eMv

eMv — CS2 Stats

GB76561198119409943[U:1:159144215]Steam profile ↗✓ No bans

1,073Tracked matches45%Win rate2020Tracked since
10,340Hours in CS
CSDB Rating5.9 SolidPositional Player
FaceitLevel 10 · 2,489 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,073 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 29 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,649 +1,592 7 Dec7 Apr · 25 days played
24,05727,049peak 27,0497 Dec7 Apr
Faceit ELO: 2,489 +0 1 Sept17 Sept · 4 observations
2,4892,489peak 2,4891 Sept17 Sept
27,144Peak Premier in tracked matches
2,489Highest Faceit ELO seen on CSDB
56Days played since 2025-11-29

Faceit ELO

  • At peak — 2,489
  • Next: 2,500 ELO at 2,500 11 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; previous 2 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=25,925), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate58.4%51.0%
Shot accuracy17.2%13.7%
Kill/death ratio1.021.09
Match win rate46.2%48.4%

Share this profile

CSDB.GGeMvFACEITLevel 10 · 2,489 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,489csdb.gg/stats

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Performance scores

Aim88
Positioning47
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateWLLWLLWLLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +1.6pp headshot accuracy · −18ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 592ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 571ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim8.8
Utility4.6
Positioning4.7
Opening Duels2.5
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.7
Utility4.6
Mechanics8.3
Opening Duels0.7
Win Impact3.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time575ms−45ms
first ⅓ avg 620ms → last ⅓ avg 575ms
Headshot accuracy26.2%+1.2%
first ⅓ avg 25.0% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · anubis, 26 Jul
50%Best headshot accuracy · 13–5 · inferno, 15 Jan
398msFastest reaction time · 13–9 · anubis, 20 Jan
13–0Biggest win · ancient, 15 Dec

Across the last 100 tracked matches.

Highlights

7Longest win streak
64In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 73% over 11dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB22101245%0.01
anubisB2091145%0.00
infernoS1812667%-0.01
mirageC135838%0.00
nukeS118373%0.01
overpassB84450%0.00
dust2D51420%-0.01
train2020%-0.02
warden110100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

252,859Lifetime kills
1.02K/D
5,862Matches
46.2%Match win rate
58.4%Headshot % · Top 25% of Level 10 players
17.2%Shot accuracy · Top 25% of Level 10 players
21,453MVPs
10,340Hours (in match)
11,608Bombs planted
4,115Bombs defused

Most-used weapons

AK-47122,699
AWP27,256
P2503,904
MP93,360
MAC-102,479
Knife2,450

Lifetime map wins

12,196inferno
6,856nuke
6,443dust2
5,085train
3,019cbble
2,032vertigo
34lake
33safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,534Matches
51%Win rate
1.02Avg K/D
69.9ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke14160%1.0214.7
Anubis13859%1.1215.3
Ancient13548%1.0314.1
Inferno9548%0.9514.6
Mirage6859%0.9513.9
Train4858%1.1316.2
Overpass4556%1.0115.0
Dust22138%0.7811.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
37.5%Accuracy (enemy spotted)
46.3%Spray accuracy
87.4%Counter-strafing
11.2°Preaim
581msReaction time
31.7%T opening success
33.6%CT opening success
0.42Enemies flashed / flash
7.9%Flash assists
6.22HE damage / grenade
6.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4185 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6806% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0023%15 Aug
ancient10–13-0.0229%8 Aug
ancient7–13-0.0218%26 Jul
anubis13–20.1240%26 Jul
ancient9–130.0237%30 May
dust27–13-0.0630%30 May
nuke13–60.0430%24 May
overpass9–13-0.0130%24 May
anubis6–13-0.0711%23 May
inferno13–90.0228%16 May
mirage13–100.0318%28 Apr
inferno13–9-0.0220%24 Apr
ancient10–130.0333%12 Apr
anubis13–60.0728%7 Apr
nuke12–120.0025%21 Mar
warden13–9-0.0625%21 Mar
anubis10–130.0735%14 Mar
ancient5–13-0.0425%11 Mar
anubis5–13-0.0130%10 Mar
anubis5–13-0.0421%2 Mar
inferno1–13-0.0915%2 Mar
ancient13–8-0.0219%2 Mar
anubis5–13-0.0721%26 Feb
nuke13–40.0412%22 Feb
nuke13–100.0634%12 Feb
ancient10–00.0447%12 Feb
mirage13–7-0.0020%11 Feb
ancient6–13-0.0028%11 Feb
anubis9–13-0.0428%11 Feb
mirage5–13-0.0640%9 Feb
ancient13–40.0311%9 Feb
overpass13–20.0521%7 Feb
overpass5–13-0.0431%6 Feb
anubis8–13-0.0029%5 Feb
anubis13–110.0029%5 Feb
anubis11–130.0111%5 Feb
inferno3–13-0.0619%4 Feb
nuke13–80.0122%2 Feb
mirage13–50.0045%31 Jan
mirage3–13-0.0325%31 Jan
ancient5–130.0532%31 Jan
inferno13–50.0127%30 Jan
mirage5–13-0.0126%30 Jan
mirage11–130.0228%29 Jan
dust27–13-0.0419%29 Jan
anubis13–110.0111%29 Jan
inferno13–8-0.0721%29 Jan
nuke10–13-0.0516%29 Jan
ancient13–40.1038%29 Jan
ancient9–13-0.0442%28 Jan
inferno13–100.0421%27 Jan
ancient10–13-0.0126%27 Jan
inferno6–13-0.0417%27 Jan
inferno8–13-0.0324%26 Jan
anubis8–130.0336%26 Jan
anubis13–11-0.0216%26 Jan
anubis13–5-0.0428%26 Jan
anubis13–20.1037%25 Jan
mirage13–40.0718%25 Jan
nuke9–130.0128%25 Jan
nuke13–60.0728%24 Jan
inferno13–5-0.0528%24 Jan
ancient13–40.0725%24 Jan
inferno13–8-0.0515%24 Jan
ancient16–140.0026%23 Jan
anubis8–13-0.0126%22 Jan
anubis12–12-0.0610%21 Jan
inferno13–11-0.0313%21 Jan
anubis13–9-0.0514%20 Jan
overpass13–6-0.038%20 Jan
inferno13–90.0713%19 Jan
ancient16–130.0022%15 Jan
mirage9–13-0.0326%15 Jan
inferno13–50.0350%15 Jan
mirage4–13-0.0220%11 Jan
dust212–12-0.0326%11 Jan
anubis13–20.0143%10 Jan
overpass9–130.0628%5 Jan
ancient8–13-0.0323%4 Jan
mirage8–130.0133%3 Jan
train14–16-0.0219%30 Dec
dust29–130.0629%27 Dec
inferno9–130.0536%27 Dec
overpass13–30.0112%19 Dec
ancient5–13-0.0016%17 Dec
inferno13–50.0216%17 Dec
ancient16–14-0.0817%16 Dec
ancient13–00.0531%15 Dec
ancient13–100.0132%7 Dec
nuke13–9-0.0112%7 Dec
inferno13–8-0.0333%6 Dec
mirage13–10-0.0027%6 Dec
overpass13–16-0.0517%4 Dec
overpass13–80.0133%4 Dec
dust213–100.0037%30 Nov
train8–13-0.0223%30 Nov
mirage10–130.0533%30 Nov
inferno11–130.0227%30 Nov
nuke13–100.0018%29 Nov
ancient6–13-0.0338%29 Nov

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →