Kirin

Kirin — CS2 Stats

US76561198039800432[U:1:79534704]Steam profile ↗✓ No bans

652Tracked matches47%Win rate2020Tracked since
1,056Hours in CS
CSDB Rating6.1 SolidAll-Rounder
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 652 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,149 +1,149 17 Dec – 16 Sept · 26 days played
18,93822,466peak 22,46617 Dec16 Sept
22,466Peak Premier in tracked matches
39Days played since 2025-12-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim81
Positioning52
Utility51

0–100 skill scores via Leetify.

Recent form

COLD50–47–3Last 10050%Win rateLLLLWLLWWL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −4.3pp headshot accuracy · −69ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 594ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 513ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.1
Utility5.1
Positioning5.2
Opening Duels3.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 51% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.2
Utility5.1
Mechanics7.9
Opening Duels2.7
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time594ms−24ms
first ⅓ avg 617ms → last ⅓ avg 594ms
Headshot accuracy23.1%+1.6%
first ⅓ avg 21.5% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 13–0 · overpass, 21 Dec →
46%Best headshot accuracy · 6–13 · dust2, 1 Jun →
359msFastest reaction time · 6–13 · dust2, 1 Jun →
13–0Biggest win · overpass, 21 Dec →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
9–10In matches decided by ≤2 rounds
18Overtime games

Map breakdown

nukeBest map · 75% over 12dust2Weakest map · 43% over 30
MapGradePlayedRecordWin rateAvg rating
dust2C3013–1743%0.00
mirageB2813–1546%0.01
infernoA169–756%0.02
nukeS129–375%0.03
overpassB63–350%0.07
cache—40–40%0.02
ancient—21–150%-0.03
anubis—22–0100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 30). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,403Lifetime kills
1.21K/D · Top 25% of tracked players
2,236Matches
49.2%Match win rate · Top 25% of tracked players
41.7%Headshot %
15.8%Shot accuracy · Top 25% of tracked players
6,027MVPs
1,056Hours (in match)
2,274Bombs planted
682Bombs defused

Most-used weapons

Lifetime map wins

4,595inferno
2,869dust2
1,334nuke
522vertigo
438train
97office
82cbble
16lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
37.9%Accuracy (enemy spotted)
40.4%Spray accuracy
85.8%Counter-strafing
10.7°Preaim
607msReaction time
29.6%T opening success
51.5%CT opening success
0.49Enemies flashed / flash
4.2%Flash assists
8.63HE damage / grenade
12.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4851 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5855% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0218%25 Sept →
dust211–13-0.0226%4 Sept →
mirage6–130.0923%3 Sept →
dust23–13-0.0633%22 Aug →
inferno13–40.019%22 Aug →
dust20–2-0.000%15 Jul →
cache2–13-0.045%15 Jul →
dust216–14-0.0525%15 Jul →
mirage13–3-0.0124%15 Jul →
inferno6–13-0.048%15 Jul →
nuke13–50.0227%15 Jul →
dust213–9-0.0315%15 Jul →
dust28–130.0118%12 Jul →
cache11–13-0.0223%11 Jul →
mirage13–110.0013%11 Jul →
dust25–13-0.0718%11 Jul →
mirage8–13-0.0219%11 Jul →
dust213–60.1043%11 Jul →
nuke13–60.1025%11 Jul →
mirage13–11-0.0515%11 Jul →
cache14–160.0717%10 Jul →
nuke13–40.0936%10 Jul →
dust24–13-0.0430%10 Jul →
dust213–90.0719%5 Jul →
mirage13–9-0.0417%5 Jul →
dust29–13-0.0626%5 Jul →
mirage10–13-0.0334%12 Jun →
cache8–130.0731%11 Jun →
dust213–20.1638%11 Jun →
mirage5–10.1744%11 Jun →
inferno10–30.0630%11 Jun →
dust213–3-0.0233%11 Jun →
inferno6–13-0.0518%1 Jun →
inferno13–10.1032%1 Jun →
overpass13–70.0428%1 Jun →
dust26–13-0.0946%1 Jun →
mirage15–15-0.0319%22 May →
dust212–160.0329%11 May →
mirage14–16-0.0132%5 Apr →
dust216–140.0936%28 Mar →
nuke13–8-0.0025%24 Mar →
mirage16–13-0.0221%20 Mar →
mirage3–13-0.0524%24 Feb →
dust210–13-0.0128%24 Feb →
nuke13–100.0130%24 Feb →
inferno12–160.0122%24 Feb →
dust213–11-0.0320%23 Feb →
mirage14–160.0113%20 Feb →
ancient13–1-0.0325%19 Feb →
nuke13–60.0332%19 Feb →
inferno13–11-0.0621%14 Feb →
inferno10–130.0421%14 Feb →
nuke10–130.0525%14 Feb →
nuke13–50.0122%13 Feb →
mirage3–13-0.0240%13 Feb →
overpass13–10.0321%13 Feb →
inferno13–11-0.0027%11 Feb →
mirage13–90.0125%11 Feb →
inferno1–13-0.0121%11 Feb →
dust213–10-0.0225%25 Jan →
anubis16–130.0123%25 Jan →
overpass8–13-0.0312%23 Jan →
dust210–13-0.0223%23 Jan →
anubis13–110.0629%23 Jan →
inferno7–13-0.0226%17 Jan →
mirage16–130.1029%17 Jan →
mirage9–120.0133%2 Jan →
dust211–130.0122%31 Dec →
nuke16–13-0.0115%31 Dec →
mirage13–50.0111%31 Dec →
inferno16–120.1230%30 Dec →
mirage13–90.0428%30 Dec →
overpass7–130.0628%28 Dec →
mirage13–160.0714%27 Dec →
inferno10–130.0322%25 Dec →
mirage8–130.0015%25 Dec →
inferno13–100.0416%25 Dec →
dust213–11-0.0221%25 Dec →
nuke13–90.0420%25 Dec →
mirage15–150.0318%25 Dec →
dust213–40.0723%25 Dec →
inferno13–70.0621%25 Dec →
dust213–5-0.0217%24 Dec →
mirage7–130.0619%24 Dec →
inferno13–100.0416%23 Dec →
mirage7–130.0222%23 Dec →
dust213–10-0.0026%23 Dec →
mirage14–16-0.0618%22 Dec →
nuke15–150.0333%22 Dec →
overpass5–130.0020%22 Dec →
dust214–160.0220%21 Dec →
dust210–130.0031%21 Dec →
dust27–13-0.0317%21 Dec →
overpass13–00.3441%21 Dec →
dust28–130.0819%21 Dec →
mirage13–40.0332%21 Dec →
nuke4–13-0.0312%21 Dec →
dust29–130.0826%17 Dec →
mirage13–4-0.019%17 Dec →
mirage13–4-0.0129%17 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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