Rat Bellamy

Rat Bellamy — CS2 Stats

NO76561198030562739[U:1:70297011]Steam profile ↗✓ No bans

3,244Tracked matches50%Win rate2020Tracked since
5,016Hours in CS1Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Ladder ranks via Leetify

Performance scores

Aim73
Positioning44
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY51–49Last 10051%Win rateLWLWLLWLWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +3.3pp headshot accuracy · −24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 639ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 659ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 670ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.3
Utility5.2
Positioning4.4
Opening Duels2.5
Clutch3.4

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

T-side openings. Opening success drops from 44% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.4
Utility5.2
Mechanics9.0
Opening Duels1.8
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time667ms+10ms
first ⅓ avg 657ms → last ⅓ avg 667ms
Headshot accuracy23.6%−0.1%
first ⅓ avg 23.7% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · ancient, 27 Mar →
40%Best headshot accuracy · 4–13 · nuke, 19 Mar →
453msFastest reaction time · 4–13 · ancient, 12 Mar →
13–2Biggest win · cache, 2 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 63% over 8nukeWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
nukeC208–1240%-0.02
ancientA1911–858%0.01
anubisA1710–759%-0.01
overpassC146–843%0.01
dust2C104–640%-0.00
mirageA85–363%0.01
infernoB63–350%0.03
cache—42–250%-0.01
train—22–0100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

138,600Lifetime kills
1.15K/D
6,096Matches
45.0%Match win rate
50.9%Headshot %
16.2%Shot accuracy
16,715MVPs
3,056Hours (in match)
8,332Bombs planted
1,839Bombs defused

Most-used weapons

AK-4754,499
AWP9,425
P2502,666
MAC-102,342
FAMAS1,999
MP91,897

Lifetime map wins

7,580dust2
6,813inferno
5,821vertigo
4,675nuke
1,354train
464cbble
237office
102lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

961Matches
52%Win rate
1.16Avg K/D
81.0ADR
45%Headshot %

Clutches & streaks

37%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient7256%1.1416.5
Overpass5662%1.3418.9
Nuke4860%1.0216.4
Anubis3949%0.9615.9
Mirage3345%1.0114.6
Dust23152%0.9916.2
Vertigo2564%1.2118.1
Inferno2339%0.8915.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
35.6%Accuracy (enemy spotted)
36.3%Spray accuracy
90.5%Counter-strafing
11.3°Preaim
673msReaction time
23.1%T opening success
44.3%CT opening success
0.58Enemies flashed / flash
6.4%Flash assists
11.61HE damage / grenade
6.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.0905% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0327%13 Nov →
ancient13–100.0321%2 Aug →
dust213–160.0430%20 Jun →
dust213–30.0132%23 May →
mirage9–13-0.0732%22 May →
anubis10–13-0.0314%22 May →
overpass13–50.0716%22 May →
dust22–13-0.0223%16 May →
overpass13–90.0624%14 May →
nuke13–110.0234%14 May →
cache13–5-0.0137%2 May →
cache9–13-0.0628%2 May →
cache13–20.0332%2 May →
cache11–130.0127%23 Apr →
anubis6–13-0.0217%22 Apr →
train5–00.0133%22 Apr →
ancient13–8-0.019%22 Apr →
ancient13–20.1011%21 Apr →
overpass6–13-0.0215%21 Apr →
dust213–90.0512%21 Apr →
nuke7–13-0.0825%21 Apr →
inferno13–80.0720%21 Apr →
ancient5–13-0.0419%11 Apr →
nuke13–9-0.0523%11 Apr →
nuke5–13-0.0231%8 Apr →
ancient6–13-0.0420%6 Apr →
nuke10–13-0.0322%6 Apr →
dust214–16-0.0121%6 Apr →
anubis13–6-0.0313%6 Apr →
ancient13–40.0737%6 Apr →
nuke13–90.0021%6 Apr →
inferno13–60.0429%5 Apr →
ancient6–13-0.0723%4 Apr →
anubis13–11-0.0133%4 Apr →
overpass14–160.0121%4 Apr →
ancient10–13-0.0125%4 Apr →
nuke16–19-0.0115%3 Apr →
overpass19–160.0321%3 Apr →
anubis8–13-0.0320%3 Apr →
nuke13–16-0.0231%2 Apr →
anubis13–30.0021%2 Apr →
inferno6–130.0223%2 Apr →
mirage13–9-0.0114%2 Apr →
ancient13–20.0018%2 Apr →
nuke10–13-0.0428%2 Apr →
overpass13–70.0522%2 Apr →
mirage13–80.0837%29 Mar →
ancient13–50.0116%29 Mar →
ancient13–90.0721%29 Mar →
nuke6–13-0.0112%28 Mar →
inferno3–130.0433%28 Mar →
anubis16–14-0.0316%28 Mar →
overpass13–80.0824%28 Mar →
ancient13–70.1127%27 Mar →
mirage13–70.0924%27 Mar →
nuke6–13-0.1018%26 Mar →
ancient4–130.0115%25 Mar →
anubis13–20.0623%25 Mar →
mirage12–2-0.0114%25 Mar →
nuke12–16-0.0221%25 Mar →
inferno16–190.0423%23 Mar →
overpass13–90.0326%23 Mar →
dust210–13-0.1012%23 Mar →
anubis13–80.0120%23 Mar →
nuke16–130.0117%23 Mar →
nuke9–13-0.0222%22 Mar →
inferno13–6-0.0316%22 Mar →
dust213–160.0325%22 Mar →
ancient13–20.0625%22 Mar →
overpass9–13-0.0328%22 Mar →
mirage11–13-0.0225%22 Mar →
overpass14–16-0.0021%21 Mar →
overpass8–13-0.0129%21 Mar →
nuke13–11-0.0219%21 Mar →
anubis5–13-0.0523%20 Mar →
nuke8–13-0.0216%20 Mar →
dust213–9-0.0020%20 Mar →
overpass5–13-0.0219%20 Mar →
anubis13–70.0536%20 Mar →
anubis8–13-0.0324%20 Mar →
train13–100.0525%19 Mar →
nuke4–13-0.0540%19 Mar →
overpass11–13-0.0317%18 Mar →
ancient7–130.0116%14 Mar →
nuke13–50.0428%14 Mar →
ancient4–13-0.1019%12 Mar →
mirage13–110.0923%12 Mar →
anubis6–13-0.0827%12 Mar →
nuke13–110.0421%11 Mar →
anubis13–60.0329%11 Mar →
dust213–4-0.0129%11 Mar →
anubis13–9-0.0416%11 Mar →
ancient11–130.0431%11 Mar →
anubis16–13-0.0219%11 Mar →
dust27–13-0.0212%11 Mar →
ancient13–110.0520%11 Mar →
anubis11–13-0.0518%11 Mar →
overpass11–13-0.0528%10 Mar →
ancient13–5-0.0625%10 Mar →
nuke13–110.0128%10 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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