DogSNIFFA

DogSNIFFA — CS2 Stats

76561198058538499[U:1:98272771]Steam profile ↗✓ No bans

623Tracked matches48%Win rate2023Tracked since
379Hours in CS
CSDB Rating3.3 LearningClutch Specialist
Premier CS Rating12,403Blue band · top ~42.2% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Mar 2026 (248 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,403 -83 7 Feb – 1 Mar · 7 days played
11,24612,564peak 12,5647 Feb1 Mar
12,918Peak Premier in tracked matches
36Days played since 2024-12-11

Premier CS Rating

  • 161 below peak (12,564)
  • Next: Purple band at 15,000 — 2,597 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.2%42.7%43.8%3.6% short
Shot accuracy9.0%11.2%12.0%3.0% short
Kill/death ratio0.990.991.020.03 short
Match win rate46.2%43.9%44.7%above

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDogSNIFFAFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER12,403 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim34
Positioning38
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY40–54–6Last 10040%Win rateWLWLLWWWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +3.3pp headshot accuracy · −69ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 522ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 529ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.4 against its own average).

Aim3.4
Utility3.6
Positioning3.8
Opening Duels1.0
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.8
Utility3.6
Mechanics4.0
Opening Duels0.7
Win Impact4.4

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time605ms−13ms
first ⅓ avg 617ms → last ⅓ avg 605ms
Headshot accuracy11.6%−2.7%
first ⅓ avg 14.3% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · nuke, 10 Sept →
40%Best headshot accuracy · 2–13 · anubis, 13 Feb →
453msFastest reaction time · 8–13 · inferno, 4 Sept →
13–0Biggest win · mirage, 25 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 50% over 16ancientWeakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
infernoC2511–1444%-0.01
ancientD205–1525%-0.01
nukeB168–850%0.01
overpassB157–847%-0.02
anubisD93–633%-0.03
mirageB63–350%-0.03
dust2C52–340%-0.05
train—10–10%0.00
golden—10–10%0.01
basalt—10–10%-0.07
vertigo—11–0100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,944Lifetime kills
0.99K/D
1,106Matches
46.2%Match win rate · Top 50% of Level 4 players
40.2%Headshot %
9.0%Shot accuracy
1,937MVPs
379Hours (in match)
879Bombs planted
222Bombs defused

Most-used weapons

Lifetime map wins

1,722inferno
1,387nuke
1,377dust2
1,267vertigo
47office
37train
25dust
7stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
50%Win rate
1.08Avg K/D
81.7ADR
41%Headshot %

Clutches & streaks

100%1v1 clutch win
40%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient650%1.2418.3
Vertigo450%0.778.8
Inferno2100%1.6819.0
Anubis10%0.8511.0
Overpass1100%1.7514.0
Mirage10%0.508.0
Dust210%0.335.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
28.5%Accuracy (enemy spotted)
30.1%Spray accuracy
67.8%Counter-strafing
10.1°Preaim
602msReaction time
30.3%T opening success
35.2%CT opening success
0.52Enemies flashed / flash
7.5%Flash assists
5.90HE damage / grenade
3.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9506% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4841 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3056% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–50.038%1 Mar →
ancient7–13-0.0313%1 Mar →
inferno13–60.048%1 Mar →
inferno10–13-0.055%21 Feb →
anubis11–13-0.056%21 Feb →
overpass13–90.028%15 Feb →
dust213–10-0.0411%15 Feb →
inferno13–11-0.0217%15 Feb →
anubis2–13-0.0740%13 Feb →
overpass3–13-0.0616%9 Feb →
overpass14–16-0.0013%9 Feb →
overpass13–11-0.003%9 Feb →
mirage13–11-0.049%8 Feb →
inferno13–30.0620%8 Feb →
overpass12–16-0.047%8 Feb →
nuke5–13-0.0314%8 Feb →
dust29–13-0.0513%8 Feb →
nuke13–11-0.088%8 Feb →
inferno5–13-0.046%7 Feb →
anubis13–8-0.015%7 Feb →
inferno13–9-0.0515%7 Feb →
overpass13–60.0116%7 Feb →
mirage8–13-0.077%7 Feb →
anubis5–13-0.0418%7 Feb →
mirage15–15-0.0310%6 Feb →
overpass13–7-0.0010%6 Feb →
overpass6–13-0.039%6 Feb →
ancient9–13-0.0620%6 Feb →
anubis11–13-0.027%25 Jan →
mirage13–00.0013%25 Jan →
dust213–10-0.0213%25 Jan →
inferno16–140.008%25 Jan →
overpass13–4-0.027%25 Jan →
anubis13–6-0.018%25 Jan →
inferno10–13-0.046%25 Jan →
ancient9–13-0.0114%23 Jan →
inferno5–13-0.0312%23 Jan →
train10–130.0014%29 Nov →
ancient6–13-0.0817%22 Oct →
inferno5–13-0.0229%21 Oct →
golden12–120.0111%13 Oct →
inferno7–13-0.0120%27 Sept →
inferno4–13-0.0510%26 Sept →
inferno13–7-0.036%26 Sept →
overpass4–13-0.0417%26 Sept →
mirage13–80.0215%15 Sept →
inferno13–80.0921%13 Sept →
nuke13–30.1612%10 Sept →
ancient6–13-0.008%6 Sept →
inferno8–13-0.019%4 Sept →
ancient11–130.0316%3 Sept →
nuke8–13-0.1111%2 Sept →
ancient6–130.0719%1 Sept →
ancient13–40.056%1 Sept →
ancient5–130.026%31 Aug →
anubis13–90.088%31 Aug →
nuke13–110.0311%31 Aug →
inferno9–13-0.026%31 Aug →
nuke12–16-0.0112%31 Aug →
nuke1–13-0.0619%30 Aug →
ancient4–13-0.0521%30 Aug →
overpass13–8-0.016%30 Aug →
nuke13–90.0011%30 Aug →
inferno13–11-0.0621%30 Aug →
ancient5–13-0.0510%30 Aug →
nuke13–70.0315%29 Aug →
inferno13–9-0.0315%29 Aug →
ancient13–8-0.034%29 Aug →
overpass13–8-0.009%29 Aug →
inferno5–130.0418%29 Aug →
ancient8–13-0.0114%29 Aug →
ancient0–13-0.0616%29 Aug →
ancient13–100.0010%29 Aug →
nuke13–30.0215%28 Aug →
inferno13–110.0322%28 Aug →
ancient12–120.0213%28 Aug →
nuke10–130.037%27 Aug →
nuke13–70.0414%27 Aug →
ancient13–00.1617%27 Aug →
anubis4–13-0.0914%27 Aug →
nuke8–130.0512%27 Aug →
overpass1–13-0.086%25 Aug →
overpass6–13-0.0312%22 Aug →
ancient5–13-0.0718%22 Aug →
anubis8–13-0.0811%25 Apr →
dust28–13-0.0913%13 Apr →
ancient13–9-0.0416%13 Apr →
inferno12–16-0.0021%28 Mar →
inferno8–13-0.1014%28 Mar →
dust23–13-0.0429%13 Dec →
ancient9–13-0.0022%13 Dec →
nuke13–70.0315%13 Dec →
inferno12–12-0.0515%13 Dec →
nuke12–12-0.0110%13 Dec →
inferno4–13-0.0118%13 Dec →
mirage12–12-0.0516%13 Dec →
overpass2–13-0.097%13 Dec →
basalt10–13-0.075%11 Dec →
vertigo13–8-0.0520%11 Dec →
nuke5–130.0018%11 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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