KILGORE TROUT

KILGORE TROUT — CS2 Stats

GB76561198013480936[U:1:53215208]Steam profile ↗✓ No bans

619Tracked matches38%Win rate2023Tracked since
773Hours in CS1Hrs last 2 wks
CSDB Rating2.6 LearningSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 9,999 +760 2 Apr – 6 Oct · 34 days played
9,23911,735peak 11,7352 Apr6 Oct
11,735Peak Premier in tracked matches
50Days played since 2026-03-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim29
Positioning31
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateLWLLLWWLWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +3.4pp headshot accuracy · −38ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 669ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 629ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim2.9
Utility3.1
Positioning3.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning3.1
Utility3.1
Mechanics3.4
Opening Duels0.0
Win Impact1.0

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time657ms−85ms
first ⅓ avg 742ms → last ⅓ avg 657ms
Headshot accuracy11.7%−1.8%
first ⅓ avg 13.5% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–4 · anubis, 30 Sept →
43%Best headshot accuracy · 13–5 · anubis, 6 Apr →
500msFastest reaction time · 10–13 · anubis, 8 Sept →
13–3Biggest win · anubis, 4 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 61% over 28nukeWeakest map · 28% over 25
MapGradePlayedRecordWin rateAvg rating
mirageA2817–1161%-0.05
nukeD257–1828%-0.05
anubisB189–950%-0.03
infernoC135–838%-0.06
ancientC73–443%-0.04
cache—42–250%-0.07
office—21–150%-0.10
dust2—10–10%-0.11
overpass—10–10%-0.04
vertigo—11–0100%-0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (28% over 25). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,872Lifetime kills
0.74K/D
1,234Matches
39.5%Match win rate
38.1%Headshot %
7.8%Shot accuracy
1,046MVPs
497Hours (in match)
617Bombs planted
123Bombs defused

Most-used weapons

Lifetime map wins

2,002office
1,276nuke
836inferno
340dust2
250train
237vertigo
91safehouse
76italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
28.0%Accuracy (enemy spotted)
32.9%Spray accuracy
65.2%Counter-strafing
10.2°Preaim
642msReaction time
26.9%T opening success
16.7%CT opening success
0.36Enemies flashed / flash
0.3%Flash assists
5.30HE damage / grenade
2.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.0854% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.36 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.88% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0612%3 Nov →
ancient13–11-0.0116%6 Oct →
dust23–13-0.1129%6 Oct →
anubis2–13-0.036%2 Oct →
nuke6–13-0.1014%2 Oct →
mirage13–10-0.018%30 Sept →
anubis13–40.0621%30 Sept →
anubis10–13-0.025%8 Sept →
mirage13–9-0.0111%8 Sept →
nuke5–13-0.059%7 Sept →
anubis11–6-0.013%7 Sept →
inferno10–13-0.0810%2 Sept →
ancient11–130.0113%15 Aug →
mirage13–9-0.100%15 Aug →
nuke7–130.0113%12 Aug →
mirage8–13-0.059%11 Aug →
inferno14–16-0.0312%11 Aug →
nuke13–10-0.0413%11 Aug →
mirage13–11-0.0717%10 Aug →
nuke8–13-0.078%10 Aug →
inferno7–13-0.0615%9 Aug →
anubis0–13-0.0633%9 Aug →
nuke6–13-0.060%7 Aug →
anubis7–13-0.0611%7 Aug →
inferno15–15-0.057%6 Aug →
mirage13–7-0.097%6 Aug →
cache13–11-0.0612%4 Aug →
anubis13–30.037%4 Aug →
mirage11–13-0.0813%2 Aug →
anubis6–13-0.076%2 Aug →
nuke8–13-0.085%2 Aug →
nuke13–40.0323%2 Aug →
inferno6–13-0.0814%29 Jul →
inferno13–7-0.0325%29 Jul →
anubis8–13-0.103%28 Jul →
inferno6–13-0.1210%28 Jul →
mirage13–6-0.0028%26 Jul →
mirage13–9-0.067%26 Jul →
nuke13–7-0.079%25 Jul →
mirage13–10-0.0213%22 Jul →
mirage13–5-0.0614%19 Jul →
inferno7–13-0.1113%15 Jul →
nuke11–13-0.025%15 Jul →
nuke9–13-0.095%5 Jul →
office1–13-0.178%5 Jul →
nuke8–13-0.0629%1 Jul →
anubis6–130.018%1 Jul →
anubis13–9-0.0614%19 Jun →
nuke8–13-0.0313%19 Jun →
anubis13–9-0.020%10 Jun →
cache4–13-0.0518%10 Jun →
mirage13–80.0424%4 Jun →
mirage16–13-0.057%4 Jun →
mirage13–16-0.0815%2 Jun →
nuke15–15-0.0717%31 May →
nuke8–13-0.087%27 May →
nuke6–13-0.023%25 May →
nuke8–13-0.0817%18 May →
inferno13–6-0.0417%8 May →
mirage13–7-0.0114%8 May →
nuke9–13-0.097%5 May →
cache13–11-0.109%5 May →
mirage13–70.0218%4 May →
mirage5–13-0.0826%3 May →
mirage13–4-0.058%3 May →
anubis13–5-0.0413%3 May →
mirage8–13-0.1225%3 May →
nuke13–6-0.023%2 May →
cache11–13-0.060%29 Apr →
office13–5-0.040%29 Apr →
nuke13–90.0226%28 Apr →
anubis13–70.0342%27 Apr →
mirage7–13-0.1114%27 Apr →
anubis8–13-0.0925%22 Apr →
mirage11–13-0.0618%22 Apr →
mirage9–13-0.0612%21 Apr →
ancient5–13-0.036%21 Apr →
inferno13–11-0.029%21 Apr →
inferno13–70.0419%20 Apr →
ancient4–13-0.0810%20 Apr →
mirage7–13-0.059%20 Apr →
inferno13–5-0.0810%15 Apr →
mirage13–3-0.0611%15 Apr →
mirage11–13-0.0716%15 Apr →
nuke13–5-0.028%15 Apr →
anubis9–13-0.0821%8 Apr →
nuke10–13-0.0718%8 Apr →
nuke15–15-0.100%7 Apr →
ancient13–11-0.0512%7 Apr →
ancient6–13-0.1016%6 Apr →
anubis13–3-0.063%6 Apr →
mirage13–11-0.049%6 Apr →
mirage15–15-0.0411%6 Apr →
nuke13–5-0.0224%6 Apr →
mirage13–6-0.0217%6 Apr →
anubis13–5-0.0743%6 Apr →
nuke13–16-0.019%2 Apr →
ancient13–6-0.0411%2 Apr →
overpass8–8-0.0411%30 Mar →
vertigo9–4-0.113%30 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.