Little_nerd

Little_nerd — CS2 Stats

76561198400110988[U:1:439845260]Steam profile ↗✓ No bans

2,176Tracked matches47%Win rate2020Tracked since
4,675Hours in CS14Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating24,837Top 25% of 205,052 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#23997 of 252153 tracked
FaceitLevel 10 · 2,022 ELOTop 12.4% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,837 +1,870 3 Aug – 7 Oct · 30 days played
22,73925,574peak 25,5743 Aug7 Oct
25,803Peak Premier in tracked matches
2,022Highest Faceit ELO seen on CSDB
39Days played since 2026-08-01

Faceit ELO

  • At peak — 2,022
  • Next: 2,500 ELO at 2,500 — 478 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • 737 below peak (25,574)
  • -374 over 30 days · steady
  • Next: Red band at 25,000 — 163 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate46.6%50.9%
Shot accuracy16.6%13.7%
Kill/death ratio1.021.09
Match win rate44.6%48.4%

Share this profile

CSDB.GGLittle_nerdFACEITLevel 10 · 2,022 ELOSTANDINGTop 12.4% of rankedPREMIER24,837 · Pink bandPEAK ELO2,022csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning63
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateWLLWWWWLLL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · +1.1pp headshot accuracy · −28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 575ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 29%
  • Avg reaction 596ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim9.1
Utility2.9
Positioning6.3
Opening Duels2.5
Clutch4.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.3
Utility2.9
Mechanics7.0
Opening Duels4.2
Win Impact3.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time617ms+3ms
first ⅓ avg 614ms → last ⅓ avg 617ms
Headshot accuracy29.1%+3.1%
first ⅓ avg 26.1% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 10–13 · inferno, 3 Aug →
50%Best headshot accuracy · 1–13 · dust2, 2 Sept →
438msFastest reaction time · 6–13 · inferno, 17 Aug →
13–0Biggest win · dust2, 3 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 58% over 24ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA2414–1058%0.06
nukeC156–940%0.04
cacheC145–936%0.05
dust2A148–657%0.02
infernoD134–931%0.05
anubisC94–544%0.05
ancientD61–517%0.01
office—30–30%0.04
vertigo—10–10%-0.02
overpass—11–0100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

117,994Lifetime kills
1.02K/D
6,123Matches
44.6%Match win rate
46.6%Headshot %
16.6%Shot accuracy · Top 25% of Level 10 players
17,049MVPs
2,599Hours (in match)
7,110Bombs planted
2,125Bombs defused

Most-used weapons

AK-4730,459
AWP17,245
SG 5534,754
SSG 083,080
MP92,433
MAC-102,072

Lifetime map wins

10,296inferno
5,572nuke
4,468dust2
3,492train
3,289vertigo
604cbble
409lake
196office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,004Matches
51%Win rate
1.10Avg K/D
81.4ADR
49%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage19353%1.1516.4
Inferno12852%1.1916.9
Dust28055%1.1016.2
Nuke5753%1.2817.1
Anubis5446%1.0415.7
Ancient4937%0.9914.7
Vertigo4149%1.1416.5
Overpass3661%1.3318.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.7%Headshot accuracy
39.9%Accuracy (enemy spotted)
46.0%Spray accuracy
81.3%Counter-strafing
8.4°Preaim
614msReaction time
54.2%T opening success
39.6%CT opening success
0.41Enemies flashed / flash
2.2%Flash assists
11.70HE damage / grenade
1.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4079 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.6179% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–3-0.0138%12 Oct →
mirage9–13-0.0323%11 Oct →
mirage11–130.0722%10 Oct →
anubis16–130.0335%7 Oct →
nuke13–3-0.0212%7 Oct →
ancient19–160.0430%5 Oct →
mirage13–8-0.0644%5 Oct →
cache3–13-0.0331%5 Oct →
anubis4–130.0519%5 Oct →
mirage14–160.0034%30 Sept →
mirage13–90.0628%30 Sept →
dust219–160.0824%27 Sept →
dust213–90.0624%27 Sept →
dust29–130.0622%27 Sept →
vertigo6–13-0.0247%27 Sept →
cache2–13-0.0521%26 Sept →
dust21–90.0123%26 Sept →
dust216–140.0926%25 Sept →
dust213–90.0031%25 Sept →
cache7–130.1629%25 Sept →
inferno1–130.0231%25 Sept →
inferno1–13-0.0429%24 Sept →
inferno13–90.0530%23 Sept →
dust213–6-0.0121%20 Sept →
nuke1–13-0.0428%18 Sept →
inferno2–13-0.0442%17 Sept →
nuke13–40.1237%17 Sept →
anubis5–130.0115%17 Sept →
ancient11–130.0030%16 Sept →
anubis13–110.1532%16 Sept →
mirage13–100.1031%14 Sept →
cache2–130.0038%14 Sept →
cache9–130.1135%13 Sept →
cache11–130.0524%11 Sept →
nuke15–15-0.0032%11 Sept →
dust28–13-0.0021%11 Sept →
mirage12–120.0434%11 Sept →
cache13–60.0819%10 Sept →
mirage5–130.0424%9 Sept →
anubis0–13-0.0347%7 Sept →
anubis2–130.0718%6 Sept →
nuke8–130.0026%6 Sept →
nuke8–13-0.0421%5 Sept →
anubis1–130.0616%5 Sept →
dust213–50.0318%5 Sept →
cache10–13-0.0223%4 Sept →
mirage10–130.0737%3 Sept →
ancient4–130.0227%3 Sept →
mirage13–110.1021%3 Sept →
office9–130.0233%2 Sept →
anubis13–70.1417%2 Sept →
nuke8–30.2036%2 Sept →
mirage13–70.1236%2 Sept →
nuke12–120.1316%2 Sept →
mirage10–30.0919%2 Sept →
office9–130.0431%2 Sept →
mirage13–9-0.0131%2 Sept →
dust213–160.0227%2 Sept →
dust21–13-0.0350%2 Sept →
inferno12–120.1428%1 Sept →
cache13–90.1322%1 Sept →
inferno9–130.0726%1 Sept →
ancient10–130.1029%1 Sept →
nuke7–130.0328%1 Sept →
nuke10–13-0.0222%1 Sept →
overpass13–80.0725%1 Sept →
inferno14–160.0830%31 Aug →
nuke11–130.0622%26 Aug →
cache13–50.0726%26 Aug →
inferno13–110.1316%23 Aug →
nuke7–130.0228%23 Aug →
inferno13–40.0426%23 Aug →
mirage13–110.0328%23 Aug →
mirage13–10.047%21 Aug →
office12–120.0643%20 Aug →
mirage13–80.0927%20 Aug →
mirage19–150.1724%20 Aug →
cache11–130.1031%20 Aug →
cache3–13-0.0126%18 Aug →
anubis13–11-0.0228%18 Aug →
mirage13–110.1028%18 Aug →
nuke13–90.1322%17 Aug →
mirage13–50.1318%17 Aug →
inferno6–13-0.0219%17 Aug →
nuke13–90.0235%17 Aug →
mirage9–130.0923%9 Aug →
inferno5–13-0.0313%9 Aug →
ancient8–130.0010%9 Aug →
mirage13–60.0231%8 Aug →
inferno13–70.0738%8 Aug →
mirage7–13-0.1046%4 Aug →
dust22–13-0.047%4 Aug →
mirage10–130.0831%3 Aug →
inferno10–130.2138%3 Aug →
dust213–00.0013%3 Aug →
nuke11–60.0224%3 Aug →
dust213–9-0.0232%3 Aug →
cache13–80.0621%3 Aug →
ancient6–13-0.0938%3 Aug →
mirage5–130.1242%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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