Lvl 20 Grand Wizard Man

Lvl 20 Grand Wizard Man — CS2 Stats

US76561198937492142[U:1:977226414]Steam profile ↗✓ No bans

1,942Tracked matches33%Win rate2020Tracked since
3,403Hours in CS39Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating7,975Light Blue band · top ~64.6% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,975 -3,932 30 Aug – 5 Oct · 23 days played
7,67911,907peak 11,90730 Aug5 Oct
11,907Peak Premier in tracked matches
28Days played since 2026-08-30

Premier CS Rating

  • 3,932 below peak (11,907)
  • -2,513 over 30 days · declining
  • Next: Blue band at 10,000 — 2,025 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches102——
Win rate39%——
K/D1.14——
Headshot %44%——

Measured 7 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.4%39.9%42.0%7.6% short
Shot accuracy11.6%7.0%9.6%above
Kill/death ratio1.160.920.98above
Match win rate43.6%42.3%43.8%meets

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLvl 20 Grand Wizard ManPREMIER7,975 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning73
Utility53

0–100 skill scores via Leetify.

Recent form

COLD48–47–5Last 10048%Win rateWLLWLLLWLL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · −1.3pp headshot accuracy · +32ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 622ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 573ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.6
Utility5.3
Positioning7.3
Opening Duels6.5
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 85% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 85% on T to 53% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning7.3
Utility5.3
Mechanics6.5
Opening Duels7.9
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time553ms+20ms
first ⅓ avg 532ms → last ⅓ avg 553ms
Headshot accuracy19.0%+0.7%
first ⅓ avg 18.3% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–11 · office, 28 Sept →
38%Best headshot accuracy · 13–9 · nuke, 24 Sept →
359msFastest reaction time · 7–13 · inferno, 27 Sept →
13–1Biggest win · nuke, 13 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 62% over 13cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeB2513–1252%0.04
officeC156–940%0.08
mirageB147–750%0.02
infernoA138–562%0.02
dust2A116–555%0.03
cacheD93–633%0.02
ancientD93–633%0.04
train—22–0100%0.05
overpass—10–10%0.01
anubis—10–10%0.14

Across the last 100 tracked matches.

Lifetime stats

102,160Lifetime kills
1.16K/D · Top 10% of Light Blue band
5,801Matches
43.6%Match win rate · Top 50% of Light Blue band
34.4%Headshot %
11.6%Shot accuracy · Top 50% of Light Blue band
15,610MVPs
1,707Hours (in match)
2,280Bombs planted
759Bombs defused

Most-used weapons

AWP23,359
AK-4719,540
Negev4,701
MP72,830
SSG 082,378

Lifetime map wins

5,724dust2
5,241office
5,113nuke
4,644inferno
2,161lake
2,068vertigo
1,186militia
1,056assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.79Avg K/D
82.2ADR
56%Headshot %

Clutches & streaks

50%1v1 clutch win
20%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.9314.0
Ancient10%0.6517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
31.9%Accuracy (enemy spotted)
36.3%Spray accuracy
79.1%Counter-strafing
11.0°Preaim
549msReaction time
84.8%T opening success
53.3%CT opening success
0.48Enemies flashed / flash
5.3%Flash assists
9.23HE damage / grenade
20.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4781 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–60.1322%5 Oct →
dust28–13-0.0121%5 Oct →
overpass7–130.0113%4 Oct →
cache13–110.0821%4 Oct →
nuke12–16-0.0415%4 Oct →
office11–13-0.0123%4 Oct →
office10–130.0814%3 Oct →
nuke13–70.0621%3 Oct →
office11–130.1418%2 Oct →
office10–130.0618%2 Oct →
nuke12–120.0329%2 Oct →
mirage7–13-0.017%2 Oct →
ancient11–130.0318%2 Oct →
ancient11–130.0114%2 Oct →
nuke3–130.0324%30 Sept →
ancient13–9-0.0016%30 Sept →
mirage8–13-0.0620%30 Sept →
nuke8–130.0122%30 Sept →
mirage15–150.0718%30 Sept →
cache13–30.0132%29 Sept →
office11–13-0.0120%29 Sept →
office13–110.2213%28 Sept →
office13–9-0.0117%27 Sept →
cache15–150.0916%27 Sept →
dust213–80.0519%27 Sept →
inferno7–13-0.0120%27 Sept →
dust28–130.0327%27 Sept →
mirage11–130.0221%27 Sept →
mirage13–70.0711%27 Sept →
ancient9–130.0022%26 Sept →
anubis11–130.1425%26 Sept →
inferno13–80.0717%26 Sept →
train13–70.1311%26 Sept →
mirage13–70.1017%26 Sept →
office9–130.1315%25 Sept →
office3–13-0.0126%25 Sept →
train13–9-0.0316%25 Sept →
office13–70.0618%25 Sept →
nuke13–9-0.0138%24 Sept →
office13–80.0630%24 Sept →
nuke13–50.0213%24 Sept →
nuke10–130.0818%22 Sept →
ancient9–130.0817%22 Sept →
office13–80.0815%22 Sept →
office13–100.1813%20 Sept →
nuke13–70.0619%20 Sept →
nuke10–130.0814%20 Sept →
dust213–50.0421%20 Sept →
cache3–8-0.083%20 Sept →
cache11–130.0319%20 Sept →
dust216–120.0520%19 Sept →
mirage0–13-0.0621%19 Sept →
nuke5–13-0.0321%19 Sept →
nuke13–50.0912%19 Sept →
nuke7–13-0.0013%16 Sept →
ancient11–130.0223%16 Sept →
inferno13–50.1820%16 Sept →
nuke13–110.0928%15 Sept →
office8–130.1216%14 Sept →
nuke5–130.1316%14 Sept →
office10–130.1120%13 Sept →
cache7–130.0213%13 Sept →
inferno13–80.0421%13 Sept →
nuke13–10.0928%13 Sept →
nuke13–90.1019%13 Sept →
nuke15–15-0.0321%12 Sept →
inferno13–16-0.0118%11 Sept →
dust26–13-0.0720%11 Sept →
dust210–130.0320%11 Sept →
inferno9–13-0.0216%11 Sept →
inferno13–11-0.019%10 Sept →
mirage13–70.0218%10 Sept →
inferno13–80.0116%9 Sept →
dust211–13-0.0216%9 Sept →
mirage13–90.0528%9 Sept →
inferno13–90.0214%9 Sept →
nuke13–40.0511%9 Sept →
cache13–9-0.0226%8 Sept →
ancient13–30.1018%8 Sept →
mirage10–130.0414%8 Sept →
nuke9–40.0615%7 Sept →
nuke13–7-0.0724%7 Sept →
nuke8–130.0523%7 Sept →
ancient10–130.0821%7 Sept →
mirage1–9-0.0618%6 Sept →
mirage13–6-0.0218%6 Sept →
inferno9–13-0.0214%6 Sept →
mirage13–7-0.0017%6 Sept →
dust213–60.0926%5 Sept →
inferno13–1-0.0013%5 Sept →
dust213–6-0.0116%5 Sept →
nuke7–130.0724%5 Sept →
nuke13–10-0.0320%4 Sept →
cache8–13-0.0124%4 Sept →
ancient13–80.0216%4 Sept →
inferno13–9-0.0423%4 Sept →
cache9–130.0220%4 Sept →
nuke13–110.1014%4 Sept →
mirage13–60.0712%4 Sept →
inferno15–150.0220%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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