next: Level 10 at 2,001 — 101 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-30
  • Level 8 first seen 2026-08-30

Premier CS Rating

  • 319 below peak (24,093)
  • +3,174 over 30 days · improving
  • Next: Red band at 25,000 — 1,226 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.6%48.2%50.9%4.3% short
Shot accuracy14.7%13.2%13.7%above
Kill/death ratio1.081.071.09meets
Match win rate40.4%46.9%48.4%8.0% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJapaneseMuscleFACEITLevel 9 · 1,900 ELOSTANDINGTop 20.7% of rankedPREMIER23,774 · Pink bandPEAK ELO1,900csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning57
Utility68

0–100 skill scores via Leetify.

Recent form

HOT49–48–3Last 10049%Win rateLWWWWLWLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · −2.4pp headshot accuracy · +19ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 13%
  • Avg reaction 578ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 563ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.2
Utility6.8
Positioning5.7
Opening Duels2.9
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 37% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.7
Utility6.8
Mechanics5.5
Opening Duels4.3
Win Impact7.2

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time536ms−1ms
first ⅓ avg 536ms → last ⅓ avg 536ms
Headshot accuracy16.1%−4.4%
first ⅓ avg 20.5% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–3 · cache, 28 Oct →
38%Best headshot accuracy · 6–13 · inferno, 10 Oct →
359msFastest reaction time · 3–13 · ancient, 16 Oct →
13–1Biggest win · dust2, 22 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 55% over 22mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A2212–1055%-0.01
anubisC188–1044%0.00
infernoB179–853%0.01
cacheB179–853%0.01
mirageC135–838%-0.01
ancientC73–443%0.01
nukeB63–350%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

215,051Lifetime kills
1.08K/D · Top 50% of Level 9 players
8,891Matches
40.4%Match win rate
46.6%Headshot %
14.7%Shot accuracy · Top 50% of Level 9 players
19,626MVPs
3,549Hours (in match)
10,727Bombs planted
2,054Bombs defused

Most-used weapons

AWP55,398
AK-4745,513
SSG 089,557
P2508,054
MP94,982

Lifetime map wins

22,461dust2
14,813inferno
2,805cbble
2,522vertigo
2,303nuke
2,271train
1,012office
452lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

229Matches
59%Win rate
1.17Avg K/D
81.2ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22176%1.1815.5
Inferno1479%1.2314.7
Ancient771%1.1012.6
Overpass757%1.0315.3
Anubis425%0.7610.3
Train2100%1.2418.0
Mirage1100%0.7616.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
33.8%Accuracy (enemy spotted)
39.0%Spray accuracy
74.9%Counter-strafing
9.0°Preaim
537msReaction time
57.3%T opening success
36.8%CT opening success
0.48Enemies flashed / flash
6.2%Flash assists
10.60HE damage / grenade
13.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4823 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.8231% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0217%30 Oct →
anubis13–40.0410%28 Oct →
nuke13–8-0.0114%28 Oct →
cache13–30.2513%28 Oct →
cache16–120.0514%28 Oct →
inferno11–130.0720%28 Oct →
dust213–100.0117%28 Oct →
inferno3–13-0.0319%28 Oct →
dust213–10-0.0021%28 Oct →
inferno13–8-0.0415%27 Oct →
mirage16–140.0412%26 Oct →
mirage14–16-0.0121%26 Oct →
anubis9–13-0.0722%26 Oct →
ancient13–50.0819%26 Oct →
mirage9–130.0112%25 Oct →
mirage6–13-0.0323%25 Oct →
inferno9–130.0320%24 Oct →
anubis13–110.0422%24 Oct →
dust216–140.0118%23 Oct →
cache13–7-0.0415%23 Oct →
anubis4–130.0211%23 Oct →
inferno13–80.0018%23 Oct →
anubis13–5-0.029%23 Oct →
mirage3–13-0.0825%18 Oct →
inferno13–30.0820%18 Oct →
anubis13–90.0313%18 Oct →
anubis13–70.0614%18 Oct →
mirage10–130.0022%18 Oct →
ancient6–13-0.0412%16 Oct →
ancient3–13-0.0613%16 Oct →
nuke13–8-0.006%16 Oct →
anubis13–60.1016%16 Oct →
anubis13–7-0.0110%16 Oct →
inferno13–70.0118%16 Oct →
anubis11–13-0.0211%16 Oct →
cache12–16-0.0418%16 Oct →
cache11–13-0.0515%15 Oct →
dust213–90.0422%15 Oct →
dust27–13-0.0027%15 Oct →
mirage16–130.0122%13 Oct →
mirage5–13-0.0517%13 Oct →
anubis6–130.0611%12 Oct →
dust213–100.0213%12 Oct →
ancient13–60.0526%10 Oct →
nuke14–160.0020%10 Oct →
inferno6–130.0738%10 Oct →
cache13–160.0517%9 Oct →
inferno13–11-0.0115%9 Oct →
nuke16–120.0224%9 Oct →
cache13–5-0.0815%9 Oct →
anubis8–13-0.0220%4 Oct →
mirage13–80.0217%4 Oct →
inferno13–80.0215%4 Oct →
mirage13–5-0.0026%4 Oct →
dust28–13-0.0817%4 Oct →
cache16–13-0.0124%3 Oct →
dust211–13-0.0820%3 Oct →
cache13–30.0428%3 Oct →
dust213–100.0413%3 Oct →
cache7–130.0021%3 Oct →
dust27–13-0.0231%3 Oct →
dust213–7-0.0120%3 Oct →
mirage13–11-0.0511%3 Oct →
inferno13–7-0.0325%3 Oct →
dust27–13-0.0536%3 Oct →
inferno13–80.0217%3 Oct →
dust24–13-0.088%3 Oct →
nuke7–13-0.0328%1 Oct →
anubis13–80.0414%1 Oct →
mirage15–150.0727%1 Oct →
dust213–70.0334%1 Oct →
anubis10–130.0125%1 Oct →
anubis5–13-0.0124%30 Sept →
nuke8–130.0016%30 Sept →
mirage3–13-0.0322%30 Sept →
anubis10–13-0.0512%20 Sept →
dust24–13-0.0224%20 Sept →
anubis7–13-0.0917%14 Sept →
cache4–13-0.0820%14 Sept →
dust29–13-0.0622%7 Sept →
cache13–110.0025%7 Sept →
anubis11–13-0.0421%29 Aug →
cache13–110.0124%26 Aug →
cache15–150.0218%23 Aug →
inferno0–13-0.0310%23 Aug →
inferno7–130.0313%22 Aug →
ancient5–13-0.0312%22 Aug →
dust28–130.0321%22 Aug →
cache15–15-0.0320%22 Aug →
dust213–1-0.0324%22 Aug →
cache7–130.0020%21 Aug →
dust21–8-0.0131%21 Aug →
ancient13–90.0314%21 Aug →
dust213–100.0225%21 Aug →
inferno4–13-0.0227%19 Aug →
dust216–120.0328%19 Aug →
ancient11–130.0116%19 Aug →
dust213–5-0.0115%19 Aug →
inferno13–80.0610%19 Aug →
cache13–50.0321%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.