MaitoMaikki

MaitoMaikki — CS2 Stats

FI76561198100189871[U:1:139924143]Steam profile ↗✓ No bans

1,278Tracked matches47%Win rate2020Tracked since
1,656Hours in CS
CSDB Rating2.9 LearningSupport
Premier CS Rating7,866Light Blue band · top ~65.1% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Aug 2025 (437 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,866 +1 27 Mar – 25 Aug · 21 days played
6,45712,585peak 12,58527 Mar25 Aug
12,585Peak Premier in tracked matches
27Days played since 2025-03-27

Premier CS Rating

  • 4,719 below peak (12,585)
  • Next: Blue band at 10,000 — 2,134 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.3%39.9%42.0%7.7% short
Shot accuracy12.0%7.0%9.6%above
Kill/death ratio1.030.920.98above
Match win rate43.8%42.3%43.8%meets

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMaitoMaikkiPREMIER7,866 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim17
Positioning28
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY56–40–4Last 10056%Win rateWWWWWLLLLL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −1.5pp headshot accuracy · +79ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 731ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 822ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 782ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim1.7
Utility5.5
Positioning2.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 771ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning2.8
Utility5.5
Mechanics6.5
Opening Duels0.0
Win Impact3.9

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.05
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time776ms+118ms
first ⅓ avg 658ms → last ⅓ avg 776ms
Headshot accuracy13.5%+0.7%
first ⅓ avg 12.8% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–5 · palais, 8 Apr →
32%Best headshot accuracy · 5–13 · inferno, 14 Aug →
422msFastest reaction time · 9–2 · vertigo, 8 Apr →
13–0Biggest win · nuke, 8 Apr →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W5Current streak
13–13In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 83% over 6overpassWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA1911–858%-0.02
mirageS1812–667%-0.03
overpassD154–1127%-0.02
ancientD155–1033%-0.02
nukeS1411–379%-0.00
trainB63–350%-0.01
anubisS65–183%0.04
dust2A53–260%-0.02
palais—11–0100%0.27
vertigo—11–0100%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,212Lifetime kills
1.03K/D · Top 25% of Light Blue band
3,592Matches
43.8%Match win rate · Top 50% of Light Blue band
34.3%Headshot %
12.0%Shot accuracy · Top 50% of Light Blue band
8,958MVPs
1,656Hours (in match)
7,529Bombs planted
1,296Bombs defused

Most-used weapons

Lifetime map wins

6,557vertigo
6,526inferno
4,408nuke
2,645train
1,235dust2
208office
89lake
30safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
41%Win rate
0.99Avg K/D
—ADR
35%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis333%0.9415.7
Vertigo250%0.9714.5
Ancient250%1.1918.0
Mirage10%0.5212.0
Nuke10%0.9415.0
Inferno10%0.447.0
Overpass1100%1.0021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
23.9%Accuracy (enemy spotted)
24.9%Spray accuracy
79.3%Counter-strafing
11.7°Preaim
771msReaction time
28.6%T opening success
22.1%CT opening success
0.42Enemies flashed / flash
3.5%Flash assists
11.86HE damage / grenade
3.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.308% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 770.9598ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.425 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.078%25 Aug →
nuke13–110.0225%25 Aug →
overpass13–90.017%23 Aug →
inferno13–11-0.0413%23 Aug →
mirage13–8-0.0616%22 Aug →
nuke11–130.0216%22 Aug →
overpass6–13-0.0221%22 Aug →
train7–13-0.0718%22 Aug →
inferno1–13-0.060%22 Aug →
inferno10–13-0.095%19 Aug →
inferno13–9-0.0110%19 Aug →
overpass13–80.0513%19 Aug →
mirage10–13-0.0215%19 Aug →
mirage10–13-0.106%19 Aug →
mirage11–13-0.0914%17 Aug →
overpass11–13-0.0715%17 Aug →
overpass11–13-0.1011%17 Aug →
nuke13–9-0.0824%17 Aug →
inferno5–13-0.0432%14 Aug →
overpass10–13-0.035%14 Aug →
train13–8-0.0420%13 Aug →
inferno16–13-0.038%13 Aug →
ancient13–90.0212%12 Aug →
train9–13-0.0316%11 Aug →
inferno13–10-0.036%11 Aug →
nuke4–13-0.0112%11 Aug →
overpass7–13-0.0410%11 Aug →
mirage13–30.0116%11 Aug →
inferno13–7-0.0313%10 Aug →
mirage5–13-0.0917%10 Aug →
overpass11–13-0.0414%10 Aug →
mirage13–60.0319%10 Aug →
nuke13–80.039%10 Aug →
dust22–13-0.0811%9 Aug →
mirage13–11-0.0216%9 Aug →
ancient6–13-0.0416%9 Aug →
mirage11–13-0.077%9 Aug →
train13–60.0315%9 Aug →
inferno11–13-0.0329%9 Aug →
overpass13–11-0.038%9 Aug →
overpass15–150.0116%8 Aug →
mirage13–4-0.0116%8 Aug →
mirage13–60.0611%6 Aug →
mirage13–11-0.0310%6 Aug →
ancient11–13-0.0014%6 Aug →
inferno13–90.0218%6 Aug →
nuke13–10-0.084%6 Aug →
mirage16–140.009%6 Aug →
overpass12–16-0.0614%5 Aug →
overpass6–13-0.037%5 Aug →
inferno5–13-0.0124%5 Aug →
ancient10–13-0.0511%5 Aug →
ancient14–16-0.0612%1 Aug →
overpass11–13-0.077%1 Aug →
dust213–10-0.0014%9 May →
inferno11–130.0223%24 Apr →
dust213–110.0312%24 Apr →
ancient7–13-0.0316%17 Apr →
inferno16–12-0.028%16 Apr →
ancient13–7-0.0221%16 Apr →
train13–30.037%15 Apr →
inferno13–50.0613%15 Apr →
nuke13–100.019%15 Apr →
inferno13–10-0.0216%15 Apr →
nuke13–3-0.0013%15 Apr →
nuke13–100.0310%14 Apr →
ancient13–11-0.005%14 Apr →
anubis13–60.1014%14 Apr →
anubis13–110.089%14 Apr →
anubis13–110.0218%14 Apr →
dust211–13-0.0219%12 Apr →
nuke6–13-0.047%12 Apr →
train10–130.0512%12 Apr →
ancient7–13-0.018%12 Apr →
inferno13–11-0.075%12 Apr →
nuke13–11-0.0313%12 Apr →
ancient13–80.006%12 Apr →
inferno3–13-0.067%12 Apr →
ancient3–13-0.117%10 Apr →
mirage4–13-0.0711%10 Apr →
ancient5–13-0.0210%10 Apr →
mirage13–11-0.0219%8 Apr →
dust213–7-0.0222%8 Apr →
nuke13–0-0.0413%8 Apr →
overpass13–30.0210%8 Apr →
ancient8–130.0310%8 Apr →
anubis13–100.0417%8 Apr →
mirage13–30.069%8 Apr →
inferno7–00.0626%8 Apr →
anubis13–90.0315%8 Apr →
palais9–50.2724%8 Apr →
vertigo9–2-0.019%8 Apr →
nuke9–40.1512%8 Apr →
inferno8–8-0.028%8 Apr →
overpass8–80.0518%8 Apr →
mirage13–80.0510%7 Apr →
ancient13–90.0715%7 Apr →
ancient12–12-0.0515%4 Apr →
nuke13–10-0.0414%4 Apr →
anubis11–13-0.058%27 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.