Mystical-Magical

Mystical-Magical — CS2 Stats

US76561198028024747[U:1:67759019]Steam profile ↗✓ No bans

2,420Tracked matches37%Win rate2020Tracked since
6,295Hours in CS19Hrs last 2 wks
CSDB Rating3.3 LearningPositional Player
Premier CS Rating5,749Light Blue band · top ~75.2% of ranked players (population est.)
FaceitLevel 2 · 596 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,749 -1,944 26 Jul – 4 Oct · 36 days played
5,2497,693peak 7,69326 Jul4 Oct
Faceit ELO: 596 +0 30 Aug – 16 Sept · 4 observations
596596peak 59630 Aug16 Sept
7,722Peak Premier in tracked matches
596Highest Faceit ELO seen on CSDB
44Days played since 2026-07-26

Faceit ELO

  • At peak — 596
  • Next: Level 3 at 751 — 155 to go
  • Reached: Level 2
  • Level 2 first seen 2026-08-30

Premier CS Rating

  • 1,944 below peak (7,693)
  • -299 over 30 days · steady
  • Next: Blue band at 10,000 — 4,251 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches56——
Win rate36%——
K/D0.66——
Headshot %44%——

Measured 9 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate43.9%41.3%41.8%above
Shot accuracy11.2%12.7%12.2%1.0% short
Kill/death ratio0.720.950.980.26 short
Match win rate62.8%42.6%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMystical-MagicalFACEITLevel 2 · 596 ELOSTANDINGTop 97.9% of rankedPREMIER5,749 · Light Blue bandPEAK ELO596csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim30
Positioning52
Utility12

0–100 skill scores via Leetify.

Recent form

COLD40–54–6Last 10040%Win rateLWWWLLLLLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −1.3pp headshot accuracy · −52ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 641ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 656ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 682ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3 against its own average).

Aim3.0
Utility1.2
Positioning5.2
Opening Duels2.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 76% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning5.2
Utility1.2
Mechanics5.8
Opening Duels5.7
Win Impact0.7

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time687ms−51ms
first ⅓ avg 737ms → last ⅓ avg 687ms
Headshot accuracy13.1%−1.6%
first ⅓ avg 14.8% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–2 · inferno, 12 Sept →
33%Best headshot accuracy · 0–13 · vertigo, 25 Sept →
438msFastest reaction time · 1–9 · vertigo, 22 Sept →
13–1Biggest win · inferno, 3 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
9–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 9nukeWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB157–847%-0.03
nukeD132–1115%-0.04
mirageC135–838%-0.03
dust2A138–562%-0.04
cacheD123–925%-0.04
ancientS96–367%-0.01
vertigoB84–450%-0.02
anubisC52–340%-0.04
office—40–40%-0.04
poseidon—21–150%-0.16
train—21–150%-0.03
eldorado—10–10%-0.21
overpass—10–10%-0.03
debris—11–0100%-0.02
italy—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

67,515Lifetime kills
0.72K/D
4,996Matches
62.8%Match win rate · Top 5% of Level 2 players
43.9%Headshot % · Top 50% of Level 2 players
11.2%Shot accuracy
10,294MVPs
1,796Hours (in match)
4,354Bombs planted
645Bombs defused

Most-used weapons

AK-4718,548
AWP2,986
P902,888
Negev2,011
FAMAS1,998

Lifetime map wins

9,865dust2
8,090inferno
6,695office
4,924vertigo
3,784nuke
3,044train
2,406cbble
217italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

262Matches
46%Win rate
0.64Avg K/D
71.3ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
6%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2962%0.6511.4
Dust22138%0.6510.5
Anubis1338%0.549.2
Ancient119%0.7013.2
Inferno1020%0.6410.8
Nuke944%0.5912.6
Vertigo978%0.6511.1
Overpass617%0.6611.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
28.9%Accuracy (enemy spotted)
25.8%Spray accuracy
76.1%Counter-strafing
11.0°Preaim
677msReaction time
65.1%T opening success
40.5%CT opening success
0.02Enemies flashed / flash
0.0%Flash assists
24.61HE damage / grenade
0.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6452% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0181 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo10–13-0.0416%4 Oct →
anubis13–10-0.0413%4 Oct →
inferno13–9-0.0510%3 Oct →
inferno13–10.105%3 Oct →
nuke7–13-0.0413%3 Oct →
nuke13–16-0.057%30 Sept →
mirage1–13-0.0215%30 Sept →
inferno10–13-0.0313%30 Sept →
nuke7–13-0.0412%29 Sept →
ancient7–13-0.0319%29 Sept →
mirage12–120.0111%29 Sept →
mirage12–16-0.0813%27 Sept →
mirage13–60.0116%27 Sept →
dust213–8-0.0620%27 Sept →
mirage4–13-0.0410%26 Sept →
nuke8–13-0.087%26 Sept →
cache3–13-0.086%25 Sept →
vertigo0–13-0.0433%25 Sept →
anubis6–13-0.045%24 Sept →
office1–13-0.0215%22 Sept →
vertigo1–9-0.1412%22 Sept →
mirage4–13-0.0410%21 Sept →
anubis13–11-0.039%21 Sept →
dust213–5-0.0521%21 Sept →
cache7–13-0.0516%20 Sept →
mirage15–15-0.076%20 Sept →
mirage10–13-0.0214%19 Sept →
dust213–10-0.0219%19 Sept →
ancient13–80.1025%19 Sept →
dust216–12-0.032%19 Sept →
inferno15–15-0.0212%17 Sept →
eldorado4–9-0.2110%13 Sept →
overpass5–13-0.0319%12 Sept →
inferno9–13-0.0214%12 Sept →
mirage10–13-0.1013%12 Sept →
inferno13–10-0.0610%12 Sept →
dust213–4-0.0217%12 Sept →
cache13–6-0.0213%12 Sept →
nuke10–13-0.0310%12 Sept →
inferno9–20.1113%12 Sept →
office8–13-0.0416%11 Sept →
mirage13–8-0.0016%10 Sept →
inferno9–3-0.0917%10 Sept →
dust23–13-0.056%9 Sept →
dust211–13-0.088%9 Sept →
dust213–10-0.0215%9 Sept →
nuke13–110.0214%6 Sept →
cache5–13-0.0415%6 Sept →
mirage13–3-0.0421%5 Sept →
debris9–7-0.0210%5 Sept →
office10–13-0.007%5 Sept →
ancient13–9-0.0320%5 Sept →
inferno7–13-0.044%5 Sept →
vertigo8–80.0712%5 Sept →
inferno6–9-0.154%5 Sept →
poseidon1–9-0.270%5 Sept →
ancient13–7-0.0415%4 Sept →
poseidon9–4-0.0516%4 Sept →
anubis11–13-0.017%3 Sept →
ancient13–8-0.0219%3 Sept →
vertigo9–50.0927%3 Sept →
nuke8–8-0.0619%3 Sept →
inferno9–7-0.0633%3 Sept →
vertigo9–4-0.0320%3 Sept →
inferno13–11-0.0016%28 Aug →
inferno5–9-0.0415%28 Aug →
nuke7–9-0.036%28 Aug →
italy8–130.0319%26 Aug →
nuke13–110.0215%25 Aug →
ancient13–70.009%23 Aug →
nuke3–9-0.1911%23 Aug →
nuke7–13-0.0114%23 Aug →
inferno12–12-0.0318%21 Aug →
cache12–16-0.0511%20 Aug →
ancient13–110.0811%19 Aug →
train5–130.0113%19 Aug →
cache0–13-0.0416%18 Aug →
train13–5-0.0724%18 Aug →
dust211–13-0.0217%16 Aug →
dust213–70.0516%15 Aug →
inferno11–13-0.0524%14 Aug →
office0–13-0.0814%14 Aug →
cache16–13-0.0411%12 Aug →
nuke10–130.0515%12 Aug →
mirage13–100.0311%12 Aug →
nuke11–13-0.0411%6 Aug →
dust213–11-0.0420%5 Aug →
cache10–13-0.0417%5 Aug →
dust28–13-0.0710%3 Aug →
vertigo13–11-0.0310%2 Aug →
vertigo13–60.0016%1 Aug →
mirage13–40.0115%1 Aug →
cache7–13-0.087%1 Aug →
ancient14–16-0.0215%31 Jul →
cache3–13-0.0424%30 Jul →
dust26–13-0.0419%29 Jul →
cache11–130.0422%29 Jul →
anubis11–13-0.0712%28 Jul →
ancient5–13-0.1114%28 Jul →
cache13–6-0.078%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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