Xsampel

Xsampel — CS2 Stats

DK76561198121001687[U:1:160735959]Steam profile ↗✓ No bans

721Tracked matches31%Win rate2022Tracked since
466Hours in CS
CSDB Rating2.9 LearningSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 721 tracked matches. Play, then come back: the next observation lands here.

Rating over time

47Days played since 2026-04-11

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim27
Positioning27
Utility34

0–100 skill scores via Leetify.

Recent form

COLD51–43–6Last 10051%Win rateWLLLLLLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +5.6pp headshot accuracy · −109ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 625ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 657ms

Last 20

  • 4–16 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 712ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim2.7
Utility3.4
Positioning2.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning2.7
Utility3.4
Mechanics7.0
Opening Duels0.0
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time702ms−39ms
first ⅓ avg 742ms → last ⅓ avg 702ms
Headshot accuracy9.8%−5.3%
first ⅓ avg 15.1% → last ⅓ avg 9.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · nuke, 28 May →
33%Best headshot accuracy · 9–6 · inferno, 11 Apr →
469msFastest reaction time · 8–13 · dust2, 23 Jul →
13–0Biggest win · cache, 12 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
3–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 73% over 11vertigoWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
nukeA4726–2155%-0.01
vertigoC146–843%-0.03
mirageB115–645%-0.03
cacheS118–373%0.02
inferno—42–250%-0.08
dust2—41–325%-0.05
anubis—20–20%-0.05
shelter—20–20%-0.09
ancient—21–150%-0.01
debris—10–10%0.02
overpass—11–0100%-0.07
office—11–0100%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,465Lifetime kills
0.97K/D
2,116Matches
32.3%Match win rate
35.3%Headshot %
14.7%Shot accuracy · Top 50% of tracked players
2,792MVPs
466Hours (in match)
1,184Bombs planted
360Bombs defused

Most-used weapons

Lifetime map wins

2,499nuke
928vertigo
671inferno
323dust2
177train
175lake
91safehouse
68office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
100%Win rate
0.82Avg K/D
—ADR
44%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.9%Headshot accuracy
29.0%Accuracy (enemy spotted)
34.8%Spray accuracy
81.6%Counter-strafing
13.1°Preaim
705msReaction time
13.0%T opening success
25.3%CT opening success
0.37Enemies flashed / flash
5.7%Flash assists
4.21HE damage / grenade
6.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.067° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.9459% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.0576ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–20.0419%31 Jul →
mirage1–7-0.0821%31 Jul →
nuke3–13-0.0812%30 Jul →
vertigo6–13-0.0510%29 Jul →
vertigo11–13-0.0510%29 Jul →
vertigo5–13-0.075%29 Jul →
vertigo2–13-0.098%29 Jul →
vertigo13–8-0.0315%29 Jul →
nuke1–9-0.004%29 Jul →
nuke5–13-0.029%28 Jul →
nuke13–20.015%28 Jul →
debris7–90.0213%27 Jul →
vertigo9–13-0.019%27 Jul →
nuke5–10.080%27 Jul →
nuke6–13-0.0611%27 Jul →
mirage6–13-0.050%27 Jul →
inferno2–13-0.114%27 Jul →
nuke9–13-0.075%27 Jul →
dust28–13-0.080%23 Jul →
nuke6–13-0.0810%21 Jul →
nuke7–130.0311%21 Jul →
anubis12–12-0.099%21 Jul →
shelter9–13-0.1225%10 Jul →
nuke13–4-0.020%10 Jul →
shelter6–13-0.0710%9 Jul →
vertigo13–90.0511%9 Jul →
vertigo13–60.029%9 Jul →
cache13–40.0212%9 Jul →
nuke4–13-0.0812%9 Jul →
mirage7–13-0.1111%9 Jul →
nuke13–30.059%8 Jul →
mirage13–100.0024%8 Jul →
nuke13–50.0012%8 Jul →
nuke13–8-0.0314%7 Jul →
nuke7–13-0.1014%6 Jul →
nuke12–30.0021%6 Jul →
nuke10–130.009%6 Jul →
nuke4–13-0.097%5 Jul →
nuke13–10-0.032%1 Jul →
dust29–13-0.1022%1 Jul →
nuke13–80.037%27 Jun →
nuke9–130.0113%27 Jun →
nuke13–60.0410%21 Jun →
nuke13–2-0.0325%13 Jun →
nuke13–10-0.0522%10 Jun →
overpass13–10-0.0727%10 Jun →
inferno13–2-0.060%10 Jun →
inferno4–13-0.087%10 Jun →
nuke13–30.0718%9 Jun →
nuke13–110.000%7 Jun →
nuke12–120.0120%7 Jun →
nuke7–13-0.0513%5 Jun →
nuke11–30.040%4 Jun →
nuke2–50.0414%3 Jun →
vertigo13–11-0.0510%3 Jun →
vertigo7–13-0.0719%3 Jun →
vertigo12–120.0414%3 Jun →
nuke13–40.1013%28 May →
cache13–30.016%27 May →
nuke13–5-0.047%22 May →
nuke1–12-0.0314%21 May →
nuke8–130.0112%21 May →
nuke13–1-0.0813%18 May →
nuke13–80.043%16 May →
nuke12–12-0.0111%15 May →
nuke11–13-0.056%14 May →
cache13–4-0.028%14 May →
mirage13–8-0.026%14 May →
cache13–30.0112%13 May →
office13–11-0.038%13 May →
nuke1–13-0.1015%13 May →
anubis8–13-0.0125%13 May →
cache13–00.0516%12 May →
nuke16–13-0.0214%11 May →
cache13–4-0.0910%11 May →
cache13–00.0716%10 May →
cache13–60.0313%10 May →
cache10–13-0.0315%8 May →
cache11–130.0614%8 May →
cache4–130.079%8 May →
nuke6–130.0321%28 Apr →
vertigo12–12-0.088%28 Apr →
dust24–13-0.0311%28 Apr →
mirage13–60.0417%28 Apr →
ancient12–120.0113%27 Apr →
dust213–00.0218%27 Apr →
mirage13–9-0.058%26 Apr →
nuke13–10-0.068%25 Apr →
nuke13–10-0.0512%23 Apr →
vertigo13–3-0.0629%21 Apr →
ancient13–2-0.0419%21 Apr →
nuke13–40.0213%16 Apr →
nuke13–70.0319%14 Apr →
mirage9–13-0.0032%13 Apr →
mirage1–13-0.0719%13 Apr →
nuke13–30.0510%13 Apr →
nuke13–70.0714%12 Apr →
vertigo13–8-0.0111%11 Apr →
mirage9–13-0.0611%11 Apr →
inferno9–6-0.0733%11 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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