shy

shy — CS2 Stats

76561198064309182[U:1:104043454]Steam profile ↗✓ No bans

3,133Tracked matches41%Win rate2022Tracked since
1,709Hours in CS
CSDB Rating6.0 SolidClutch Specialist
Premier CS Rating13,947Blue band · top ~34% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,947 +335 21 Oct – 27 Oct · 3 days played
13,61214,067peak 14,06721 Oct27 Oct
14,067Peak Premier in tracked matches
19Days played since 2026-09-24

Premier CS Rating

  • 120 below peak (14,067)
  • Next: Purple band at 15,000 — 1,053 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate48.1%42.7%43.8%above
Shot accuracy1.7%11.2%12.0%10.3% short
Kill/death ratio0.930.991.020.09 short
Match win rate43.1%43.9%44.7%1.6% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGshyFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,947 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning60
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateWWLLTLLLWW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −0.1pp headshot accuracy · −81ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 567ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 604ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.3 against its own average).

Aim7.8
Utility4.4
Positioning6.0
Opening Duels6.3
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 98% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 67% on T to 51% on CT — first contacts on the defending side are being lost.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.0
Utility4.4
Mechanics7.6
Opening Duels7.3
Win Impact2.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time616ms+20ms
first ⅓ avg 595ms → last ⅓ avg 616ms
Headshot accuracy19.7%+1.9%
first ⅓ avg 17.9% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–8 · train, 19 Oct →
44%Best headshot accuracy · 3–13 · nuke, 22 Oct →
422msFastest reaction time · 13–10 · office, 28 Oct →
13–1Biggest win · cache, 25 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
6–8In matches decided by ≤2 rounds

Map breakdown

officeBest map · 60% over 5nukeWeakest map · 36% over 25
MapGradePlayedRecordWin rateAvg rating
nukeC259–1636%0.00
mirageC208–1240%-0.00
cacheB179–853%0.02
vertigoA116–555%0.01
dust2B63–350%0.01
officeA53–260%0.01
infernoA53–260%0.04
train—31–233%0.06
overpass—22–0100%0.05
ancient—21–150%-0.03
poseidon—21–150%-0.09
anubis—11–0100%-0.05
debris—10–10%-0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 25). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,389Lifetime kills
0.93K/D
3,692Matches
43.1%Match win rate
48.1%Headshot % · Top 50% of Level 4 players
1.7%Shot accuracy
8,405MVPs
1,709Hours (in match)
1,794Bombs planted
786Bombs defused

Most-used weapons

Lifetime map wins

17,458nuke
3,117inferno
2,127vertigo
1,376dust2
905train
885office
40italy
20cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
38%Win rate
1.75Avg K/D
65.6ADR
33%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis250%1.5616.5
Dust220%0.345.5
Inferno1100%8.0016.0
Mirage10%0.071.0
Nuke1100%1.4014.0
Ancient10%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
37.1%Accuracy (enemy spotted)
42.8%Spray accuracy
84.0%Counter-strafing
10.3°Preaim
613msReaction time
67.4%T opening success
50.6%CT opening success
0.49Enemies flashed / flash
3.1%Flash assists
6.84HE damage / grenade
8.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4908 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0327%5 Nov →
vertigo13–11-0.0113%5 Nov →
cache7–13-0.0412%5 Nov →
vertigo8–130.0017%5 Nov →
office12–120.0532%5 Nov →
mirage3–130.0514%5 Nov →
cache5–130.1136%5 Nov →
nuke8–13-0.0118%4 Nov →
nuke13–60.1218%4 Nov →
vertigo13–9-0.0417%4 Nov →
nuke13–7-0.0712%4 Nov →
cache6–13-0.0116%4 Nov →
nuke10–13-0.0622%3 Nov →
vertigo13–3-0.0120%3 Nov →
mirage6–13-0.0219%3 Nov →
mirage13–20.0224%3 Nov →
nuke13–70.0425%3 Nov →
nuke13–50.0829%3 Nov →
nuke1–3-0.0114%3 Nov →
nuke10–13-0.0223%3 Nov →
nuke1–13-0.0426%3 Nov →
office13–40.0319%3 Nov →
vertigo13–70.1721%3 Nov →
mirage0–13-0.0317%3 Nov →
nuke10–13-0.0210%3 Nov →
nuke9–130.0221%31 Oct →
overpass13–60.1216%31 Oct →
ancient1–9-0.0314%31 Oct →
mirage5–13-0.0315%31 Oct →
vertigo4–13-0.0721%31 Oct →
cache13–5-0.0710%30 Oct →
vertigo12–120.0424%30 Oct →
dust23–13-0.0029%30 Oct →
mirage13–6-0.0324%30 Oct →
nuke13–100.0420%30 Oct →
cache12–12-0.0123%29 Oct →
mirage12–12-0.0214%29 Oct →
office13–110.0115%29 Oct →
nuke0–40.0122%29 Oct →
cache11–130.0418%29 Oct →
cache13–9-0.059%28 Oct →
inferno11–13-0.0425%28 Oct →
office13–100.0122%28 Oct →
poseidon2–9-0.230%27 Oct →
poseidon9–30.0611%27 Oct →
nuke2–9-0.1513%27 Oct →
inferno9–50.1316%27 Oct →
nuke11–130.0521%27 Oct →
nuke13–90.1612%27 Oct →
cache13–20.2215%27 Oct →
nuke1–50.0514%27 Oct →
nuke13–60.0615%26 Oct →
cache10–13-0.0119%25 Oct →
mirage13–30.1214%25 Oct →
inferno3–9-0.0017%25 Oct →
cache13–10.0124%25 Oct →
mirage6–13-0.0522%25 Oct →
nuke4–13-0.0213%24 Oct →
dust29–13-0.0317%24 Oct →
dust213–20.0328%24 Oct →
dust213–70.0619%24 Oct →
cache13–11-0.0121%24 Oct →
mirage8–13-0.0617%24 Oct →
cache11–130.0724%24 Oct →
inferno13–90.0621%24 Oct →
vertigo13–50.0619%23 Oct →
mirage8–130.0135%23 Oct →
nuke13–50.0012%23 Oct →
nuke11–13-0.0238%23 Oct →
mirage7–00.0127%22 Oct →
cache13–8-0.0127%22 Oct →
nuke3–13-0.0544%22 Oct →
office0–10-0.0513%21 Oct →
anubis13–11-0.0515%21 Oct →
mirage2–0-0.020%21 Oct →
ancient13–7-0.0311%21 Oct →
vertigo7–130.0218%21 Oct →
mirage13–7-0.019%21 Oct →
mirage13–40.049%21 Oct →
cache13–20.0921%21 Oct →
nuke5–13-0.0723%21 Oct →
cache4–13-0.0422%21 Oct →
dust24–130.0124%21 Oct →
nuke12–12-0.0616%20 Oct →
train3–4-0.075%20 Oct →
mirage11–13-0.0320%20 Oct →
train13–80.2620%19 Oct →
mirage13–90.0724%19 Oct →
debris8–8-0.118%19 Oct →
inferno9–70.0518%19 Oct →
cache13–6-0.0418%19 Oct →
overpass13–5-0.0221%18 Oct →
mirage7–130.0113%18 Oct →
vertigo9–13-0.0319%17 Oct →
train1–13-0.0023%17 Oct →
mirage0–13-0.1112%17 Oct →
cache13–30.0711%17 Oct →
mirage10–130.0017%17 Oct →
vertigo13–100.0113%16 Oct →
nuke13–10-0.0121%16 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.