Linksu

Linksu — CS2 Stats

FI76561198109310869[U:1:149045141]Steam profile ↗✓ No bans

3,044Tracked matches50%Win rate2020Tracked since
8,844Hours in CS2Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim50
Positioning34
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateLTLTLWWLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −6.7pp headshot accuracy · +56ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 714ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 713ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 686ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim5.0
Utility2.3
Positioning3.4
Opening Duels1.1
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning3.4
Utility2.3
Mechanics5.1
Opening Duels0.5
Win Impact5.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time659ms+62ms
first ⅓ avg 598ms → last ⅓ avg 659ms
Headshot accuracy19.9%+7.8%
first ⅓ avg 12.1% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–2 · inferno, 15 Apr →
60%Best headshot accuracy · 13–4 · dust2, 9 Apr →
406msFastest reaction time · 13–9 · anubis, 10 Jan →
13–1Biggest win · inferno, 22 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
14–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 63% over 8mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
ancientB2413–1154%-0.00
anubisB178–947%-0.00
infernoD165–1131%-0.03
nukeB157–847%-0.03
mirageD123–925%-0.03
dust2A85–363%-0.02
vertigo—32–167%-0.03
overpass—20–20%-0.02
poseidon—10–10%0.01
stronghold—11–0100%-0.02
train—10–10%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,079Lifetime kills
0.80K/D
6,181Matches
44.2%Match win rate
35.5%Headshot %
17.2%Shot accuracy · Top 25% of tracked players
17,624MVPs
2,905Hours (in match)
6,450Bombs planted
2,037Bombs defused

Most-used weapons

AK-4734,568
AWP21,886
Knife2,420
MAC-101,837
MP91,730

Lifetime map wins

9,296inferno
6,029nuke
5,243vertigo
4,395dust2
3,882train
938cbble
124lake
106office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,090Matches
49%Win rate
0.99Avg K/D
76.4ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14541%1.0414.3
Ancient12955%1.0916.0
Anubis11350%1.0716.2
Inferno8940%0.9314.0
Nuke8252%0.9314.8
Vertigo6961%1.1416.7
Dust24648%0.9314.8
Overpass1942%0.9616.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
30.8%Accuracy (enemy spotted)
34.6%Spray accuracy
72.9%Counter-strafing
11.1°Preaim
641msReaction time
28.3%T opening success
33.8%CT opening success
0.43Enemies flashed / flash
5.8%Flash assists
7.19HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4298 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.3466% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–9-0.158%6 Sept →
nuke8–8-0.1516%6 Sept →
mirage9–13-0.0612%2 Aug →
inferno8–80.0327%1 Aug →
poseidon1–90.0119%1 Aug →
nuke9–30.0138%1 Aug →
inferno9–70.0624%31 Jul →
ancient0–13-0.049%12 Jul →
nuke13–4-0.1013%5 Jun →
ancient13–10-0.0412%6 May →
anubis9–13-0.0340%20 Apr →
mirage10–13-0.0522%17 Apr →
ancient13–2-0.0414%16 Apr →
ancient16–130.0025%16 Apr →
dust213–40.0260%9 Apr →
vertigo13–70.0813%9 Apr →
stronghold13–11-0.0218%29 Mar →
nuke7–13-0.0613%22 Mar →
dust26–13-0.0518%10 Mar →
ancient7–13-0.0722%10 Mar →
anubis13–4-0.0020%10 Mar →
inferno13–7-0.0120%9 Mar →
mirage16–12-0.0118%9 Mar →
anubis13–60.0916%6 Mar →
nuke13–6-0.0119%18 Nov →
dust28–13-0.0818%18 Aug →
anubis5–13-0.0229%13 Jul →
ancient11–13-0.0813%9 Jul →
inferno2–13-0.0314%25 Jun →
dust25–13-0.049%8 Jun →
ancient16–120.0119%7 Jun →
anubis10–130.0025%6 Jun →
nuke13–10-0.0117%3 May →
inferno0–9-0.2820%18 Apr →
anubis10–13-0.0324%16 Apr →
inferno5–9-0.1218%15 Apr →
inferno9–20.1525%15 Apr →
dust213–11-0.0525%14 Apr →
mirage5–11-0.0717%11 Apr →
anubis11–130.1319%9 Apr →
anubis7–13-0.056%7 Apr →
ancient8–130.0117%7 Apr →
dust213–110.0122%1 Apr →
ancient13–110.0321%31 Mar →
ancient13–70.1021%30 Mar →
dust213–110.0110%29 Mar →
ancient9–13-0.0415%28 Mar →
ancient13–90.1316%26 Mar →
anubis13–11-0.0016%18 Mar →
anubis13–110.0813%17 Mar →
anubis5–13-0.057%17 Mar →
inferno7–9-0.0915%17 Mar →
overpass6–9-0.0013%15 Mar →
anubis13–8-0.0315%12 Mar →
nuke2–9-0.097%12 Mar →
vertigo6–9-0.1421%11 Mar →
ancient10–130.037%10 Mar →
mirage13–60.0220%7 Mar →
ancient13–5-0.047%4 Mar →
nuke13–11-0.0112%3 Mar →
ancient13–70.0112%26 Feb →
ancient10–13-0.0310%24 Feb →
nuke10–13-0.0114%23 Feb →
anubis8–13-0.0124%22 Feb →
ancient13–40.049%22 Feb →
mirage16–140.0113%22 Feb →
ancient13–30.0510%16 Feb →
inferno14–16-0.0613%13 Feb →
ancient11–130.0312%10 Feb →
anubis1–13-0.0912%10 Feb →
anubis16–14-0.0613%10 Feb →
anubis13–8-0.0015%10 Feb →
inferno9–130.0216%9 Feb →
nuke11–13-0.015%7 Feb →
nuke7–13-0.0020%6 Feb →
inferno6–13-0.0713%5 Feb →
train10–13-0.0118%29 Jan →
mirage11–13-0.0314%29 Jan →
nuke13–110.0116%28 Jan →
dust213–110.0315%28 Jan →
inferno10–130.0112%28 Jan →
ancient13–80.0516%27 Jan →
overpass8–8-0.0413%24 Jan →
ancient13–11-0.048%22 Jan →
inferno13–10.1024%22 Jan →
ancient3–13-0.090%20 Jan →
mirage17–190.0110%19 Jan →
inferno13–60.0521%17 Jan →
nuke5–9-0.0415%17 Jan →
ancient9–13-0.042%15 Jan →
mirage4–130.015%13 Jan →
mirage4–13-0.067%13 Jan →
vertigo13–5-0.0410%10 Jan →
anubis13–90.0113%10 Jan →
mirage8–13-0.052%10 Jan →
inferno5–13-0.0715%10 Jan →
nuke13–80.0025%10 Jan →
mirage5–13-0.070%7 Jan →
nuke11–13-0.0313%5 Jan →
ancient17–19-0.027%4 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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