Koro

Koro — CS2 Stats

76561198039552670[U:1:79286942]Steam profile ↗✓ No bans

535Tracked matches53%Win rate2023Tracked since
303Hours in CS
CSDB Rating6.0 SolidSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate60.8%50.9%
Shot accuracy0.5%13.7%
Kill/death ratio1.051.09
Match win rate47.3%48.4%

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CSDB.GGKoroFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning54
Utility61

0–100 skill scores via Leetify.

Recent form

HOT57–43Last 10057%Win rateLWWWLWLWWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · −6.6pp headshot accuracy · +28ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 613ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 598ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.8
Utility6.1
Positioning5.4
Opening Duels2.1
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.4
Utility6.1
Mechanics8.0
Opening Duels1.4
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time596ms+29ms
first ⅓ avg 567ms → last ⅓ avg 596ms
Headshot accuracy20.2%−2.6%
first ⅓ avg 22.8% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–1 · anubis, 6 Jan →
38%Best headshot accuracy · 13–7 · dust2, 4 Jan →
406msFastest reaction time · 8–13 · inferno, 5 Jan →
13–1Biggest win · anubis, 6 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–11In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 67% over 33infernoWeakest map · 44% over 25
MapGradePlayedRecordWin rateAvg rating
anubisS3322–1167%0.01
infernoC2511–1444%-0.01
dust2B178–947%-0.00
nukeB137–654%-0.01
ancientA53–260%0.00
train—44–0100%0.04
mirage—32–167%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,179Lifetime kills
1.05K/D
471Matches
47.3%Match win rate
60.8%Headshot % · Top 25% of Level 10 players
0.5%Shot accuracy
1,006MVPs
303Hours (in match)
672Bombs planted
131Bombs defused

Most-used weapons

Lifetime map wins

984inferno
915dust2
322nuke
180train
150vertigo
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

489Matches
51%Win rate
1.11Avg K/D
75.5ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis17055%1.1816.3
Inferno9044%1.0815.3
Dust29050%1.0214.4
Mirage4144%1.1116.7
Nuke3057%0.9814.8
Ancient2829%1.0314.1
Train1771%1.3518.6
Vertigo1155%1.1417.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.6%Spray accuracy
85.9%Counter-strafing
10.2°Preaim
595msReaction time
27.4%T opening success
41.0%CT opening success
0.47Enemies flashed / flash
5.0%Flash assists
6.83HE damage / grenade
8.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.475 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3573% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0217%15 Oct →
ancient13–20.0315%2 Jul →
nuke13–6-0.0410%29 Jun →
anubis13–50.0311%12 May →
inferno12–160.0325%6 May →
anubis13–11-0.0213%5 May →
inferno11–130.0020%2 May →
inferno13–100.0517%2 May →
mirage13–100.0825%2 May →
ancient13–40.0916%2 May →
dust213–20.0415%2 May →
anubis9–13-0.0126%28 Apr →
nuke8–130.0132%21 Apr →
ancient7–13-0.0518%17 Apr →
dust29–130.0318%10 Apr →
inferno13–2-0.0024%9 Apr →
anubis13–10-0.0223%7 Apr →
dust29–13-0.0227%5 Apr →
nuke13–90.0225%1 Apr →
inferno5–13-0.0427%27 Mar →
anubis13–90.0730%19 Feb →
nuke8–13-0.0330%14 Feb →
anubis13–7-0.0216%14 Feb →
inferno5–13-0.0521%11 Feb →
anubis13–11-0.0015%11 Feb →
dust27–13-0.0418%11 Feb →
inferno6–13-0.0523%10 Feb →
dust24–13-0.0719%10 Feb →
dust213–70.0424%9 Feb →
inferno13–7-0.0016%9 Feb →
dust213–70.0217%9 Feb →
anubis13–40.0114%9 Feb →
nuke13–6-0.0818%8 Feb →
nuke9–13-0.0120%8 Feb →
inferno11–13-0.0220%4 Feb →
anubis7–13-0.0111%3 Feb →
dust213–8-0.0329%3 Feb →
inferno13–4-0.0311%2 Feb →
nuke14–16-0.0519%28 Jan →
anubis13–11-0.0213%26 Jan →
anubis13–30.0122%26 Jan →
dust28–130.0130%26 Jan →
inferno13–100.0433%26 Jan →
inferno13–9-0.0124%26 Jan →
anubis13–9-0.0121%20 Jan →
anubis13–90.0621%20 Jan →
train13–110.0314%20 Jan →
inferno10–13-0.0322%20 Jan →
anubis13–11-0.0528%19 Jan →
inferno13–160.0219%19 Jan →
nuke8–13-0.0218%19 Jan →
anubis8–130.0116%19 Jan →
anubis13–160.0226%17 Jan →
anubis11–130.0223%15 Jan →
nuke13–60.0011%14 Jan →
anubis13–90.0522%14 Jan →
mirage6–13-0.0215%14 Jan →
mirage19–170.0113%13 Jan →
inferno16–12-0.0116%12 Jan →
dust213–80.0918%12 Jan →
anubis5–13-0.0715%12 Jan →
nuke13–6-0.0226%12 Jan →
train13–80.0518%9 Jan →
anubis13–70.0315%8 Jan →
inferno13–5-0.0120%8 Jan →
anubis7–13-0.0120%8 Jan →
nuke8–13-0.0116%8 Jan →
anubis13–160.0118%8 Jan →
nuke13–110.0131%7 Jan →
train13–80.0723%7 Jan →
anubis13–70.0020%7 Jan →
dust214–160.0133%7 Jan →
anubis14–16-0.0220%7 Jan →
anubis13–10.2218%6 Jan →
dust210–13-0.0118%5 Jan →
inferno8–13-0.0819%5 Jan →
nuke13–90.0932%5 Jan →
anubis13–20.059%5 Jan →
dust213–60.0037%5 Jan →
anubis19–16-0.0117%4 Jan →
dust213–70.0138%4 Jan →
inferno8–13-0.0429%4 Jan →
dust213–7-0.0312%29 Dec →
anubis13–6-0.0123%29 Dec →
inferno11–13-0.0021%29 Dec →
inferno16–140.0025%29 Dec →
inferno13–8-0.0127%29 Dec →
anubis13–7-0.0128%28 Dec →
train13–7-0.0112%28 Dec →
ancient7–13-0.0623%28 Dec →
anubis11–130.0215%27 Dec →
dust211–13-0.0425%27 Dec →
inferno9–13-0.0315%24 Dec →
inferno14–16-0.0032%22 Dec →
anubis13–60.0324%22 Dec →
inferno13–110.0916%21 Dec →
anubis10–130.0222%21 Dec →
anubis13–50.0520%19 Dec →
inferno11–130.0528%19 Dec →
ancient16–120.0121%19 Dec →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.