EpärehtiRiku — CS2 Stats
FI76561198067334611[U:1:107068883]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=3,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median | Red band median | vs Red band |
|---|---|---|---|---|
| Headshot rate | 41.8% | 47.2% | 49.9% | 8.2% short |
| Shot accuracy | 18.8% | 12.7% | 13.4% | above |
| Kill/death ratio | 1.21 | 1.09 | 1.12 | above |
| Match win rate | 57.4% | 46.6% | 48.4% | above |
This profile matches the typical Red band player on 3 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +20pp win rate · -0.01 avg rating
Player DNA
Primary style: Entry Fragger — High opening-fight frequency with above-par success in them.
Strong CT-side openerLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like s1mple 85% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
T-side openings. Opening success drops from 68% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 24 | 9–15 | 38% | 0.02 | |
| S | 16 | 13–3 | 81% | 0.05 | |
| D | 15 | 5–10 | 33% | 0.01 | |
| C | 14 | 5–9 | 36% | -0.00 | |
| B | 11 | 5–6 | 45% | 0.01 | |
| C | 9 | 4–5 | 44% | 0.01 | |
| C | 5 | 2–3 | 40% | 0.04 | |
| D | 5 | 1–4 | 20% | 0.02 | |
| — | 1 | 0–1 | 0% | -0.03 |
Across the last 100 tracked matches.
Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 4 | 50% | 1.20 | 22.0 |
| Mirage | 4 | 100% | 0.96 | 17.5 |
| Nuke | 4 | 75% | 0.92 | 17.8 |
| Anubis | 2 | 100% | 0.94 | 16.0 |
| Inferno | 2 | 100% | 1.36 | 20.5 |
| Cache | 1 | 0% | 0.89 | 17.0 |
| Vertigo | 1 | 0% | 1.19 | 19.0 |
| Dust2 | 1 | 100% | 0.65 | 11.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 2–13 | 0.04 | 26% | 27 Aug → | ||
| 12–8 | -0.04 | 28% | 27 Aug → | ||
| 13–3 | 0.00 | 25% | 27 Aug → | ||
| 13–11 | 0.09 | 20% | 19 Aug → | ||
| 13–3 | -0.02 | 11% | 19 Aug → | ||
| 11–13 | 0.03 | 13% | 19 Aug → | ||
| 5–13 | 0.07 | 32% | 19 Aug → | ||
| 8–13 | 0.07 | 21% | 19 Aug → | ||
| 13–10 | 0.06 | 14% | 19 Aug → | ||
| 16–14 | 0.11 | 24% | 17 Aug → | ||
| 7–13 | 0.14 | 13% | 16 Aug → | ||
| 13–6 | 0.09 | 22% | 15 Aug → | ||
| 13–6 | 0.11 | 21% | 15 Aug → | ||
| 13–4 | 0.10 | 26% | 15 Aug → | ||
| 8–13 | -0.02 | 21% | 15 Aug → | ||
| 6–13 | 0.04 | 19% | 14 Aug → | ||
| 8–13 | 0.05 | 18% | 14 Aug → | ||
| 16–14 | 0.11 | 25% | 14 Aug → | ||
| 15–15 | 0.01 | 28% | 14 Aug → | ||
| 0–6 | -0.11 | 27% | 14 Aug → | ||
| 13–9 | 0.09 | 16% | 14 Aug → | ||
| 13–7 | 0.10 | 26% | 14 Aug → | ||
| 16–14 | 0.12 | 19% | 14 Aug → | ||
| 13–4 | 0.11 | 20% | 13 Aug → | ||
| 16–13 | 0.06 | 19% | 13 Aug → | ||
| 13–7 | 0.09 | 16% | 13 Aug → | ||
| 13–10 | 0.04 | 13% | 13 Aug → | ||
| 13–7 | 0.09 | 26% | 12 Aug → | ||
| 13–7 | 0.11 | 20% | 12 Aug → | ||
| 13–9 | 0.05 | 17% | 12 Aug → | ||
| 3–13 | -0.01 | 8% | 23 Jul → | ||
| 3–8 | -0.03 | 60% | 8 Jul → | ||
| 13–0 | 0.01 | 11% | 8 Jul → | ||
| 1–13 | -0.07 | 10% | 5 Jul → | ||
| 13–10 | 0.06 | 19% | 22 Jun → | ||
| 13–8 | 0.00 | 14% | 17 Jun → | ||
| 13–5 | 0.06 | 22% | 17 Jun → | ||
| 3–13 | 0.01 | 31% | 16 Jun → | ||
| 0–13 | -0.12 | 7% | 16 Jun → | ||
| 5–13 | 0.05 | 19% | 12 Jun → | ||
| 13–11 | 0.07 | 16% | 12 Jun → | ||
| 5–13 | -0.00 | 10% | 12 Jun → | ||
| 13–10 | -0.06 | 13% | 10 Jun → | ||
| 10–13 | -0.03 | 26% | 10 Jun → | ||
| 6–13 | 0.03 | 36% | 10 Jun → | ||
| 9–13 | 0.04 | 16% | 9 Jun → | ||
| 6–13 | -0.04 | 19% | 9 Jun → | ||
| 16–12 | 0.13 | 26% | 9 Jun → | ||
| 9–13 | 0.03 | 21% | 23 May → | ||
| 9–13 | -0.05 | 25% | 23 May → | ||
| 13–5 | 0.06 | 27% | 23 May → | ||
| 13–11 | 0.02 | 16% | 23 May → | ||
| 11–13 | -0.00 | 21% | 6 May → | ||
| 5–13 | -0.06 | 17% | 30 Apr → | ||
| 14–16 | 0.04 | 23% | 25 Apr → | ||
| 13–10 | -0.04 | 21% | 22 Apr → | ||
| 13–5 | 0.02 | 14% | 22 Apr → | ||
| 11–13 | 0.04 | 10% | 20 Apr → | ||
| 9–13 | -0.00 | 11% | 20 Apr → | ||
| 11–13 | -0.03 | 17% | 20 Apr → | ||
| 11–13 | -0.02 | 9% | 20 Apr → | ||
| 14–16 | 0.03 | 24% | 20 Apr → | ||
| 5–13 | 0.01 | 16% | 20 Apr → | ||
| 9–13 | -0.06 | 19% | 20 Apr → | ||
| 11–13 | 0.03 | 19% | 19 Apr → | ||
| 13–8 | 0.15 | 26% | 19 Apr → | ||
| 4–11 | -0.08 | 12% | 15 Apr → | ||
| 13–11 | 0.10 | 20% | 15 Apr → | ||
| 11–13 | -0.04 | 18% | 15 Apr → | ||
| 10–13 | -0.05 | 11% | 14 Apr → | ||
| 13–7 | -0.05 | 31% | 14 Apr → | ||
| 16–13 | 0.00 | 20% | 14 Apr → | ||
| 0–13 | -0.06 | 17% | 6 Apr → | ||
| 10–13 | 0.04 | 21% | 6 Apr → | ||
| 13–16 | -0.00 | 33% | 31 Mar → | ||
| 14–16 | 0.00 | 25% | 30 Mar → | ||
| 5–13 | 0.05 | 16% | 30 Mar → | ||
| 13–6 | -0.01 | 22% | 30 Mar → | ||
| 11–13 | -0.03 | 17% | 30 Mar → | ||
| 16–13 | 0.02 | 16% | 30 Mar → | ||
| 3–13 | 0.06 | 26% | 30 Mar → | ||
| 16–14 | 0.06 | 19% | 30 Mar → | ||
| 6–13 | -0.02 | 7% | 27 Mar → | ||
| 9–13 | -0.05 | 14% | 27 Mar → | ||
| 6–13 | -0.06 | 9% | 27 Mar → | ||
| 13–0 | -0.00 | 15% | 27 Mar → | ||
| 13–11 | -0.01 | 11% | 22 Mar → | ||
| 4–13 | -0.07 | 30% | 22 Mar → | ||
| 6–13 | 0.07 | 24% | 22 Mar → | ||
| 2–10 | -0.08 | 38% | 22 Mar → | ||
| 0–13 | -0.06 | 19% | 22 Mar → | ||
| 2–13 | -0.05 | 14% | 22 Mar → | ||
| 10–13 | 0.03 | 11% | 20 Mar → | ||
| 15–15 | 0.06 | 19% | 20 Mar → | ||
| 11–13 | -0.02 | 17% | 20 Mar → | ||
| 13–10 | -0.03 | 22% | 20 Mar → | ||
| 5–13 | -0.03 | 10% | 20 Mar → | ||
| 13–10 | 0.10 | 16% | 20 Mar → | ||
| 13–4 | 0.02 | 14% | 20 Mar → | ||
| 13–9 | 0.01 | 16% | 20 Mar → |
Match data via Leetify.