Bajs

Bajs — CS2 Stats

DK76561198051801545[U:1:91535817]Steam profile ↗VAC banned

361Tracked matches47%Win rate2021Tracked since
1,627Hours in CS12Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,079 +5,345 15 Dec – 5 Jun · 20 days played
6,41314,456peak 14,45615 Dec5 Jun
14,456Peak Premier in tracked matches
43Days played since 2025-12-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim61
Positioning51
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLWWWWLLLLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +3.1pp headshot accuracy · −34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 642ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 565ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.1
Utility3.7
Positioning5.1
Opening Duels1.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.1
Utility3.7
Mechanics6.5
Opening Duels1.9
Win Impact3.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time603ms−75ms
first ⅓ avg 679ms → last ⅓ avg 603ms
Headshot accuracy19.5%+1.3%
first ⅓ avg 18.1% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · nuke, 3 Jun →
57%Best headshot accuracy · 5–3 · office, 26 May →
391msFastest reaction time · 13–8 · office, 21 Oct →
13–0Biggest win · inferno, 20 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 64% over 14infernoWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
infernoC208–1240%0.02
officeB158–753%0.00
nukeA149–564%0.02
ancientC146–843%0.01
overpassB137–654%0.01
alpineA74–357%0.00
anubis—42–250%-0.01
dust2—42–250%0.04
mirage—31–233%0.01
italy—32–167%0.01
rush_001—20–20%-0.19
cache—11–0100%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,933Lifetime kills
0.99K/D
2,396Matches
44.9%Match win rate
42.5%Headshot %
10.3%Shot accuracy
5,301MVPs
908Hours (in match)
2,459Bombs planted
360Bombs defused

Most-used weapons

AK-4710,221
AWP2,847
FAMAS1,405
MP91,211
MAC-101,130

Lifetime map wins

4,972dust2
4,906office
3,122inferno
1,264nuke
535vertigo
478italy
237cbble
144train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
31.0%Accuracy (enemy spotted)
31.9%Spray accuracy
79.5%Counter-strafing
8.7°Preaim
620msReaction time
28.7%T opening success
44.9%CT opening success
0.49Enemies flashed / flash
2.3%Flash assists
11.31HE damage / grenade
3.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4854 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.66% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–130.0319%24 Oct →
ancient13–50.0822%24 Oct →
cache13–20.0618%24 Oct →
nuke13–9-0.0313%24 Oct →
mirage13–20.0512%24 Oct →
inferno3–13-0.0413%24 Oct →
anubis1–13-0.0818%24 Oct →
rush_0012–6-0.1850%24 Oct →
rush_0010–4-0.190%24 Oct →
nuke13–4-0.0138%24 Oct →
ancient10–13-0.099%24 Oct →
ancient3–13-0.0910%24 Oct →
dust213–100.0122%24 Oct →
office13–80.0220%21 Oct →
office13–50.0316%17 Oct →
office5–13-0.0524%17 Oct →
inferno13–40.1024%21 Aug →
inferno6–130.0216%5 Jun →
nuke6–13-0.0510%5 Jun →
overpass14–16-0.0321%4 Jun →
mirage5–130.0424%4 Jun →
overpass8–13-0.0710%4 Jun →
nuke13–50.1417%3 Jun →
inferno10–130.0020%27 May →
inferno3–13-0.0411%27 May →
office5–3-0.0057%26 May →
office13–90.0322%22 May →
nuke11–13-0.0114%7 May →
inferno13–16-0.029%7 May →
dust213–110.1223%7 May →
inferno13–110.0116%7 May →
office11–13-0.0026%7 May →
italy10–130.0218%6 May →
office13–11-0.0223%29 Apr →
italy13–100.0420%29 Apr →
alpine11–13-0.0129%8 Apr →
mirage2–13-0.0721%4 Apr →
office9–13-0.0324%27 Mar →
alpine13–7-0.0615%19 Mar →
office13–80.0215%19 Mar →
office13–60.0416%16 Mar →
office4–13-0.0532%12 Mar →
alpine13–8-0.0718%12 Mar →
office10–130.0219%11 Mar →
alpine7–13-0.0416%9 Mar →
overpass11–13-0.0311%6 Mar →
inferno11–130.0213%6 Mar →
nuke16–130.0714%5 Mar →
anubis16–14-0.0315%5 Mar →
alpine12–120.0528%5 Mar →
office9–130.0312%5 Mar →
italy13–5-0.0316%5 Mar →
ancient13–110.0522%26 Feb →
inferno13–100.0917%26 Feb →
ancient8–130.0513%26 Feb →
office13–90.0336%26 Feb →
anubis13–160.0617%23 Feb →
overpass13–110.0319%23 Feb →
nuke14–16-0.0115%22 Feb →
anubis13–100.0113%19 Feb →
nuke13–10-0.0315%19 Feb →
dust210–13-0.0321%12 Feb →
ancient13–10-0.0118%12 Feb →
ancient13–60.0312%7 Feb →
inferno13–4-0.0215%7 Feb →
nuke13–20.0938%7 Feb →
overpass13–90.0518%7 Feb →
nuke4–13-0.0112%7 Feb →
overpass10–13-0.0114%4 Feb →
alpine13–50.0421%4 Feb →
overpass13–70.0217%31 Jan →
inferno7–130.0517%31 Jan →
inferno13–30.0126%31 Jan →
alpine13–60.0933%29 Jan →
ancient9–130.0313%23 Jan →
inferno5–13-0.0420%23 Jan →
inferno13–00.0944%20 Jan →
nuke13–7-0.0020%20 Jan →
overpass13–70.049%19 Jan →
nuke13–70.107%19 Jan →
ancient8–13-0.0314%16 Jan →
inferno13–60.0820%16 Jan →
overpass13–100.0016%15 Jan →
inferno8–13-0.0217%15 Jan →
office8–13-0.0418%15 Jan →
inferno9–13-0.0016%26 Dec →
overpass13–110.0224%25 Dec →
overpass13–9-0.0222%25 Dec →
ancient8–13-0.0123%25 Dec →
ancient16–130.0316%25 Dec →
ancient9–130.0114%25 Dec →
inferno13–40.0814%25 Dec →
nuke13–30.0323%25 Dec →
dust27–130.0526%18 Dec →
overpass9–130.0822%17 Dec →
ancient10–130.048%16 Dec →
overpass4–130.0414%16 Dec →
inferno7–13-0.0210%16 Dec →
ancient13–7-0.0010%15 Dec →
inferno4–13-0.0518%15 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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