yrjö-pekka pölkky

yrjö-pekka pölkky — CS2 Stats

FI76561198064953892[U:1:104688164]Steam profile ↗VAC banned

864Tracked matches56%Win rate2020Tracked since
1,597Hours in CS6Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating16,422Purple band · top ~22.7% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,422 +303 17 Aug – 15 Oct · 30 days played
13,43916,422peak 16,42217 Aug15 Oct
16,630Peak Premier in tracked matches
1,336Highest Faceit ELO seen on CSDB
35Days played since 2026-08-17

Faceit ELO

  • At peak — 1,336
  • Next: Level 7 at 1,351 — 15 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • At peak — 16,422
  • +2,599 over 30 days · improving
  • Next: Pink band at 20,000 — 3,578 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate34.5%44.3%46.9%12.5% short
Shot accuracy17.3%11.9%13.0%above
Kill/death ratio1.311.031.08above
Match win rate50.7%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGyrjö-pekka pölkkyPREMIER16,422 · Purple bandPEAK ELO1,336csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning70
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateWWLTWWLTLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +1.9pp headshot accuracy · +86ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 705ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 686ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.9
Utility4.1
Positioning7.0
Opening Duels5.3
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 78% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 78% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning7.0
Utility4.1
Mechanics8.1
Opening Duels6.9
Win Impact6.9

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time624ms−1ms
first ⅓ avg 625ms → last ⅓ avg 624ms
Headshot accuracy17.9%−0.3%
first ⅓ avg 18.2% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–11 · nuke, 27 Aug →
34%Best headshot accuracy · 13–7 · nuke, 24 Sept →
477msFastest reaction time · 16–13 · inferno, 23 Aug →
13–3Biggest win · nuke, 7 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
4–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 78% over 9mirageWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
nukeB1910–953%0.03
cacheC198–1142%0.03
mirageD143–1121%0.01
dust2D123–925%0.01
anubisB115–645%-0.00
infernoS97–278%-0.00
ancientA95–456%0.02
vertigo—31–233%-0.06
overpass—33–0100%0.03
train—10–10%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (21% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,468Lifetime kills
1.31K/D · Top 10% of Purple band
2,206Matches
50.7%Match win rate · Top 25% of Purple band
34.5%Headshot %
17.3%Shot accuracy · Top 25% of Purple band
6,640MVPs
914Hours (in match)
1,863Bombs planted
571Bombs defused

Most-used weapons

AK-4713,205
AWP6,695
P901,288
MP9968
P250788

Lifetime map wins

4,085dust2
3,560nuke
2,857inferno
656train
521vertigo
466cbble
109office
107aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

65Matches
57%Win rate
1.10Avg K/D
81.2ADR
45%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1861%1.2014.3
Nuke1173%1.2019.0
Dust21030%0.8013.5
Inferno729%1.0116.7
Anubis580%1.1515.6
Ancient560%1.0017.0
Cache367%1.0216.7
Train367%1.5923.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
37.0%Accuracy (enemy spotted)
37.8%Spray accuracy
86.3%Counter-strafing
7.9°Preaim
626msReaction time
77.6%T opening success
45.5%CT opening success
0.50Enemies flashed / flash
7.3%Flash assists
11.63HE damage / grenade
2.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6693 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–90.0623%15 Oct →
dust213–60.059%11 Oct →
mirage8–110.0311%11 Oct →
train12–120.0327%8 Oct →
anubis16–13-0.0321%7 Oct →
nuke13–30.0121%7 Oct →
mirage9–13-0.0526%6 Oct →
cache12–12-0.0824%4 Oct →
vertigo3–13-0.1227%3 Oct →
nuke10–130.0413%3 Oct →
ancient13–90.0226%1 Oct →
nuke13–10-0.026%1 Oct →
cache12–120.0419%27 Sept →
anubis13–50.0627%27 Sept →
cache4–130.0416%27 Sept →
nuke13–7-0.0520%27 Sept →
dust22–13-0.0622%27 Sept →
dust29–130.0115%27 Sept →
vertigo6–13-0.0318%27 Sept →
overpass13–100.0012%25 Sept →
dust24–130.0013%25 Sept →
dust213–90.0121%24 Sept →
nuke13–7-0.0434%24 Sept →
nuke13–70.0516%24 Sept →
cache13–70.0715%24 Sept →
cache13–90.019%23 Sept →
inferno13–9-0.0526%23 Sept →
mirage8–130.046%22 Sept →
nuke7–130.0214%22 Sept →
dust29–13-0.0313%21 Sept →
dust213–110.0311%21 Sept →
dust25–13-0.0114%21 Sept →
anubis5–130.0319%20 Sept →
mirage4–130.0610%20 Sept →
cache13–70.0526%20 Sept →
nuke10–130.0920%20 Sept →
cache13–70.0923%20 Sept →
anubis13–80.0618%20 Sept →
nuke4–13-0.0722%20 Sept →
mirage9–13-0.0418%19 Sept →
overpass13–60.1015%19 Sept →
inferno13–10-0.0010%19 Sept →
cache6–130.0317%19 Sept →
mirage10–13-0.0410%19 Sept →
inferno13–8-0.0419%19 Sept →
cache13–70.048%18 Sept →
ancient6–13-0.0617%17 Sept →
dust21–13-0.0119%13 Sept →
nuke6–13-0.0515%13 Sept →
mirage4–13-0.0220%13 Sept →
cache8–130.0726%13 Sept →
mirage13–40.0616%13 Sept →
dust27–130.1119%13 Sept →
cache9–13-0.0325%13 Sept →
cache5–13-0.066%13 Sept →
nuke13–8-0.0013%13 Sept →
ancient7–13-0.0025%13 Sept →
mirage13–90.0214%10 Sept →
ancient6–13-0.037%9 Sept →
anubis13–90.0113%9 Sept →
dust27–13-0.0318%8 Sept →
dust210–130.0628%8 Sept →
ancient13–50.1121%7 Sept →
mirage4–130.0615%7 Sept →
anubis10–13-0.0618%6 Sept →
anubis11–130.0122%6 Sept →
nuke13–30.1216%1 Sept →
nuke12–160.0814%1 Sept →
mirage11–13-0.0513%1 Sept →
overpass13–8-0.0227%1 Sept →
inferno14–16-0.0120%31 Aug →
cache13–30.1722%31 Aug →
cache15–15-0.0111%30 Aug →
ancient13–80.0619%30 Aug →
anubis2–13-0.027%30 Aug →
vertigo13–10-0.0313%30 Aug →
inferno9–13-0.0129%29 Aug →
mirage13–16-0.017%27 Aug →
ancient13–50.0519%27 Aug →
cache16–140.0823%27 Aug →
nuke13–110.2112%27 Aug →
anubis3–13-0.0228%26 Aug →
cache14–16-0.0119%26 Aug →
inferno13–70.0521%26 Aug →
nuke7–130.0220%25 Aug →
nuke13–40.1016%25 Aug →
mirage13–80.0419%24 Aug →
cache13–70.0324%24 Aug →
anubis5–13-0.0918%24 Aug →
nuke7–130.0217%23 Aug →
inferno13–4-0.0327%23 Aug →
ancient7–130.0615%23 Aug →
mirage11–130.0326%23 Aug →
inferno16–13-0.003%23 Aug →
ancient13–90.0113%23 Aug →
cache3–130.0115%18 Aug →
cache9–13-0.0020%18 Aug →
nuke10–130.0518%18 Aug →
anubis13–80.0317%17 Aug →
nuke13–11-0.0032%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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