Runite

Runite — CS2 Stats

FI76561198044664443[U:1:84398715]Steam profile ↗✓ No bans

875Tracked matches40%Win rate2020Tracked since
1,896Hours in CS
CSDB Rating4.7 DevelopingSupport
Premier CS Rating11,020Blue band · top ~49.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 875 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,020 -3,979 4 Aug – 26 Sept · 20 days played
10,68614,999peak 14,9994 Aug26 Sept
14,999Peak Premier in tracked matches
23Days played since 2025-07-31

Premier CS Rating

  • 3,979 below peak (14,999)
  • Next: Purple band at 15,000 — 3,980 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-26
  • Light Blue band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate41.2%41.8%42.7%1.6% short
Shot accuracy20.1%12.2%11.2%above
Kill/death ratio1.200.980.99above
Match win rate38.9%43.3%43.9%5.0% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRuniteFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,020 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning47
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateWWLWWLLLLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −2.8pp headshot accuracy · +44ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 805ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 740ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 718ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim5.1
Utility6.3
Positioning4.7
Opening Duels3.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 72% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 729ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.7
Utility6.3
Mechanics7.1
Opening Duels2.8
Win Impact1.7

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time730ms+21ms
first ⅓ avg 710ms → last ⅓ avg 730ms
Headshot accuracy16.3%+1.4%
first ⅓ avg 14.9% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · overpass, 4 Aug →
30%Best headshot accuracy · 13–9 · inferno, 19 Aug →
539msFastest reaction time · 11–13 · overpass, 1 Aug →
13–2Biggest win · train, 10 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
6–14In matches decided by ≤2 rounds
10Overtime games

Map breakdown

trainBest map · 71% over 7overpassWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
infernoC229–1341%-0.02
overpassD217–1433%-0.01
mirageB189–950%-0.01
nukeA159–660%-0.01
ancientC146–843%-0.01
trainS75–271%-0.01
dust2—32–167%0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,313Lifetime kills
1.20K/D · Top 25% of Level 3 players
4,415Matches
38.9%Match win rate
41.2%Headshot %
20.1%Shot accuracy · Top 5% of Level 3 players
8,201MVPs
1,896Hours (in match)
3,662Bombs planted
825Bombs defused

Most-used weapons

AK-4742,706
AWP6,965
P902,199
FAMAS1,914
UMP-451,043

Lifetime map wins

8,849dust2
7,117inferno
2,714nuke
2,432train
2,091vertigo
792bank
756lake
295safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

158Matches
46%Win rate
1.11Avg K/D
48.6ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis560%1.3218.6
Nuke30%0.6710.7
Mirage333%0.9216.0
Ancient250%0.9015.5
Inferno20%0.8413.0
Overpass1100%0.8319.0
Vertigo10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.7%Spray accuracy
82.0%Counter-strafing
10.2°Preaim
729msReaction time
37.7%T opening success
45.0%CT opening success
0.68Enemies flashed / flash
1.1%Flash assists
4.67HE damage / grenade
4.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 728.7163ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7248% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–7-0.0022%12 Sept →
ancient16–140.0213%12 Sept →
inferno11–13-0.0315%23 Aug →
ancient13–5-0.0513%22 Aug →
mirage13–80.0111%22 Aug →
nuke11–13-0.069%22 Aug →
overpass6–13-0.0517%22 Aug →
train7–13-0.0411%22 Aug →
inferno1–13-0.0425%22 Aug →
mirage13–5-0.034%21 Aug →
overpass11–13-0.037%21 Aug →
nuke10–13-0.0311%21 Aug →
inferno13–9-0.0313%21 Aug →
mirage8–13-0.0820%20 Aug →
inferno10–130.0124%19 Aug →
inferno13–90.0230%19 Aug →
overpass13–80.0114%19 Aug →
mirage8–13-0.0124%18 Aug →
nuke13–70.0612%18 Aug →
overpass14–16-0.0314%17 Aug →
mirage11–130.0521%17 Aug →
overpass11–130.0426%17 Aug →
overpass11–130.0523%17 Aug →
nuke13–90.0212%17 Aug →
inferno4–13-0.0514%17 Aug →
mirage6–13-0.0119%17 Aug →
nuke4–130.0121%17 Aug →
overpass13–5-0.0218%16 Aug →
inferno9–13-0.0110%16 Aug →
ancient13–3-0.0218%14 Aug →
inferno5–13-0.0519%14 Aug →
overpass10–13-0.084%14 Aug →
train13–8-0.0224%13 Aug →
inferno16–13-0.0120%13 Aug →
ancient13–90.0011%12 Aug →
mirage13–7-0.0414%11 Aug →
overpass4–13-0.0714%11 Aug →
train9–13-0.0111%11 Aug →
inferno13–100.0316%11 Aug →
nuke4–13-0.0323%11 Aug →
overpass7–130.0521%11 Aug →
overpass13–11-0.0215%10 Aug →
train13–20.004%10 Aug →
inferno13–7-0.0515%10 Aug →
mirage5–130.0229%10 Aug →
overpass11–13-0.0018%10 Aug →
mirage13–60.0710%10 Aug →
nuke13–80.0115%10 Aug →
dust22–13-0.0111%9 Aug →
mirage13–11-0.0310%9 Aug →
ancient6–130.0018%9 Aug →
mirage11–13-0.0217%9 Aug →
train13–60.0223%9 Aug →
inferno11–130.0112%9 Aug →
overpass13–110.0412%9 Aug →
ancient8–13-0.0411%7 Aug →
overpass11–13-0.0421%7 Aug →
overpass4–13-0.0918%7 Aug →
mirage8–13-0.0118%6 Aug →
inferno9–13-0.0818%6 Aug →
nuke13–40.0022%6 Aug →
dust213–60.0519%6 Aug →
mirage13–60.0017%6 Aug →
mirage13–11-0.059%6 Aug →
ancient11–130.0320%6 Aug →
inferno13–90.0414%6 Aug →
nuke13–10-0.0317%6 Aug →
overpass12–16-0.0811%5 Aug →
overpass6–130.0520%5 Aug →
inferno5–13-0.0710%5 Aug →
ancient10–130.0017%5 Aug →
nuke15–15-0.019%5 Aug →
mirage7–13-0.1017%5 Aug →
inferno8–13-0.0315%5 Aug →
inferno15–15-0.0316%5 Aug →
ancient7–13-0.0022%5 Aug →
ancient2–13-0.0421%5 Aug →
overpass13–20.0814%4 Aug →
inferno13–60.0313%4 Aug →
mirage13–40.0622%4 Aug →
overpass13–80.0017%4 Aug →
train13–6-0.0514%4 Aug →
nuke13–8-0.0119%4 Aug →
train13–10-0.0214%4 Aug →
mirage8–13-0.0219%3 Aug →
ancient5–13-0.046%3 Aug →
nuke13–80.0111%3 Aug →
inferno12–16-0.0614%3 Aug →
inferno13–60.015%2 Aug →
ancient13–20.0019%2 Aug →
nuke12–16-0.0711%1 Aug →
ancient14–16-0.019%1 Aug →
overpass11–130.0219%1 Aug →
inferno15–150.0411%1 Aug →
nuke13–9-0.059%1 Aug →
nuke13–70.0120%31 Jul →
ancient13–7-0.046%31 Jul →
dust213–6-0.0315%31 Jul →
inferno13–11-0.0029%31 Jul →
overpass13–9-0.0315%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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