-KryR0x

-KryR0x — CS2 Stats

76561198045466516[U:1:85200788]Steam profile ↗✓ No bans

560Tracked matches48%Win rate2021Tracked since
1,906Hours in CS0Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating24,135Top 25% of 212,379 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#31096 of 259200 tracked
FaceitLevel 9 · 1,514 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Apr 2026 (198 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,135 +6,412 25 Dec – 17 Apr · 22 days played
15,51927,433peak 27,43325 Dec17 Apr
27,433Peak Premier in tracked matches
1,514Highest Faceit ELO seen on CSDB
43Days played since 2025-12-25

Faceit ELO

  • At peak — 1,514
  • Next: Level 8 at 1,531 — 17 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 3,298 below peak (27,433)
  • -1,005 over 30 days · declining
  • +6,422 over 90 days
  • Next: Red band at 25,000 — 865 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate66.0%48.2%50.9%above
Shot accuracy7.6%13.2%13.7%6.1% short
Kill/death ratio1.711.071.09above
Match win rate51.8%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG-KryR0xFACEITLevel 9 · 1,514 ELOSTANDINGTop 20.7% of rankedPREMIER24,135 · Pink bandPEAK ELO1,514csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning58
Utility52

0–100 skill scores via Leetify.

Recent form

HOT49–49–2Last 10049%Win rateWWLWWLWLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −3.7pp headshot accuracy · +6ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 27%
  • Avg reaction 641ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 647ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.5
Utility5.2
Positioning5.8
Opening Duels3.5
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.8
Utility5.2
Mechanics7.1
Opening Duels2.6
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time620ms−10ms
first ⅓ avg 630ms → last ⅓ avg 620ms
Headshot accuracy24.2%−2.8%
first ⅓ avg 27.0% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · inferno, 11 Jan →
64%Best headshot accuracy · 8–13 · inferno, 28 Dec →
406msFastest reaction time · 0–4 · dust2, 3 Jan →
13–0Biggest win · nuke, 14 Feb →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
11–2In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 100% over 5mirageWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C2510–1540%-0.01
ancientC177–1041%0.01
mirageD174–1324%-0.02
infernoA169–756%0.01
nukeS1110–191%0.02
anubisS55–0100%0.00
cache—32–167%-0.01
overpass—20–20%-0.04
train—21–150%-0.02
italy—10–10%-0.05
office—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,717Lifetime kills
1.71K/D · Top 5% of Level 9 players
1,443Matches
51.8%Match win rate · Top 25% of Level 9 players
66.0%Headshot % · Top 5% of Level 9 players
7.6%Shot accuracy
5,613MVPs
669Hours (in match)
2,172Bombs planted
634Bombs defused

Most-used weapons

Lifetime map wins

4,123dust2
3,227inferno
1,214nuke
278train
256vertigo
127cbble
102lake
41safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

404Matches
53%Win rate
1.08Avg K/D
82.8ADR
50%Headshot %

Clutches & streaks

44%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust25652%1.0617.4
Ancient4459%1.0815.8
Mirage3551%0.9115.0
Anubis2348%1.0215.1
Inferno2339%0.8914.4
Nuke1145%0.9716.6
Cache450%0.9014.0
Overpass1100%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
30.9%Accuracy (enemy spotted)
30.2%Spray accuracy
82.1%Counter-strafing
9.3°Preaim
632msReaction time
32.5%T opening success
48.4%CT opening success
0.46Enemies flashed / flash
6.6%Flash assists
7.77HE damage / grenade
10.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4605 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5131% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–4-0.0136%13 Jun →
dust213–90.0332%13 Jun →
ancient8–13-0.058%13 Jun →
cache13–100.0037%30 Apr →
cache13–30.0122%30 Apr →
cache11–13-0.0419%30 Apr →
anubis13–6-0.0123%29 Apr →
ancient10–13-0.0314%28 Apr →
dust213–6-0.064%23 Apr →
dust213–8-0.0228%17 Apr →
inferno4–11-0.0328%16 Apr →
ancient13–9-0.0023%16 Apr →
dust213–90.0241%14 Apr →
ancient13–80.0219%14 Apr →
mirage6–13-0.0235%13 Apr →
mirage6–13-0.0821%9 Apr →
mirage10–13-0.0224%5 Apr →
ancient13–160.0020%3 Apr →
anubis13–70.0522%3 Apr →
mirage10–13-0.0026%28 Mar →
dust210–13-0.0015%19 Mar →
dust24–13-0.0821%15 Mar →
italy6–13-0.0528%15 Mar →
office13–110.0322%15 Mar →
inferno13–70.0914%15 Mar →
overpass12–120.0026%14 Mar →
nuke13–5-0.0817%11 Mar →
dust29–13-0.0528%10 Mar →
overpass4–13-0.0833%10 Mar →
inferno9–13-0.0421%10 Mar →
dust25–130.0334%10 Mar →
ancient3–130.0330%1 Mar →
nuke13–7-0.0726%21 Feb →
ancient13–9-0.0716%21 Feb →
anubis13–4-0.0110%21 Feb →
inferno16–14-0.0124%15 Feb →
mirage5–13-0.0733%14 Feb →
dust27–13-0.0423%14 Feb →
nuke13–00.0817%14 Feb →
ancient13–160.0121%14 Feb →
mirage7–130.0218%13 Feb →
ancient13–8-0.0021%7 Feb →
mirage16–12-0.088%7 Feb →
mirage0–5-0.040%4 Feb →
ancient2–13-0.0322%4 Feb →
ancient8–130.0724%1 Feb →
nuke13–70.0232%1 Feb →
dust216–13-0.0223%1 Feb →
inferno8–13-0.0716%31 Jan →
inferno13–110.0319%31 Jan →
dust216–120.0428%31 Jan →
nuke16–140.0125%31 Jan →
nuke13–10-0.0037%28 Jan →
inferno13–100.0523%26 Jan →
anubis13–11-0.0223%26 Jan →
inferno13–9-0.0721%24 Jan →
dust211–130.0024%24 Jan →
mirage13–110.0319%24 Jan →
nuke13–70.0622%24 Jan →
ancient13–50.0317%23 Jan →
inferno4–13-0.0326%15 Jan →
ancient13–16-0.0124%15 Jan →
nuke13–11-0.0113%12 Jan →
dust20–6-0.0333%12 Jan →
ancient9–13-0.0126%12 Jan →
mirage10–130.0326%11 Jan →
nuke13–50.0225%11 Jan →
inferno10–13-0.0121%11 Jan →
dust213–70.0628%11 Jan →
train13–110.0118%11 Jan →
dust213–70.0220%11 Jan →
inferno13–60.1633%11 Jan →
dust215–150.0330%10 Jan →
dust210–130.0423%10 Jan →
dust216–120.0120%10 Jan →
mirage13–20.0321%10 Jan →
ancient13–90.0518%9 Jan →
dust216–120.0119%4 Jan →
ancient13–110.0829%4 Jan →
dust26–130.0124%4 Jan →
dust23–13-0.0713%4 Jan →
inferno13–8-0.0017%4 Jan →
nuke13–60.1120%3 Jan →
inferno13–110.0439%3 Jan →
inferno13–10.0735%3 Jan →
mirage13–110.0530%3 Jan →
dust210–130.0042%3 Jan →
dust20–4-0.0750%3 Jan →
mirage7–13-0.1013%31 Dec →
inferno8–13-0.0564%28 Dec →
dust23–130.0233%28 Dec →
train7–13-0.0519%27 Dec →
mirage3–13-0.1011%27 Dec →
mirage10–13-0.0127%27 Dec →
ancient7–130.0532%26 Dec →
mirage8–130.0032%26 Dec →
mirage7–13-0.0422%26 Dec →
nuke12–160.0427%25 Dec →
dust23–13-0.0132%25 Dec →
inferno6–13-0.0224%25 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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