ᴾʳʸ ´tts

ᴾʳʸ ´tts — CS2 Stats

DE76561198032527065[U:1:72261337]Steam profile ↗✓ No bans

814Tracked matches41%Win rate2020Tracked since
1,400Hours in CS5Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,199 +2,202 18 Apr – 6 Jul · 30 days played
12,67816,199peak 16,19918 Apr6 Jul
16,264Peak Premier in tracked matches
43Days played since 2026-04-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim59
Positioning50
Utility51

0–100 skill scores via Leetify.

Recent form

COLD52–44–4Last 10052%Win rateLWLLWWLLLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +0.8pp headshot accuracy · −94ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 616ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 600ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.9
Utility5.1
Positioning5.0
Opening Duels2.7
Clutch0.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.0
Utility5.1
Mechanics6.7
Opening Duels2.2
Win Impact2.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time631ms−21ms
first ⅓ avg 652ms → last ⅓ avg 631ms
Headshot accuracy18.0%+1.1%
first ⅓ avg 16.9% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · nuke, 14 May →
33%Best headshot accuracy · 13–8 · cache, 23 Oct →
453msFastest reaction time · 13–2 · mirage, 23 Oct →
13–0Biggest win · nuke, 27 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 77% over 13dust2Weakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB2110–1148%-0.02
ancientC198–1142%-0.02
dust2D133–1023%-0.03
nukeS1310–377%0.01
anubisA106–460%-0.03
overpassS86–275%-0.01
cacheS75–271%-0.02
mirageD62–433%0.00
stronghold—32–167%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,271Lifetime kills
1.10K/D · Top 50% of tracked players
1,428Matches
44.4%Match win rate
54.7%Headshot % · Top 25% of tracked players
6.7%Shot accuracy
2,769MVPs
643Hours (in match)
1,622Bombs planted
335Bombs defused

Most-used weapons

Lifetime map wins

2,820inferno
1,917dust2
1,160nuke
583train
162vertigo
154office
82italy
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

84Matches
51%Win rate
0.95Avg K/D
74.9ADR
42%Headshot %

Clutches & streaks

21%1v1 clutch win
13%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1953%0.9414.7
Ancient1436%0.9814.1
Nuke1155%1.1815.6
Inferno1080%1.0212.9
Mirage967%0.7913.9
Dust2729%0.7413.1
Train650%0.9314.0
Cache250%0.6612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
32.6%Accuracy (enemy spotted)
33.5%Spray accuracy
80.3%Counter-strafing
9.9°Preaim
643msReaction time
34.6%T opening success
43.2%CT opening success
0.63Enemies flashed / flash
4.0%Flash assists
11.82HE damage / grenade
3.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.193 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6184% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–16-0.0118%24 Oct →
dust213–10.0725%24 Oct →
anubis5–13-0.0814%24 Oct →
ancient7–13-0.0315%23 Oct →
cache13–80.0233%23 Oct →
mirage13–20.0419%23 Oct →
dust26–130.0319%12 Oct →
cache4–13-0.0715%12 Oct →
inferno5–13-0.0223%25 Aug →
dust25–13-0.0310%25 Aug →
inferno15–150.0212%9 Aug →
inferno13–11-0.0120%9 Aug →
inferno11–13-0.079%26 Jul →
nuke16–14-0.0119%23 Jul →
inferno9–13-0.0322%18 Jul →
anubis13–7-0.0525%18 Jul →
ancient3–13-0.1117%13 Jul →
mirage13–70.0322%12 Jul →
dust210–130.0123%12 Jul →
cache3–13-0.0215%12 Jul →
ancient9–13-0.0213%12 Jul →
anubis9–13-0.0814%9 Jul →
nuke13–70.0417%9 Jul →
inferno13–11-0.0216%9 Jul →
ancient10–130.0118%9 Jul →
inferno8–13-0.0718%7 Jul →
cache13–110.0116%6 Jul →
overpass13–20.0320%6 Jul →
nuke11–13-0.0319%5 Jul →
inferno13–60.0715%5 Jul →
anubis13–90.0021%4 Jul →
nuke13–90.0524%4 Jul →
anubis13–80.019%30 Jun →
ancient11–13-0.0517%30 Jun →
ancient3–13-0.0419%28 Jun →
inferno8–13-0.1013%28 Jun →
dust213–10-0.0616%27 Jun →
overpass13–8-0.0514%27 Jun →
inferno13–8-0.029%27 Jun →
inferno16–12-0.0221%25 Jun →
nuke13–10-0.0220%25 Jun →
mirage11–130.0111%23 Jun →
dust213–100.0224%23 Jun →
dust26–13-0.1016%18 Jun →
nuke13–8-0.0515%18 Jun →
anubis13–60.0014%13 Jun →
overpass13–6-0.0421%13 Jun →
inferno13–4-0.0819%13 Jun →
nuke10–13-0.0324%13 Jun →
ancient13–6-0.0013%12 Jun →
mirage7–13-0.0316%12 Jun →
ancient13–70.0120%12 Jun →
dust210–13-0.0713%11 Jun →
inferno8–13-0.0220%11 Jun →
overpass13–40.0211%9 Jun →
anubis2–13-0.0516%9 Jun →
ancient13–8-0.0613%8 Jun →
ancient8–130.0010%8 Jun →
anubis16–14-0.0313%5 Jun →
nuke13–80.0016%5 Jun →
dust24–13-0.0811%5 Jun →
inferno13–4-0.0216%27 May →
nuke13–00.0418%27 May →
ancient13–100.0313%27 May →
anubis10–13-0.0210%25 May →
dust28–13-0.0418%24 May →
inferno4–13-0.0713%21 May →
ancient15–15-0.0622%21 May →
dust22–13-0.0813%21 May →
ancient13–9-0.0318%16 May →
inferno13–7-0.0114%16 May →
anubis13–9-0.045%14 May →
nuke13–10.1617%14 May →
overpass13–9-0.0015%13 May →
ancient10–13-0.0317%13 May →
mirage8–13-0.0226%13 May →
overpass11–13-0.0018%3 May →
cache13–110.0218%3 May →
dust215–15-0.0119%2 May →
ancient15–15-0.0310%2 May →
ancient2–13-0.0427%1 May →
inferno13–40.0415%1 May →
ancient13–40.0614%30 Apr →
cache13–8-0.0531%30 Apr →
cache13–2-0.016%30 Apr →
inferno13–8-0.0118%27 Apr →
overpass13–9-0.0214%27 Apr →
inferno11–130.0919%24 Apr →
overpass8–13-0.0116%24 Apr →
dust22–13-0.1027%24 Apr →
nuke13–90.0420%23 Apr →
inferno8–13-0.1114%23 Apr →
nuke5–13-0.0313%23 Apr →
stronghold13–6-0.0418%19 Apr →
stronghold8–13-0.0517%19 Apr →
stronghold13–8-0.0323%19 Apr →
ancient16–13-0.0221%18 Apr →
nuke13–30.0011%18 Apr →
inferno8–13-0.0714%18 Apr →
ancient16–12-0.079%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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