iNk

iNk — CS2 Stats

LT76561198054629250[U:1:94363522]Steam profile ↗✓ No bans

486Tracked matches34%Win rate2021Tracked since
1,754Hours in CS
CSDB Rating6.1 SolidPositional Player
CSDB Leaderboard#68395 of 251406 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,904 -785 17 Mar – 12 Apr · 4 days played
20,90421,689peak 21,68917 Mar12 Apr
21,689Peak Premier in tracked matches
54Days played since 2026-03-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim76
Positioning69
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY34–55–11Last 10034%Win rateLWWLWLWLLL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +3.7pp headshot accuracy · −27ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 588ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.6
Utility5.4
Positioning6.9
Opening Duels6.9
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.9
Utility5.4
Mechanics7.2
Opening Duels5.6
Win Impact0.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time584ms−4ms
first ⅓ avg 588ms → last ⅓ avg 584ms
Headshot accuracy17.2%+0.3%
first ⅓ avg 16.9% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–2 · overpass, 21 Aug →
40%Best headshot accuracy · 13–5 · mirage, 16 Mar →
438msFastest reaction time · 6–9 · inferno, 20 Mar →
13–0Biggest win · mirage, 17 Mar →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–2In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 50% over 12nukeWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC4016–2440%0.05
infernoB126–650%0.07
mirageD124–833%0.03
ancientD93–633%0.02
overpassD82–625%0.07
dust2D72–529%0.05
nukeD60–60%-0.02
anubis—41–325%0.03
eldorado—10–10%0.12
vertigo—10–10%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,977Lifetime kills
1.39K/D · Top 10% of tracked players
4,295Matches
43.1%Match win rate
36.2%Headshot %
17.3%Shot accuracy · Top 25% of tracked players
14,666MVPs
1,754Hours (in match)
3,193Bombs planted
1,529Bombs defused

Most-used weapons

AK-4732,156
AWP20,793
P2503,739
Knife1,707
Tec-91,472

Lifetime map wins

5,484dust2
4,391inferno
2,232nuke
1,561train
1,218cbble
371vertigo
124office
98lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

391Matches
53%Win rate
1.25Avg K/D
89.4ADR
33%Headshot %

Clutches & streaks

33%1v1 clutch win
50%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.8214.0
Anubis10%1.1416.0
Mirage1100%1.5021.0
Ancient1100%1.4320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
39.2%Accuracy (enemy spotted)
34.8%Spray accuracy
82.2%Counter-strafing
8.9°Preaim
600msReaction time
44.3%T opening success
60.4%CT opening success
0.49Enemies flashed / flash
5.8%Flash assists
9.47HE damage / grenade
10.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4859 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache4–130.0320%27 Sept →
cache13–70.1221%9 Sept →
cache13–60.0918%8 Sept →
nuke5–9-0.159%8 Sept →
inferno9–50.1826%8 Sept →
dust28–13-0.0213%7 Sept →
cache2–00.1229%7 Sept →
nuke10–130.0216%7 Sept →
inferno6–130.0322%6 Sept →
mirage6–130.0121%6 Sept →
ancient14–160.0418%6 Sept →
ancient8–13-0.0214%2 Sept →
cache13–110.0323%1 Sept →
ancient12–12-0.0014%25 Aug →
overpass8–80.0110%24 Aug →
cache6–13-0.0226%24 Aug →
dust29–130.1117%23 Aug →
inferno4–9-0.1215%22 Aug →
mirage6–130.0213%22 Aug →
eldorado5–90.129%21 Aug →
overpass9–20.2916%21 Aug →
inferno9–70.1222%21 Aug →
nuke4–9-0.0611%21 Aug →
nuke8–130.0214%20 Aug →
anubis5–130.0318%19 Aug →
cache9–130.0619%19 Aug →
mirage9–130.0110%11 Aug →
cache13–100.1322%11 Aug →
cache13–50.0820%10 Aug →
inferno5–130.0821%10 Aug →
anubis4–130.0811%6 Aug →
dust213–90.0416%6 Aug →
mirage13–40.0515%4 Aug →
cache6–130.0718%4 Aug →
dust213–90.088%3 Aug →
ancient13–80.0621%3 Aug →
cache10–130.049%2 Aug →
cache6–130.0019%2 Aug →
cache8–130.1025%2 Aug →
cache12–12-0.0211%12 Jul →
cache13–70.109%8 Jul →
mirage7–130.0115%3 Jul →
cache11–130.039%3 Jul →
cache5–130.0220%2 Jul →
inferno8–80.1515%2 Jul →
cache9–130.0714%21 Jun →
cache13–30.0915%20 Jun →
cache13–60.0017%17 Jun →
overpass4–130.0525%12 Jun →
cache13–100.0715%8 Jun →
cache13–70.2123%5 Jun →
cache10–13-0.0017%5 Jun →
overpass13–160.0610%3 Jun →
cache13–90.0637%30 May →
cache13–110.0428%30 May →
overpass9–30.0320%30 May →
cache12–120.0315%29 May →
cache7–130.0221%29 May →
cache8–130.0520%7 May →
cache10–130.018%7 May →
cache5–130.1119%4 May →
cache7–130.0513%4 May →
cache7–130.0427%2 May →
cache12–120.0211%2 May →
cache13–100.0010%1 May →
cache12–120.0116%1 May →
cache6–130.0414%30 Apr →
cache7–130.0522%30 Apr →
cache13–80.0118%30 Apr →
cache13–110.1111%29 Apr →
cache12–120.0012%29 Apr →
inferno13–60.054%28 Apr →
ancient13–60.0415%27 Apr →
mirage8–130.0719%27 Apr →
inferno9–50.1820%26 Apr →
nuke8–80.0315%26 Apr →
inferno13–2-0.037%25 Apr →
anubis13–7-0.0313%25 Apr →
anubis3–130.0318%21 Apr →
ancient12–120.0420%21 Apr →
dust22–13-0.0215%12 Apr →
ancient4–13-0.0620%12 Apr →
overpass10–130.0915%2 Apr →
overpass6–130.015%2 Apr →
mirage6–13-0.0218%28 Mar →
mirage13–70.0421%28 Mar →
ancient13–70.0311%27 Mar →
ancient10–130.1022%24 Mar →
mirage6–130.0923%24 Mar →
dust26–130.0325%24 Mar →
inferno12–120.0418%24 Mar →
nuke6–90.0514%20 Mar →
inferno6–90.0217%20 Mar →
mirage13–00.0118%17 Mar →
mirage8–13-0.0611%17 Mar →
dust29–130.1521%16 Mar →
mirage13–50.1640%16 Mar →
inferno9–60.1424%15 Mar →
vertigo6–90.0518%15 Mar →
overpass10–13-0.0010%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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