faxn

faxn — CS2 Stats

CG76561197980561170[U:1:20295442]Steam profile ↗✓ No bans

1,663Tracked matches52%Win rate2020Tracked since
4,558Hours in CS59Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating24,097Top 25% of 200,982 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#29890 of 247865 tracked
FaceitLevel 9 · 1,842 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

−578Premier CS Rating · 24,675 → 24,097
0Faceit ELO · 1,842 → 1,842
+15Tracked matches · now 1,663
−3.4ppWin rate · 55.2% → 51.7%

Rating over time

24,675Peak Premier on CSDB
1,842Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-25

Faceit ELO

  • At peak — 1,842
  • Next: Level 10 at 2,001 — 159 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-25
  • Level 8 first seen 2026-09-25

Premier CS Rating

  • 578 below peak (24,675)
  • Next: Red band at 25,000 — 903 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-09-25

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches17——
Win rate47%——
K/D2.46——
Headshot %68%——

Measured 25 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches98——
Win rate46%——
K/D2.29——
Headshot %76%——

Measured 2 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,327), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate52.2%48.2%50.9%above
Shot accuracy13.9%13.3%13.8%meets
Kill/death ratio1.351.071.09above
Match win rate29.0%46.9%48.4%19.4% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfaxnFACEITLevel 9 · 1,842 ELOSTANDINGTop 20.7% of rankedPREMIER24,097 · Pink bandPEAK ELO1,842csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning53
Utility65

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.5
Utility6.5
Positioning5.3
Opening Duels1.4
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.5
Positioning5.3
Utility6.5
Mechanics6.1
Opening Duels2.0
Win Impact5.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

324,213Lifetime kills
1.35K/D · Top 10% of Level 9 players
9,209Matches
29.0%Match win rate
52.2%Headshot % · Top 50% of Level 9 players
13.9%Shot accuracy · Top 50% of Level 9 players
15,023MVPs
5,195Hours (in match)
4,725Bombs planted
3,156Bombs defused

Most-used weapons

AK-47158,664
AWP28,169
MP74,178
FAMAS3,233
SSG 083,229

Lifetime map wins

23,849dust2
10,288inferno
1,809nuke
1,688vertigo
1,142train
433office
235cbble
198lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

276Matches
58%Win rate
1.30Avg K/D
77.9ADR
39%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust25263%1.1714.1
Anubis2952%1.2517.5
Inferno1878%1.6516.0
Cache1553%1.4015.7
Vertigo743%1.0018.6
Ancient743%1.0415.4
Mirage425%0.9314.5
Overpass367%1.2115.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
40.9%Spray accuracy
77.3%Counter-strafing
9.7°Preaim
509msReaction time
34.2%T opening success
41.5%CT opening success
0.49Enemies flashed / flash
6.2%Flash assists
13.91HE damage / grenade
13.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4948 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2365% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.