ᴾʳʸ Wappy

ᴾʳʸ Wappy — CS2 Stats

IM76561198145704316[U:1:185438588]Steam profile ↗✓ No bans

1,072Tracked matches37%Win rate2021Tracked since
2,052Hours in CS
CSDB Rating6.5 SolidPositional Player
Premier CS Rating25,104Top 10% of 204,097 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#19696 of 251166 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Jul 2026 (74 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,104 +1,345 5 Jun – 28 Jul · 16 days played
23,75927,048peak 27,0485 Jun28 Jul
27,048Peak Premier in tracked matches
28Days played since 2026-06-05

Premier CS Rating

  • 1,944 below peak (27,048)
  • -515 over 30 days · declining
  • Next: Gold band at 30,000 — 4,896 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.1%48.2%50.9%4.8% short
Shot accuracy15.6%13.3%13.7%above
Kill/death ratio1.681.071.09above
Match win rate60.4%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGᴾʳʸ WappyFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,104 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning66
Utility43

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateLLLWLTWTTL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −4.7pp headshot accuracy · +15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 601ms

Last 10

  • 2–5–3 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 614ms

Last 20

  • 4–12–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.8
Utility4.3
Positioning6.6
Opening Duels4.0
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.6
Utility4.3
Mechanics7.9
Opening Duels3.6
Win Impact0.7

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time591ms+9ms
first ⅓ avg 582ms → last ⅓ avg 591ms
Headshot accuracy22.1%−0.1%
first ⅓ avg 22.3% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–7 · inferno, 7 Jul →
53%Best headshot accuracy · 10–0 · nuke, 7 Jun →
438msFastest reaction time · 13–9 · anubis, 9 Jul →
13–2Biggest win · dust2, 7 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
11–9In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 86% over 7ancientWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
infernoS2013–765%0.04
ancientD186–1233%0.03
anubisA1811–761%0.03
cacheC94–544%0.03
dust2C83–538%0.03
nukeS76–186%0.06
overpassC73–443%0.03
vertigo—30–30%-0.02
train—20–20%0.02
fachwerk—21–150%0.08
boulder—20–20%0.07
eldorado—11–0100%0.01
poseidon—10–10%0.00
debris—10–10%0.01
mirage—10–10%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,888Lifetime kills
1.68K/D · Top 5% of Level 9 players
4,385Matches
60.4%Match win rate · Top 5% of Level 9 players
46.1%Headshot %
15.6%Shot accuracy · Top 50% of Level 9 players
11,951MVPs
2,052Hours (in match)
6,204Bombs planted
1,205Bombs defused

Most-used weapons

AK-4743,413
AWP14,306
P2502,508
Tec-92,001
SSG 081,789

Lifetime map wins

6,468inferno
2,577dust2
2,140nuke
1,605train
911cbble
732vertigo
465office
192italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

184Matches
64%Win rate
1.34Avg K/D
86.3ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust23667%1.3219.0
Ancient3379%1.5118.7
Inferno2843%1.3715.8
Mirage2277%1.3816.8
Anubis2065%1.4018.1
Nuke1258%1.3517.7
Cache6100%2.4220.5
Overpass250%2.7821.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
37.7%Accuracy (enemy spotted)
39.7%Spray accuracy
85.7%Counter-strafing
7.4°Preaim
564msReaction time
43.6%T opening success
45.2%CT opening success
0.43Enemies flashed / flash
5.6%Flash assists
7.71HE damage / grenade
5.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4267 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0118%28 Jul →
anubis11–130.0116%28 Jul →
vertigo3–13-0.0817%28 Jul →
anubis13–10-0.0216%28 Jul →
cache6–130.0221%25 Jul →
dust212–120.0522%25 Jul →
inferno9–50.1230%25 Jul →
nuke8–80.1111%25 Jul →
train12–120.0324%24 Jul →
ancient10–130.0824%24 Jul →
anubis5–130.0726%24 Jul →
fachwerk11–130.0224%24 Jul →
vertigo12–120.0629%24 Jul →
inferno8–13-0.0216%20 Jul →
ancient11–130.0429%20 Jul →
cache2–130.0231%17 Jul →
eldorado9–60.0130%17 Jul →
poseidon7–90.0022%17 Jul →
debris7–90.0118%17 Jul →
inferno16–120.0321%16 Jul →
ancient5–130.0522%16 Jul →
anubis5–13-0.0335%16 Jul →
boulder8–130.0817%16 Jul →
ancient11–130.0441%14 Jul →
inferno13–110.0520%14 Jul →
ancient13–90.0420%14 Jul →
mirage10–130.0820%14 Jul →
inferno13–60.0522%14 Jul →
anubis13–11-0.0211%13 Jul →
nuke13–11-0.0116%13 Jul →
inferno13–80.0818%13 Jul →
anubis12–160.0819%13 Jul →
cache13–50.0425%13 Jul →
dust213–6-0.0119%12 Jul →
boulder7–130.0722%11 Jul →
fachwerk13–80.1525%11 Jul →
anubis4–130.0331%9 Jul →
cache13–100.0129%9 Jul →
anubis13–90.0825%9 Jul →
inferno8–130.0133%9 Jul →
inferno6–90.0317%8 Jul →
inferno6–9-0.0423%7 Jul →
anubis13–8-0.0218%7 Jul →
overpass9–40.0923%7 Jul →
cache10–130.0430%7 Jul →
train6–130.0234%7 Jul →
dust213–20.1220%7 Jul →
inferno9–70.1738%7 Jul →
inferno9–60.0531%7 Jul →
inferno9–30.0425%7 Jul →
cache13–11-0.0120%6 Jul →
ancient13–80.0315%6 Jul →
inferno9–13-0.0423%4 Jul →
ancient13–8-0.0318%4 Jul →
anubis13–110.0716%3 Jul →
ancient14–16-0.0321%30 Jun →
dust213–100.0524%29 Jun →
nuke13–110.0232%23 Jun →
ancient2–13-0.0421%22 Jun →
anubis13–40.0525%22 Jun →
ancient9–130.0527%22 Jun →
dust28–130.0718%22 Jun →
dust24–130.0426%14 Jun →
inferno7–13-0.0320%14 Jun →
ancient9–13-0.0229%14 Jun →
overpass8–13-0.0322%14 Jun →
inferno13–80.0319%13 Jun →
overpass13–80.0420%13 Jun →
nuke13–30.0628%13 Jun →
anubis13–90.0126%12 Jun →
ancient6–130.0827%12 Jun →
cache6–130.0216%12 Jun →
anubis9–130.0114%11 Jun →
inferno5–13-0.0429%11 Jun →
ancient13–80.0615%11 Jun →
anubis13–60.0418%11 Jun →
cache11–130.0331%11 Jun →
anubis1–13-0.0017%11 Jun →
overpass2–13-0.0335%11 Jun →
inferno13–110.0524%9 Jun →
ancient13–90.0819%9 Jun →
anubis13–60.0914%9 Jun →
inferno13–110.1036%9 Jun →
overpass13–20.0931%9 Jun →
inferno13–90.0420%8 Jun →
overpass10–130.0615%8 Jun →
ancient13–20.1217%8 Jun →
anubis13–8-0.0015%8 Jun →
cache13–110.1324%8 Jun →
vertigo4–13-0.0419%8 Jun →
dust28–13-0.0229%7 Jun →
ancient6–13-0.0610%7 Jun →
nuke10–00.1353%7 Jun →
overpass8–13-0.0122%7 Jun →
inferno13–40.1123%7 Jun →
ancient11–130.0715%7 Jun →
nuke13–70.0615%7 Jun →
anubis16–140.1126%5 Jun →
nuke13–80.0521%5 Jun →
dust24–13-0.0711%5 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.