shogbom

shogbom — CS2 Stats

SE76561198042107206[U:1:81841478]Steam profile ↗✓ No bans

1,110Tracked matches50%Win rate2022Tracked since
1,531Hours in CS
CSDB Rating5.5 SolidPositional Player
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,456 +1,302 19 Nov – 16 Jan · 5 days played
16,15417,456peak 17,45619 Nov16 Jan
17,456Peak Premier in tracked matches
1,759Highest Faceit ELO seen on CSDB
53Days played since 2025-11-19

Faceit ELO

  • At peak — 1,759
  • Next: Level 10 at 2,001 — 242 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGshogbomPEAK ELO1,759csdb.gg/stats

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Performance scores

Aim73
Positioning55
Utility53

0–100 skill scores via Leetify.

Recent form

COLD54–44–2Last 10054%Win rateLLLLLLLWWW

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · −0.7pp headshot accuracy · +11ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 616ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.3
Utility5.3
Positioning5.5
Opening Duels2.6
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.5
Utility5.3
Mechanics6.6
Opening Duels2.6
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time553ms−51ms
first ⅓ avg 603ms → last ⅓ avg 553ms
Headshot accuracy18.8%+0.6%
first ⅓ avg 18.2% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 3 Dec →
36%Best headshot accuracy · 13–2 · dust2, 29 Nov →
359msFastest reaction time · 13–5 · ancient, 5 Feb →
13–1Biggest win · nuke, 3 Dec →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L7Current streak
9–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 80% over 15nukeWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
ancientA2918–1162%-0.01
nukeC207–1335%0.01
anubisS1512–380%0.03
infernoB137–654%0.00
mirageC94–544%-0.01
dust2—43–175%0.03
overpass—41–325%-0.02
train—42–250%-0.01
cache—10–10%0.02
vertigo—10–10%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,894Lifetime kills
0.74K/D
3,777Matches
35.7%Match win rate
43.7%Headshot % · Top 50% of tracked players
8.3%Shot accuracy
6,301MVPs
1,531Hours (in match)
2,449Bombs planted
736Bombs defused

Most-used weapons

AK-4738,061
AWP10,253
SSG 083,542
Knife2,980
MAC-101,354
P2501,138

Lifetime map wins

3,516inferno
2,376dust2
1,963nuke
1,629vertigo
1,338train
452cbble
326office
138lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

463Matches
51%Win rate
1.02Avg K/D
77.0ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10352%1.0616.1
Inferno7755%0.9115.1
Anubis7250%1.0115.2
Mirage6642%0.9514.4
Nuke5444%1.1215.3
Train3050%1.0715.4
Vertigo2770%1.1917.3
Overpass1250%1.1117.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
33.0%Accuracy (enemy spotted)
38.4%Spray accuracy
79.8%Counter-strafing
9.3°Preaim
557msReaction time
24.7%T opening success
50.5%CT opening success
0.51Enemies flashed / flash
6.3%Flash assists
8.22HE damage / grenade
11.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.6854% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0329%30 May →
overpass4–130.0113%29 May →
nuke8–13-0.0123%29 May →
nuke14–160.0111%24 May →
nuke3–13-0.0024%2 May →
cache5–130.0219%1 May →
inferno17–19-0.0222%27 Apr →
mirage13–100.0727%21 Mar →
anubis13–40.0213%10 Mar →
inferno13–6-0.0116%10 Mar →
ancient12–16-0.0033%9 Mar →
anubis13–110.0812%6 Mar →
ancient7–13-0.0717%4 Mar →
ancient13–60.0227%1 Mar →
anubis13–60.0822%1 Mar →
ancient13–60.0814%1 Mar →
nuke14–160.089%27 Feb →
anubis13–80.1016%27 Feb →
inferno13–7-0.0029%25 Feb →
ancient13–7-0.0626%22 Feb →
ancient13–2-0.0310%21 Feb →
ancient13–11-0.0226%21 Feb →
inferno13–16-0.0312%21 Feb →
ancient13–11-0.0214%21 Feb →
nuke9–13-0.0224%21 Feb →
anubis10–130.0210%20 Feb →
anubis13–40.0810%17 Feb →
nuke6–13-0.0514%17 Feb →
anubis6–13-0.0019%16 Feb →
dust213–80.0324%16 Feb →
nuke13–70.0415%15 Feb →
inferno13–30.0325%15 Feb →
ancient7–130.0018%14 Feb →
mirage13–30.0419%13 Feb →
ancient11–130.0216%13 Feb →
nuke11–13-0.0617%13 Feb →
mirage18–220.0212%12 Feb →
ancient13–10-0.056%12 Feb →
anubis13–90.0215%11 Feb →
ancient13–8-0.0217%11 Feb →
anubis19–17-0.0412%10 Feb →
ancient13–40.0121%10 Feb →
nuke5–13-0.0216%10 Feb →
ancient13–5-0.0126%7 Feb →
ancient13–5-0.0324%5 Feb →
ancient11–13-0.0822%4 Feb →
inferno18–220.0518%30 Jan →
mirage10–13-0.0214%29 Jan →
overpass7–13-0.0513%24 Jan →
nuke13–5-0.0127%24 Jan →
anubis13–60.0213%22 Jan →
mirage3–13-0.0519%22 Jan →
nuke8–13-0.078%22 Jan →
mirage13–3-0.0632%21 Jan →
anubis13–3-0.0110%21 Jan →
ancient3–13-0.059%21 Jan →
anubis15–19-0.0511%20 Jan →
ancient11–130.0014%20 Jan →
mirage13–100.0429%19 Jan →
anubis13–90.0411%18 Jan →
nuke7–13-0.0214%17 Jan →
anubis13–90.0817%17 Jan →
nuke16–120.0013%16 Jan →
inferno16–130.0934%13 Jan →
ancient7–2-0.0015%13 Jan →
ancient7–13-0.069%4 Jan →
vertigo4–130.0231%18 Dec →
inferno12–120.0111%18 Dec →
anubis13–2-0.0015%18 Dec →
nuke12–120.0219%11 Dec →
train13–11-0.0412%6 Dec →
ancient9–130.0115%6 Dec →
ancient13–100.0418%6 Dec →
ancient11–13-0.0416%5 Dec →
train4–13-0.0310%5 Dec →
inferno11–130.0120%5 Dec →
dust213–8-0.0317%5 Dec →
nuke13–60.0228%5 Dec →
inferno13–9-0.0312%4 Dec →
ancient9–130.0120%4 Dec →
nuke13–10.1516%3 Dec →
inferno13–7-0.0320%3 Dec →
nuke11–13-0.0026%3 Dec →
ancient13–5-0.0517%3 Dec →
mirage8–13-0.0316%2 Dec →
overpass10–13-0.0416%2 Dec →
ancient13–11-0.0514%2 Dec →
nuke16–120.0318%2 Dec →
ancient22–190.0316%1 Dec →
dust213–20.1536%29 Nov →
nuke3–60.0333%29 Nov →
mirage9–13-0.0617%28 Nov →
inferno8–130.0214%28 Nov →
ancient13–110.0326%28 Nov →
inferno13–11-0.069%21 Nov →
train13–6-0.0225%21 Nov →
ancient16–12-0.0021%21 Nov →
overpass13–11-0.0217%20 Nov →
nuke13–90.0821%20 Nov →
train10–130.0511%19 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.