Binggler

Binggler — CS2 Stats

EG76561198061318413[U:1:101052685]Steam profile ↗✓ No bans

359Tracked matches60%Win rate2021Tracked since
1,191Hours in CS
CSDB Rating5.9 SolidClutch Specialist
Premier CS Rating22,310Top 50% of 215,386 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#53151 of 261568 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 359 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,310 +4,967 13 Jun – 2 Oct · 22 days played
15,98122,310peak 22,31013 Jun2 Oct
22,310Peak Premier in tracked matches
24Days played since 2026-06-13

Premier CS Rating

  • At peak — 22,310
  • +2,998 over 90 days
  • Next: Red band at 25,000 — 2,690 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-15
  • Purple band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate31.5%46.9%49.3%17.8% short
Shot accuracy16.0%13.0%13.4%above
Kill/death ratio1.271.081.12above
Match win rate42.9%46.7%48.5%5.6% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBingglerPREMIER22,310 · Pink bandcsdb.gg/stats

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Performance scores

Aim63
Positioning52
Utility46

0–100 skill scores via Leetify.

Recent form

HOT55–41–4Last 10055%Win rateWLWLWWWWLW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −7.8pp headshot accuracy · −95ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 552ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 620ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim6.3
Utility4.6
Positioning5.2
Opening Duels2.8
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.2
Utility4.6
Mechanics7.0
Opening Duels2.5
Win Impact8.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time660ms−31ms
first ⅓ avg 691ms → last ⅓ avg 660ms
Headshot accuracy23.3%+1.7%
first ⅓ avg 21.6% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–8 · dust2, 26 Jun →
79%Best headshot accuracy · 3–13 · cache, 17 Jul →
406msFastest reaction time · 13–11 · ancient, 4 Jul →
13–2Biggest win · nuke, 12 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 75% over 12infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2211–1150%0.01
mirageA1811–761%-0.00
nukeB179–853%-0.00
anubisA138–562%0.04
cacheB136–746%0.01
ancientS129–375%0.04
infernoD51–420%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,122Lifetime kills
1.27K/D · Top 25% of Pink band
3,510Matches
42.9%Match win rate
31.5%Headshot %
16.0%Shot accuracy · Top 25% of Pink band
8,166MVPs
1,191Hours (in match)
3,004Bombs planted
1,008Bombs defused

Most-used weapons

AK-4715,698
AWP9,885
P902,410
P2501,872
MP71,374
UMP-451,225

Lifetime map wins

5,589dust2
4,038inferno
1,714nuke
701lake
569office
527safehouse
490cbble
484bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
63%Win rate
1.35Avg K/D
83.7ADR
46%Headshot %

Clutches & streaks

50%1v1 clutch win
38%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno580%1.4715.8
Mirage520%1.0114.0
Nuke333%1.2121.0
Dust22100%1.5015.5
Ancient2100%1.7513.0
Cache1100%2.5020.0
Overpass1100%0.676.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
32.7%Spray accuracy
81.6%Counter-strafing
11.9°Preaim
660msReaction time
36.6%T opening success
43.8%CT opening success
0.45Enemies flashed / flash
1.6%Flash assists
9.07HE damage / grenade
9.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4475 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5556% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–90.0326%26 Jul →
anubis11–130.0414%26 Jul →
cache16–14-0.0120%24 Jul →
nuke3–13-0.0629%24 Jul →
mirage13–60.0320%24 Jul →
ancient13–50.1124%22 Jul →
nuke13–100.0127%22 Jul →
anubis13–80.0824%22 Jul →
cache4–13-0.0214%20 Jul →
ancient13–6-0.0221%20 Jul →
mirage3–13-0.0331%20 Jul →
cache9–13-0.0043%20 Jul →
ancient13–7-0.0126%20 Jul →
inferno3–13-0.1011%19 Jul →
cache3–130.0179%17 Jul →
anubis3–13-0.0521%17 Jul →
mirage4–13-0.0731%17 Jul →
mirage8–13-0.039%13 Jul →
cache13–80.0623%13 Jul →
ancient13–30.1523%13 Jul →
dust213–7-0.0424%13 Jul →
cache8–13-0.0617%13 Jul →
nuke9–13-0.0211%13 Jul →
mirage13–8-0.0112%12 Jul →
inferno13–90.0318%12 Jul →
nuke13–20.0138%12 Jul →
mirage13–9-0.0220%12 Jul →
dust213–9-0.0533%12 Jul →
anubis13–30.0827%12 Jul →
cache16–130.0418%12 Jul →
ancient9–130.0912%11 Jul →
anubis4–13-0.0216%11 Jul →
cache13–80.018%11 Jul →
mirage13–10-0.0219%11 Jul →
dust26–130.0014%11 Jul →
ancient8–13-0.0138%11 Jul →
dust213–40.1113%11 Jul →
mirage13–70.0223%11 Jul →
nuke8–13-0.046%11 Jul →
cache13–90.039%11 Jul →
cache13–160.028%11 Jul →
dust27–13-0.0017%11 Jul →
cache2–13-0.0237%9 Jul →
anubis13–100.1323%9 Jul →
nuke13–80.0426%9 Jul →
cache13–90.0120%6 Jul →
cache11–130.0643%6 Jul →
mirage13–70.0533%6 Jul →
ancient13–10-0.0338%6 Jul →
dust216–120.0120%5 Jul →
inferno6–13-0.0316%5 Jul →
anubis3–130.0438%5 Jul →
mirage11–13-0.0220%4 Jul →
mirage16–140.0822%4 Jul →
dust213–70.0012%4 Jul →
dust28–130.0239%4 Jul →
anubis13–40.0911%4 Jul →
ancient13–110.0137%4 Jul →
mirage4–13-0.0426%4 Jul →
dust29–13-0.0121%4 Jul →
mirage13–6-0.0318%4 Jul →
ancient7–130.0212%4 Jul →
dust29–130.0137%4 Jul →
nuke10–1-0.0213%4 Jul →
anubis15–150.0121%4 Jul →
nuke1–7-0.0350%30 Jun →
mirage8–13-0.0511%30 Jun →
nuke6–13-0.028%29 Jun →
inferno12–12-0.0317%29 Jun →
mirage13–7-0.0326%28 Jun →
inferno15–150.0118%28 Jun →
dust213–110.0426%28 Jun →
dust215–150.0321%28 Jun →
dust27–13-0.0111%28 Jun →
nuke8–130.0533%27 Jun →
ancient13–100.0424%26 Jun →
mirage13–20.0925%26 Jun →
nuke5–13-0.0225%26 Jun →
dust213–80.1619%26 Jun →
anubis16–12-0.0012%26 Jun →
nuke16–130.0011%26 Jun →
dust213–10-0.0120%24 Jun →
dust213–16-0.0120%24 Jun →
mirage13–20.1028%24 Jun →
ancient13–50.1114%23 Jun →
mirage6–13-0.0824%23 Jun →
anubis13–60.0917%23 Jun →
dust213–9-0.0023%23 Jun →
dust216–13-0.0221%23 Jun →
nuke5–13-0.0328%23 Jun →
nuke13–110.0322%21 Jun →
ancient13–100.0215%21 Jun →
nuke13–100.0626%21 Jun →
dust27–13-0.0521%21 Jun →
dust24–13-0.0421%21 Jun →
anubis13–50.0321%21 Jun →
dust211–130.0133%16 Jun →
dust213–70.0850%15 Jun →
anubis13–60.0215%15 Jun →
nuke13–60.0017%13 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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