the dude finisher

the dude finisher — CS2 Stats

76561197979185381[U:1:18919653]Steam profile ↗✓ No bans

1,892Tracked matches48%Win rate2020Tracked since
3,180Hours in CS
CSDB Rating3.9 LearningPositional Player
FaceitLevel 5 · 1,154 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,892 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,711 +587 1 Jan – 28 Mar · 12 days played
15,00017,711peak 17,7111 Jan28 Mar
17,711Peak Premier in tracked matches
1,154Highest Faceit ELO seen on CSDB
31Days played since 2026-01-01

Faceit ELO

  • At peak — 1,154
  • Next: Level 6 at 1,201 — 47 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-19
  • Level 4 first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.7%43.8%44.8%2.1% short
Shot accuracy12.5%12.0%12.4%meets
Kill/death ratio1.131.021.03above
Match win rate42.7%44.7%45.2%2.5% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGthe dude finisherFACEITLevel 5 · 1,154 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,154csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning46
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY45–48–7Last 10045%Win rateLLLWWWWLWT

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +0.2pp headshot accuracy · −88ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 600ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 639ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 683ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim5.0
Utility3.8
Positioning4.6
Opening Duels2.8
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.6
Utility3.8
Mechanics5.1
Opening Duels1.6
Win Impact4.3

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time671ms−14ms
first ⅓ avg 685ms → last ⅓ avg 671ms
Headshot accuracy16.6%+0.9%
first ⅓ avg 15.7% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · office, 8 Jan →
40%Best headshot accuracy · 2–13 · train, 7 Jan →
453msFastest reaction time · 4–13 · office, 8 Jan →
13–1Biggest win · inferno, 20 Feb →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
6–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 6overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
officeC3013–1743%0.03
dust2B2211–1150%0.01
mirageC176–1135%-0.01
infernoA117–464%0.01
ancientS64–267%0.03
nukeC52–340%-0.04
overpassD50–50%-0.01
anubis—32–167%-0.00
train—10–10%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

165,371Lifetime kills
1.13K/D · Top 25% of Level 5 players
8,688Matches
42.7%Match win rate
42.7%Headshot %
12.5%Shot accuracy · Top 50% of Level 5 players
11,936MVPs
3,180Hours (in match)
4,440Bombs planted
997Bombs defused

Most-used weapons

Lifetime map wins

13,475dust2
10,783office
9,436inferno
3,957nuke
3,946train
1,604cbble
1,154vertigo
143italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,422Matches
49%Win rate
0.77Avg K/D
80.3ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7156%0.8812.4
Dust25252%1.0515.5
Inferno4852%1.1015.4
Nuke2556%1.0813.0
Ancient1953%1.1016.2
Train1650%0.9213.7
Anubis1331%0.9012.8
Vertigo633%0.719.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
31.0%Accuracy (enemy spotted)
31.6%Spray accuracy
73.1%Counter-strafing
8.3°Preaim
667msReaction time
34.2%T opening success
39.0%CT opening success
0.54Enemies flashed / flash
6.9%Flash assists
8.64HE damage / grenade
2.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4272 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1707% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
office3–13-0.068%6 Jul →
nuke13–16-0.1124%30 May →
dust211–13-0.0514%30 May →
dust216–14-0.0227%28 Mar →
ancient13–60.014%20 Feb →
inferno13–10.1121%20 Feb →
mirage13–4-0.0115%20 Feb →
office11–13-0.0416%20 Feb →
office13–80.0612%20 Feb →
office12–12-0.0420%18 Feb →
dust213–5-0.0015%18 Feb →
dust213–10-0.0116%14 Feb →
dust27–13-0.0310%14 Feb →
office12–120.0516%13 Feb →
mirage7–130.0412%13 Feb →
inferno12–12-0.0130%13 Feb →
dust22–130.0019%8 Feb →
overpass10–13-0.059%8 Feb →
inferno6–130.0119%8 Feb →
dust216–14-0.0114%7 Feb →
mirage10–13-0.0416%7 Feb →
ancient13–3-0.0019%7 Feb →
inferno5–130.0017%7 Feb →
dust212–16-0.0117%7 Feb →
nuke13–50.0210%7 Feb →
office12–120.0113%7 Feb →
office12–120.0319%7 Feb →
inferno13–7-0.0315%7 Feb →
dust210–10.0731%7 Feb →
ancient10–130.1118%7 Feb →
dust29–13-0.0217%31 Jan →
office13–40.0418%28 Jan →
mirage9–13-0.0119%27 Jan →
office9–13-0.0823%26 Jan →
office13–70.0512%26 Jan →
nuke13–9-0.0116%24 Jan →
dust213–80.0211%24 Jan →
anubis12–120.0114%24 Jan →
office13–100.0312%24 Jan →
mirage13–40.0115%24 Jan →
dust26–20.0131%24 Jan →
inferno13–6-0.0311%23 Jan →
inferno13–10.0415%23 Jan →
overpass8–130.0329%23 Jan →
dust210–13-0.0212%23 Jan →
anubis13–11-0.0318%23 Jan →
office7–130.0518%23 Jan →
office8–130.0511%23 Jan →
anubis13–50.029%22 Jan →
office3–130.0713%21 Jan →
office11–13-0.0115%20 Jan →
mirage8–130.019%20 Jan →
dust25–130.0011%20 Jan →
ancient12–160.0417%19 Jan →
mirage2–13-0.0314%16 Jan →
dust213–30.1522%16 Jan →
dust213–50.0318%16 Jan →
mirage13–9-0.029%16 Jan →
mirage11–13-0.0321%15 Jan →
office13–6-0.0112%14 Jan →
inferno13–110.0310%12 Jan →
dust213–80.0412%12 Jan →
office13–110.0610%12 Jan →
office9–00.0613%12 Jan →
office6–130.0718%12 Jan →
office10–13-0.0016%12 Jan →
office13–100.0816%12 Jan →
office13–90.0124%12 Jan →
mirage9–13-0.0818%11 Jan →
mirage13–70.0120%8 Jan →
dust211–13-0.0212%8 Jan →
office13–20.1622%8 Jan →
office13–100.0421%8 Jan →
office10–130.0110%8 Jan →
office4–130.0613%8 Jan →
office13–10.1228%8 Jan →
office13–80.079%8 Jan →
mirage13–70.0517%8 Jan →
dust28–130.0113%8 Jan →
train2–130.0240%7 Jan →
ancient16–12-0.0413%7 Jan →
overpass7–13-0.0710%7 Jan →
overpass3–130.007%7 Jan →
dust210–13-0.0214%6 Jan →
mirage11–130.0312%6 Jan →
office11–130.0615%6 Jan →
mirage15–15-0.0417%4 Jan →
office6–130.0420%3 Jan →
dust210–30.0611%3 Jan →
nuke5–13-0.026%3 Jan →
dust27–13-0.029%3 Jan →
inferno7–130.0620%3 Jan →
inferno13–11-0.0011%3 Jan →
overpass14–160.0110%2 Jan →
mirage13–10-0.0415%2 Jan →
ancient13–90.0514%2 Jan →
mirage9–12-0.0118%2 Jan →
nuke9–13-0.0617%2 Jan →
mirage11–13-0.0122%1 Jan →
inferno13–8-0.039%1 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.