TacticalSloth

TacticalSloth — CS2 Stats

76561198012843796[U:1:52578068]Steam profile ↗✓ No bans

1,197Tracked matches54%Win rate2023Tracked since
1,025Hours in CS27Hrs last 2 wks
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating15,112Purple band · top ~28% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,112 -2,653 2 Jul – 13 Oct · 24 days played
13,77817,765peak 17,7652 Jul13 Oct
17,765Peak Premier in tracked matches
32Days played since 2026-07-02

Premier CS Rating

  • 2,653 below peak (17,765)
  • +112 over 30 days · steady
  • -2,653 over 90 days
  • Next: Pink band at 20,000 — 4,888 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches43——
Win rate51%——
K/D0.88——
Headshot %34%——

Measured 18 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate47.0%43.7%44.8%above
Shot accuracy1.7%12.0%12.4%10.7% short
Kill/death ratio1.021.021.03meets
Match win rate45.6%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTacticalSlothFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,112 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning57
Utility39

0–100 skill scores via Leetify.

Recent form

HOT46–50–4Last 10046%Win rateWWLWWWWLWT

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −4.0pp headshot accuracy · −12ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 8%
  • Avg reaction 594ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 570ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim4.2
Utility3.9
Positioning5.7
Opening Duels2.1
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.7
Utility3.9
Mechanics1.4
Opening Duels4.6
Win Impact6.2

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time568ms−57ms
first ⅓ avg 625ms → last ⅓ avg 568ms
Headshot accuracy11.0%+0.3%
first ⅓ avg 10.8% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–8 · nuke, 6 Sept →
28%Best headshot accuracy · 8–13 · nuke, 6 Sept →
422msFastest reaction time · 13–10 · nuke, 20 Sept →
13–1Biggest win · nuke, 2 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
10–10In matches decided by ≤2 rounds
15Overtime games

Map breakdown

ancientBest map · 60% over 25anubisWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC2611–1542%-0.02
ancientA2515–1060%-0.01
nukeB168–850%-0.00
anubisC145–936%-0.02
dust2C52–340%-0.05
mirageC52–340%0.01
cache—42–250%-0.01
train—31–233%-0.02
office—20–20%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,336Lifetime kills
1.02K/D · Top 50% of Level 5 players
1,398Matches
45.6%Match win rate · Top 50% of Level 5 players
47.0%Headshot % · Top 50% of Level 5 players
1.7%Shot accuracy
2,439MVPs
585Hours (in match)
1,201Bombs planted
332Bombs defused

Most-used weapons

Lifetime map wins

4,162inferno
2,551nuke
762dust2
412vertigo
361train
74office
25cbble
17safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

39Matches
49%Win rate
0.88Avg K/D
69.5ADR
44%Headshot %

Clutches & streaks

44%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1233%0.7812.1
Anubis956%0.8612.1
Ancient933%0.7811.1
Nuke560%0.9614.4
Mirage2100%1.4016.0
Dust22100%1.2716.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
35.0%Accuracy (enemy spotted)
40.2%Spray accuracy
56.4%Counter-strafing
11.3°Preaim
570msReaction time
55.3%T opening success
41.2%CT opening success
0.34Enemies flashed / flash
10.2%Flash assists
10.40HE damage / grenade
3.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7193% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3367 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–140.0013%13 Oct →
ancient13–8-0.068%13 Oct →
dust214–16-0.0411%12 Oct →
cache13–11-0.012%11 Oct →
ancient13–8-0.025%11 Oct →
dust213–10-0.0111%11 Oct →
mirage13–30.066%10 Oct →
ancient8–13-0.059%10 Oct →
anubis13–110.0220%10 Oct →
train12–120.0010%10 Oct →
cache15–15-0.018%8 Oct →
cache8–13-0.0110%8 Oct →
nuke13–8-0.0416%8 Oct →
dust23–13-0.1010%7 Oct →
nuke10–13-0.0318%7 Oct →
train13–50.007%7 Oct →
train4–13-0.0715%7 Oct →
inferno4–13-0.0920%7 Oct →
mirage10–13-0.0613%6 Oct →
inferno13–70.0118%6 Oct →
inferno13–8-0.026%6 Oct →
dust26–13-0.059%5 Oct →
mirage11–13-0.0015%5 Oct →
inferno1–13-0.158%5 Oct →
ancient13–9-0.054%4 Oct →
anubis16–130.0211%4 Oct →
inferno13–20.089%4 Oct →
mirage5–13-0.0410%4 Oct →
inferno9–13-0.047%4 Oct →
ancient16–140.0410%4 Oct →
anubis13–11-0.0211%4 Oct →
inferno13–90.0216%20 Sept →
inferno8–13-0.0217%20 Sept →
mirage13–40.0811%20 Sept →
nuke13–10-0.0418%20 Sept →
inferno13–6-0.0018%20 Sept →
anubis9–13-0.0113%20 Sept →
nuke13–70.0011%19 Sept →
ancient16–14-0.039%19 Sept →
ancient11–13-0.0112%19 Sept →
inferno7–13-0.0115%19 Sept →
ancient13–16-0.0110%14 Sept →
nuke16–120.017%14 Sept →
ancient10–13-0.040%14 Sept →
anubis13–5-0.0415%14 Sept →
ancient3–13-0.0812%13 Sept →
nuke9–13-0.0416%13 Sept →
anubis15–15-0.0517%12 Sept →
ancient9–130.0312%12 Sept →
inferno5–130.0222%12 Sept →
nuke13–80.1419%6 Sept →
nuke8–13-0.0528%6 Sept →
inferno13–100.0015%6 Sept →
office8–13-0.0214%6 Sept →
office12–12-0.072%6 Sept →
nuke7–13-0.0725%29 Aug →
inferno4–13-0.048%29 Aug →
anubis6–13-0.0413%27 Aug →
inferno16–14-0.0010%20 Aug →
ancient13–70.0410%20 Aug →
inferno9–130.009%20 Aug →
nuke13–30.0214%20 Aug →
ancient13–70.0310%17 Aug →
nuke7–13-0.065%16 Aug →
inferno4–13-0.0413%4 Aug →
inferno10–13-0.0418%4 Aug →
anubis14–16-0.0213%3 Aug →
ancient13–10-0.056%2 Aug →
inferno16–13-0.058%2 Aug →
nuke13–10.1222%2 Aug →
dust213–6-0.079%1 Aug →
anubis11–13-0.0318%1 Aug →
ancient13–7-0.049%1 Aug →
inferno0–13-0.116%1 Aug →
inferno13–60.015%1 Aug →
inferno9–130.0216%30 Jul →
anubis11–13-0.034%30 Jul →
nuke6–130.0113%30 Jul →
nuke14–16-0.0119%28 Jul →
anubis11–13-0.009%28 Jul →
ancient13–20.0516%27 Jul →
nuke8–13-0.0210%27 Jul →
ancient13–11-0.0711%27 Jul →
inferno9–13-0.047%26 Jul →
ancient13–50.0615%26 Jul →
inferno13–60.0414%26 Jul →
ancient4–13-0.067%25 Jul →
anubis5–13-0.0211%25 Jul →
ancient14–16-0.0114%25 Jul →
anubis6–13-0.066%25 Jul →
nuke16–130.045%25 Jul →
inferno3–13-0.065%25 Jul →
ancient13–11-0.0211%23 Jul →
ancient3–13-0.0510%23 Jul →
inferno13–110.028%23 Jul →
anubis13–100.0512%19 Jul →
ancient9–13-0.016%19 Jul →
inferno11–130.0121%19 Jul →
ancient13–50.019%2 Jul →
ancient13–70.0512%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.