Xxxx

Xxxx — CS2 Stats

76561199282010047[U:1:1321744319]Steam profile ↗✓ No bans

3,741Tracked matches47%Win rate2022Tracked since
2,012Hours in CS
CSDB Rating4.9 DevelopingSupport
FaceitLevel 9 · 1,737 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,741 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Faceit ELO: 1,737 +0 1 Sept – 11 Sept · 2 observations
1,7371,737peak 1,7371 Sept11 Sept
1,737Highest Faceit ELO seen on CSDB
22Days played since 2026-05-18

Faceit ELO

  • At peak — 1,737
  • Next: Level 9 at 1,751 — 14 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 11 Sep 2026 and 12 Oct 2026.

Measured 11 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.9%48.2%50.9%1.0% short
Shot accuracy9.8%13.3%13.7%4.0% short
Kill/death ratio1.541.071.09above
Match win rate47.5%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGXxxxFACEITLevel 9 · 1,737 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,737csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning46
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateLWWLWLLLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.6pp headshot accuracy · +31ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 677ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 655ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.6
Utility5.4
Positioning4.6
Opening Duels2.4
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.6
Utility5.4
Mechanics5.7
Opening Duels1.9
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time646ms+1ms
first ⅓ avg 645ms → last ⅓ avg 646ms
Headshot accuracy18.5%−0.7%
first ⅓ avg 19.2% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · overpass, 19 May →
36%Best headshot accuracy · 5–13 · mirage, 29 Jun →
445msFastest reaction time · 4–13 · ancient, 20 May →
13–0Biggest win · mirage, 12 Jun →

Across the last 100 tracked matches.

Highlights

9Longest win streak
9–11In matches decided by ≤2 rounds
15Overtime games

Map breakdown

mirageBest map · 75% over 20anubisWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
ancientB2411–1346%-0.00
mirageS2015–575%0.00
infernoC145–936%-0.01
anubisD123–925%0.01
dust2D103–730%-0.01
nukeB105–550%0.03
overpassB84–450%0.02
cache—22–0100%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

128,032Lifetime kills
1.54K/D · Top 5% of Level 9 players
4,070Matches
47.5%Match win rate · Top 50% of Level 9 players
49.9%Headshot % · Top 50% of Level 9 players
9.8%Shot accuracy
11,576MVPs
2,012Hours (in match)
3,486Bombs planted
1,445Bombs defused

Most-used weapons

AK-4767,076
AWP7,384
MP94,067
MAC-103,481
Knife2,576

Lifetime map wins

9,481inferno
5,447nuke
3,802vertigo
2,421dust2
1,018train
151cbble
48office
15italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,899Matches
49%Win rate
1.17Avg K/D
80.3ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient32750%1.2217.1
Mirage32450%1.1416.3
Anubis19645%1.1116.2
Inferno16854%1.1816.8
Nuke13554%1.2416.9
Vertigo7443%1.0916.1
Overpass7145%1.2217.0
Dust26841%1.0115.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
35.0%Accuracy (enemy spotted)
40.4%Spray accuracy
75.6%Counter-strafing
9.8°Preaim
635msReaction time
27.2%T opening success
45.1%CT opening success
0.59Enemies flashed / flash
7.4%Flash assists
8.25HE damage / grenade
8.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.2269% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0136%29 Jun →
dust213–80.0119%29 Jun →
mirage13–80.0413%29 Jun →
dust27–13-0.0228%29 Jun →
mirage13–80.0211%29 Jun →
ancient13–16-0.0915%29 Jun →
overpass7–13-0.0211%28 Jun →
ancient3–13-0.0511%28 Jun →
ancient5–13-0.0124%28 Jun →
inferno16–120.0313%28 Jun →
mirage4–13-0.0519%26 Jun →
ancient8–130.0426%26 Jun →
dust28–13-0.0018%26 Jun →
mirage13–110.0316%25 Jun →
nuke13–80.0317%25 Jun →
inferno8–130.0126%25 Jun →
ancient13–8-0.0720%25 Jun →
dust210–130.0422%25 Jun →
dust213–90.0426%25 Jun →
mirage13–110.0016%25 Jun →
inferno13–90.0413%25 Jun →
inferno16–13-0.0023%24 Jun →
inferno13–60.0219%24 Jun →
mirage13–7-0.019%24 Jun →
dust211–13-0.0212%24 Jun →
inferno3–13-0.0511%12 Jun →
nuke11–130.0013%12 Jun →
anubis8–130.0021%12 Jun →
mirage13–00.1016%12 Jun →
anubis8–13-0.0320%11 Jun →
nuke16–130.0525%11 Jun →
mirage3–13-0.0614%11 Jun →
nuke13–20.1528%11 Jun →
ancient16–13-0.0117%11 Jun →
nuke13–16-0.0213%10 Jun →
inferno11–13-0.0217%10 Jun →
dust213–70.0024%10 Jun →
anubis13–90.0415%10 Jun →
ancient11–13-0.0421%10 Jun →
ancient13–8-0.0516%9 Jun →
mirage10–13-0.0224%9 Jun →
mirage13–6-0.0211%9 Jun →
inferno6–13-0.160%9 Jun →
mirage13–8-0.0115%9 Jun →
nuke13–50.0820%9 Jun →
mirage13–90.0117%9 Jun →
ancient11–13-0.0416%9 Jun →
ancient20–220.0016%8 Jun →
anubis11–130.0124%8 Jun →
ancient11–130.0318%8 Jun →
anubis13–110.0319%7 Jun →
mirage13–3-0.066%7 Jun →
mirage13–40.0015%7 Jun →
ancient13–20.0516%7 Jun →
nuke13–50.1322%4 Jun →
ancient13–90.0915%4 Jun →
ancient16–140.0518%3 Jun →
ancient13–100.0220%3 Jun →
ancient16–13-0.0418%2 Jun →
ancient11–13-0.0113%2 Jun →
inferno3–13-0.049%2 Jun →
mirage13–90.0012%2 Jun →
anubis16–130.0315%31 May →
overpass9–130.0114%31 May →
anubis7–13-0.0216%31 May →
dust25–13-0.0527%31 May →
mirage13–8-0.0324%26 May →
cache13–7-0.0122%25 May →
nuke9–13-0.0216%25 May →
overpass6–13-0.0418%25 May →
dust213–16-0.0316%22 May →
ancient13–30.0910%22 May →
inferno13–50.0727%21 May →
cache13–110.0233%21 May →
ancient10–13-0.0416%21 May →
overpass10–13-0.0227%21 May →
anubis9–130.0413%21 May →
overpass16–140.0323%21 May →
inferno8–8-0.0419%20 May →
mirage13–110.0715%20 May →
nuke14–16-0.0016%20 May →
anubis7–13-0.0031%20 May →
mirage8–13-0.0116%20 May →
ancient4–13-0.0111%20 May →
dust25–13-0.0620%20 May →
inferno10–130.0132%20 May →
ancient10–130.0114%19 May →
anubis8–13-0.0223%19 May →
nuke10–13-0.0616%19 May →
overpass13–40.1628%19 May →
ancient10–13-0.0313%19 May →
inferno11–13-0.0316%19 May →
overpass13–70.0018%18 May →
inferno10–13-0.0411%18 May →
ancient16–140.0325%18 May →
overpass16–130.0621%18 May →
anubis8–130.0119%18 May →
anubis10–130.0314%18 May →
mirage13–100.0215%18 May →
ancient13–110.0522%18 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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